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El Psycho Diablo

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Posts posted by El Psycho Diablo


  1. Fallout New Vegas sounds awesome. Is Broken Steel still supposed to come out in the next week?

     

    They haven't said, but it got a stealth update Sunday, which added the achievements in. The Pitt's stealth update happened a week and a half before release, if that's anything to gauge it by.

     

    I hope Broken Steel provides more content than O:A or The Pitt. Anchorage is neat, but has no real replay value at all - but it does add a suit of power armor that never degrades. The Pitt is better, but is still really linear.


  2. I just haven't been able to get into Mass Effect, although I haven't been able to get into many games recently. Empire Total War being an incomplete mess hasn't helped. I was hoping I could play that for the next 10 years, but it looks like it will take 10 years to fix.

     

    How bad are we talking here? Like initial release Rome incomplete, or..?

     

    As far as ME goes, I just picked it up a few days ago, and I'm loving it. I'm not even having any trouble with the Mako segments, and the fact your main cannon can hit from a long-ass way off helps.


  3. Resident Evil 5

    I know everyone raves on about how great RE4 was, but it wasn't all that great. I think I lost interest in the series when they took the "survival horror" element out of a survival horror game.

     

    I agree with his RE5 review, basically.

     

    As far as RE4 goes, I (for one) liked it because unlike the older games, it had a camera/control scheme that made the game playable.


  4. Legion of Three Worlds #3: So,

    Bart Allen/Kid Flash

    is alive again.

     

    Plus, Sodam Yat

    the last Green Lantern

    is convinced by Mon-El to take up the ring again, and has a fucking awesome oath. Something tells me that ties into the current GL storyline, even if it is a thousand years later.


  5. In this way, Bethesda kind of missed one of the elements of Fallout 1 and 2. No matter what your level in those games, there's always enemies out there that will give you problems. A pack of Wandingo's? Or god forbid a pack of Fire Gecko's and you weren't fully prepared.

     

    Not really. FO1 and 2 were even more breakable. Crank all your points into Small Guns in the first few levels, have a decent Perception and Agility, get a half-decent weapon, and you're unstoppable. FO2 also had the infamous 15 minute APA walk.


  6. I was saddened when I found out this game had no "low intelligence mode" like 1 and 2 did. Nothing like going to whorehouse and exclaiming loudly "I HAFTA PEEEEEEEEEEEEE"

     

    I don't think I've ever finished a game in 'tard mode in Fo1/2 yet. There's just so much it blocks off, or screws you out of.


  7. But Fox had owned the rights first, and apparently never solde them or something.

     

    It still doesn't make much sense - especially the fact they waited to sue until after the trailer with TDK aired. Somebody was asleep on the job, or something.

     

    Even then, licenses don't generally last forever.


  8. I've been playing with the copy my brother picked up, and I want to like it..but it's just so half-assed. It really is 2008.5. The number of new CAW clothing items can be counted on two hands, and they didn't even bother adding any additional textures. On top of that, you can't put the "Wrestling Tights Designs" on pants like you could last year, the belts clip through the pants (the few that fit the belt loop), and 90% of the pants hang around your CAW's ass, which is just odd.

     

    The AI is better in some points, but worse in some. In a Tag Tornado HIAC, the second AI will never climb the cage, simply go in and out the cage door. In an infinite loop.

     

    A slightly amusing note - If you preform the Frog Splash Pin off a ladder, and your opponent pushes the ladder out from you after the pose has started, you'll just levitate there in mid-air until you "jump" and complete the move. Nothing ever happens.

     

    IMO, the best part of the game they actually worked on was the commentary. It was so awful last year, and this year's is pretty good.


  9. Dealing with NPCs in Fallout has always been like herding cats. At least Beth's NPCs don't manage to shoot you in the back on a regular basis.

     

    There's really a reason they only want you having one NPC + Dogmeat.

     

    FO2 had a fairly extensive NPC AI interface, where you could set their prefered weapon type, range, burst preferences, stimpack usage, drug usage, health setting to run away at, and the like. 3's isn't nearly as good.

     

    Factor in the nerfing of Power Armor (FO1/2: +3 STR for the BoS armor, +4 STR for Enclave, and amazing damage resistance), and the NPCs aside from Fawkes don't generally survive at the higher levels.


  10. Deathclaws in FO3 are fairly mild compared to the first two. That aside, they're practically tanks with legs in all three.

     

    Since it's laying around everywhere, have you tried giving your human companions power armor? It may help a bit.


  11. How the hell do I get to GRN building? I keep going through the metro and sewers and can't make my way there. I ended up in Georgetown.

     

    Aside from just following the arrow?

     

    Before you enter the metros, look around. There are signs telling you which lines go where. You'll find one that heads toward GNR, and you know you're going the right direction when you see the Brotherhood of Steel logo, and "Mall Outpost ->" arrows painted on the walls.

     

    Looking at my map, the one you want to find is Farragut Station West.

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