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Downhome

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Everything posted by Downhome

  1. Downhome

    Wii

    Um, no that isn't "understandable". It was poor design. Maybe not for you, but it was for me. I never had a problem with that until many years later, after games and just been sitting out in the open for a long time. I never once had that problem when it came to games I really personally took care of and kept in their cases and kept them clean.
  2. Downhome

    Wii

    I've been gaming since before the NES, and I've never once ever heard of any sort of mass problems for any Nintendo systems. Sure, there will be a few problems here just like there will be for any product of any kind. I'm talking about the huge problems that people like to mention when it comes to the PS2, Xbox, and Xbox 360. The only problem that I could even mention is the whole "blowing into the game" deal with the NES, but that's understandable all things considered. Just sayin' of course, I'm sure some had problems, but it isn't really anything worth mentioning since it's very isolated and not anywhere near the problems of other systems. The bottom line is that Nintendo produces some damn fine high quality hardware. And yeah, like you said, Nintendo is also quick to fix a problem whenever one might come up. Perhaps that's because it doesn't happen very often?
  3. Downhome

    Okami

    My only complaint so far is that it's just so freaking easy. I haven't died a single time, and I'm sure most of you guys haven't either. I've never even been close. Up to this point I haven't had to use any of the special power-ups at all to help in battles, not a single one. Then again, I'm only a third through the game, so maybe things get a bit harder. Right? Anyway, I don't really mind since it is such a fun game and I'm having a blast, and yes it's one of the best for the PS2 ever. I just wish it was a bit harder, since half the time I don't really feel like I've done anything all that amazing in terms of any sort of skill. Also, btw, I'm such a goof. I only just now discovered that you can get an instant speed boost by doing a dash then keeping it held down. I have no f'n idea how I only just noticed that.
  4. If MVP doesn't set the wrestling world on fire as soon as he steps into a ring (he wont), then all of this will just but total bullshit, and it could ruin this guy's career. Why are they even doing this for some totally new guy? It just doesn't make any sense to me at all. Why did Teddy Long want to sign him anyway? Why should anyone give a damn?
  5. "I've seen Jimmy Wang Yang for years!" - JBL "You've seen him for years? This is his debut!" - Cole Why the hell did they just job him???
  6. Downhome

    Futurama is back...

    *marks the fuck out*
  7. Please explain this to me. Miz is a heel, Tatanka is a face. Why does JBL hate Miz, yet Cole just flat out loves the guy?
  8. Downhome

    Okami

    Just a tip, none of the trees are tricky or hidden away anywhere. If you look over any of them, just like I did when I needed the last one, it's just because you're trying far too hard, trying to figure out a big thing when it's really simple in the end. The last one for me was: I believe I just finished the first 3rd of the game, at least that's what I've been told. When you get to this point, you'll know that the first part of the game is over. I'm at the part where I'm about to head over the bridge to go to the capital. I haven't done it yet, but I saved right before so I can start at that point totally fresh when I have a few more hours to give to the game. It says I'm at 20+hours, but that's at least five hours too much since I've kept it on pause for extended periods of time, and unfortunately that counts in the play time total.
  9. My money is on the Pit Bulls here. I'm shocked that WWE just put over their tag champs with a video package.
  10. Downhome

    Wii

    This is a pretty cool read: http://tech.yahoo.com/blog/samiljan/13 Hands-on with Nintendo Wii Mon Sep 18, 2006 12:06PM EDT Nintendo of America recently unveiled the essential details on its goofily-named next-generation Wii (pronounced "We").The console will be available November 19th in the U.S., with a price tag of $249. This includes two controllers (the wireless Wii remote and the wired Nunchuck), and the five-in-one Wii Sports title. The Company also unveiled Wii Channels (essentially, the system's interface, which also incorporates some cool entertainment features) and two other first-party titles available at launch (The Legend of Zelda: Twilight Princess and Excite Truck). At the launch in New York last week, I was able to get a few hours of hands-on time with previously unseen game levels, new titles, and, of course, the hardware. What I liked Innovative controllers: What seemed goofy at first turns out to be pretty ingenious. In the Wii Sports Boxing game, for example, you use the Nunchuk and the Wireless Controller (one in each hand) to punch at the screen, making the whole experience more realistic. It's also nifty in a game like Zelda, where the Nunchuk in the left hand moves the character around, while the Controller in the right serves as a sword controller. Pick up and play: Many of the Wii titles on display were of the no-previous-experience-necessary puzzle (Wario Ware:Smooth Moves, Big Brain Academy) variety. And the motions you make using the controllers on Wii Sports so mimic the actual sports (you literally swing the controller like a tennis racket) that even "uncoordinated" types who have grade-school-gym-class-enforced familiarity with, say, baseball, would be able to pick up and play. Even well-established franchises such as Madden NFL 07 offer user-friendly tutorials for the uninitiated. Lapsed gamers intimidated by complicated Xbox 360 controllers may flock to the Wii. Cool interface: I liked the Wii Channels, particularly the appropriately named Mii Channel that lets you create a cartoonish avatar of yourself. Like a version of you if you were a Gorillaz band member, this character can then be inserted into any number of games, including Wii Sports and Wario Ware. With more than six pages of facial hair (two alone for eyebrows) and other physical attributes, this feature is a personalization freak's dream. What I didn't like HD or not HD: I couldn't find anyone at Nintendo to give me a straight answer on whether games would be in 480p (same quality as DVDs) or 720p (HD-quality). The component video output—there's no state-of-the-art HDMI—indicates it could go either way. 480p would be nice to view pictures and videos stored on an SD card (which is what is offered on the Wii Photo Channel). And though games might look nice on a TV up to, say 50 inches, Wii titles might suffer if projected onto a wall in 100 inches or on a fat 65-inch rear-projection set. Thin launch lineup: Nintendo announced more than 40 first- and third-party titles due out by March 31st, but it was not specific about exactly how many titles would be out at launch. If it's games you want, you're better off with an Xbox 360. Boy, do my arms hurt: Whether "casting" a fishing rod to catch virtual bass in Zelda or tossing a bowling ball in Wii Sports, I nearly dislocated my shoulder using the wireless controller. Shoulder pain may be the gamers' new carpal tunnel syndrome as far as Wii's motion-based gameplay is concerned. Bottom Line (for now) At $250, the Wii isn't cheap, but it's still a bargain compared to the $599 PlayStation 3 and the $399 Xbox 360 Premium system. And unlike Sony, which is only making 400,000 PS3s available at launch, Nintendo says it will ship four million Wii units by December 31st. So it's likely you'll actually be able to get one. But it's also likely that you'll be just as able to get an Xbox 360 with its more than 100 available titles by year's end. For now, only one thing's for sure: Until Sony gives us a compelling reason to buy the PS3 beyond it being an incredibly affordable Blu-ray disc player, either of these other choices is a winner.
  11. Downhome

    Wii

    Most of what I've read states that the Wii controls for Zelda are at the very least as solid as the normal way, and many say that it's even better. Only time will tell though, but I'd bet my money on it working out just fine. Also, don't worry about defective models at launch. I can't remember Nintendo ever having any sort of problem like that with any of their systems.
  12. Downhome

    WWE Smackdown vs Raw 2007

    I'm pretty sure that the old games have an option for you to make it so it takes longer to get a finisher. I'm not sure about the announcers, I just don't remember.
  13. Downhome

    Comments that don't warrant a thread

    What type of game is Rocket Slime? Is it a turn-based RPG? http://xbox360.ign.com/articles/736/736325p1.html http://www.gamespot.com/events/x06/story.h...stories;title;2
  14. Downhome

    Wii

    Check out these new Red Steel screen shots: http://wiimedia.ign.com/wii/image/article/...28055015400.jpg http://wiimedia.ign.com/wii/image/article/...28055014103.jpg http://wiimedia.ign.com/wii/image/article/...28055012400.jpg
  15. Downhome

    WWE Smackdown vs Raw 2007

    Not as far as I can tell, but I haven't really fooled around enough to know for 100% sure. I like the new control setup that they've added to the game, but I must say that I'm doing way better using the classic controls instead. I guess I'd just have to get used to the new way to play, and I might give that a try overtime.
  16. Downhome

    WWE Smackdown vs Raw 2007

    For you guys who aren't accepting to the new controls, don't worry at all. I just noticed that if you pause the game, you can change the control type. From what I can tell so far, Type-C is something like the "classic" controls.
  17. Downhome

    TNA Comments which don't warrant a thread

    A few notes from a PWInsider hotline: -Russo had a huge hand in the recent Impact tapings. He's already doing in TNA how he did in WWF, where he will go and sit in the crowd and mix with the fans seeing how they react to certain things, and even asking them what they thought of the show. -He was working very hard to get to know all of the talent. He was listening to all of the workers, letting them give him ideas for their characters. Everyone was saying that he was much more receptive to all of that than JJ has ever been. -A lot of the stuff you'll see with Joe/JJ stuff on Impact over the next fee weeks is "all Russo". -There are still mixed feeling among the actual workers, but most everyone is willing to go along for the ride and allow him the time to prove what he's all about this time. -Everyone the guys at PWInsider have talked to have indeed said that Vince Russo is acting like a totally different person now. -Vince Russo and Jim Cornette have not interacted with one another yet at all.
  18. From a PWInsider hotline: -Justin Credible is just about to be released. The two main reasons are him pulling a no-show recently and leaking information to the internet wrestling news sites. WWE found out about it, and it was something that was obviously from Credible since it was something only he would know or talk about.
  19. From a PWInsider hotline: -Justin Credible is just about to be released. The two main reasons are him pulling a no-show recently and leaking information to the internet wrestling news sites. WWE found out about it, and it was something that was obviously from Credible since it was something only he would know or talk about.
  20. Downhome

    WWE Smackdown vs Raw 2007

    Check out these two videos that someone made from the demo. Best of HHH: Best of Kane:
  21. Downhome

    WWE Smackdown vs Raw 2007

    To do that, just press the right analog stick in. I don't know how to do the irish whip yet. EDIT: Nevermind, I figured it out. To irish whip, press RB+A.
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