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AndrewTS
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Everything posted by AndrewTS
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I haven't gotten far enough into A Bard's Tale to give it an accurate rating, but the way the dude remains cool even WHEN HE'S ON FIRE is just so amazingly screwed up and funny it's hard not to love.
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That doesn't add up. The awesomeness of Lee should more than make up for her suckiness. The sad part is that some voice acting director somewhere had to have asked her to sound like that. She doesn't actually sound like that normally.
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I'd go on record as saying its the best VA of any game out there. Just wish there was a bit more success for it. I disagree. Maybe the best original writing, yeah. However, for voice acting I would argue Kingdom Hearts 2, provided we're not counting Mena Suvari's performance. KH2 needed more cutscenes voiced by Christopher Lee.
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Getting a role in Dirge of Cerberus (and doing 2 songs for it)? http://images.google.com/images?hl=en&...sa=N&tab=wi I probably just totally sold Yuna on this game if she's popped in this thread, though.
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I thought it was really weak. PS3 would more aptly be a snooty dominatrix or something. The apple ads they're derived from are really terrible anyway.
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The localization for Dragon Quest VIII was heavily done by Richard Honeywood, a witty Brit. The localization and well-written voice acting is also the best part of the entire game.
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Ah, apparently yeah. Comment from Jeremy Parish's blog:
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What's sellback rate? If that is what I think it is--I didn't think Japan had a used game market...
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blu ray and hd dvd players will each play current-gen dvds.
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You're going to actually try to play FFVII now? Good luck. The translation is so horrifyingly bad that it even drives Anya slightly mad. The pre-rendered bgs have aged well, but the character models are yech. The battle models look much better but the frame rate will make your eyes scream.
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The OAO Legend of Zelda Twilight Princess Thread
AndrewTS replied to AndrewTS's topic in Video Games
When you assume... (Credit: 1up) Damnit--guess some skeptics are going to have to try some demo units or settle for GC. Lord only knows why Nintendo wants to coddle the GC some more. It's an even bigger lame duck right now than the xbox is, and that system's successor has been out the better part of a year. -
Dirge of Cerberus also includes a metrosexual Japanese pop singer (Gackt) who has been crowbarred into the story, making its plot seem like some sort of bad self-insertion fanfic.
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Could be why: http://www.youtube.com/results?search_type...uery=chad+vader
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OMG XENOSAGA EPISODE 3 IS COMING TO THE U.S. 8/29/06!!! http://www.gamestop.com/product.asp?product_id=B281602A Take a look at these amazing features! "* Over 8 Hours of Movies Including Voiced Cut Scenes - Pre-rendered cut scenes and real-time cut scenes with dramatically enhanced models, as well as in-game voiced cut scenes with anime-style 2D portraits unveil an epic story. * The Exciting Conclusion to an Epic Trilogy - Building on the deeply philosophical and existential storyline of the first two titles, the concluding chapter in the series brings closure to the remaining mysteries in the highly acclaimed story. * Updated Battle System - Battles are intuitive and fun, combining the best aspects of the first two games' battles, while introducing the new Break system. * Customize Your Characters - A branching skill set promotes character specialization and diversification. Strategic party management is more highly rewarded, adding another level of depth to game strategy. * Money/Shops Are Back!- Buy, barter, and sell any items or equipment, allowing you to upgrade your characters and E.S.s frequently. * An In-Game Database is Your Veritable "Xeno Bible"- An easily accessible database of every detail: important events, people, items, keywords, locations, weapons, back-story, phenomenon, townspeople, associations and companies. * Challenge Yourself and Friends with new Mini-games - With 60 pre-made levels to complete, the Xenosaga puzzle mini-games add a new type of challenge for the player, and rewards his performance. The mini-game map editor also lets players create, play and share their own custom maps with friends." The marketing people really did their homework. Don't you want the game RIGHT NOW?!??!?!
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This is the part that killed me.
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Who made it? Just a Sega in-house thing? There seemed to be a lot of Genesis games that seemed to really hide the developers. Typically, it seems if you weren't Sonic Team, you might not even get a credit in the manual or on the box.
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A friend claims it was actually not originally supposed to be a SH game...they kind of decided to make it loosely a SH game later on. I've finished Silent hill 1 with the best ending and will be starting on SH2 probably later on this month. Reading some of the plot and symbolism guides...geez, the kind of detail and references that went into these games are utterly insane. However, when you read some of this stuff after a lot of the in-game events go over you're head, you're like "ooooooooh, now I get it!"
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BTW, for anyone who decides to pick this game up soon, DO NOT OPEN ANY CHESTS AS ROXAS! If you're trying to get the best ending, you'll screw yourself over because Jiminy won't record it. I don't think you can get the ending on Easy. Proud mode I don't think requires 100% completion, just locking all the worlds. At least FAQs say so...
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Cyborg Justice had some amazing character graphics and animation. Shame the levels were so frustrating (yay, missile attacks from off the screen that are near-impossible to dodge!).
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PS3 will play PS1 games, but if you want to use existing PS2/PS1 game data, you must buy an accessory (price unknown) that will let you load the data onto a "virtual memory card" in the HD, because normally you can't plug a PS1/PS2 card physically into the PS3. If you want to pass, you don't need to own the memory cards to store the data, since it will make new virtual memory cards on the HDs from scratch. The 360 BC is steadily improving, and in many cases the game graphics are enhanced on 360. However, does anyone really want to play Chicago Enforcer in any form or fashion?
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In KH1, does Seph get harder if you beat Riku first? I've heard beating Riku in the Grand Hall ups the difficulty for the rest of the game--but I never even took on Seph in KH1. Also, in KH1 I'm like level 50, if that makes a diff.
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Same here. The current solution of sorts is to sell off the games. Games, that is. I have an NES, Genesis, SNES, N64, PS2, GC, DC, DS, GBA SP, and NGPC, so some of them have just had their libraries pared down to the gems (my Genesis library is very lean, with only the best in it). Now, eventually the GC will be replaced with a Wii and the PS2 with a PS3. It shouldn't be a hard decision for you if you only have the current 3. Get a Wii, get rid of the Cube. Replace your PS2 with a PS3 when it becomes financially feasible. As for the X-Box...well, that's a case-by-case. By and large the "backwards compatible" games are fucking atrocious pieces of garbage that no one with any good taste would waste 2 minutes with. Some of them are good, though. You should surely know which games in your library you're going to want to play again, and which you'll never touch again. I finished God of War just so I'd have no regrets, no nagging need to go back and play it later. I got it the hell out of the house and I'm never touching that game again. OTOH, Ther'es a number of games I'm not going to trade in/sell because I love them too damn much. Although with well-done, fully-functional, legally-sanctioned emulation becoming more commonplace (hello Virtual console) it's going to be less necessary to keep physical carts and systems around. However, it's still going to take a lot to convince me to get rid of the SNES.
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Dark Enforcer should run in. He probably has "the look."
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People who played Chain of Memories didn't have much patience with that game, either. I barely played any of CoM before deciding it wasn't my cup of tea. So if they do a DS game, hopefully it isn't card-based again. Oh, and the soundtrack to this game is fantastic.
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Okay, after being scared to get it after hearing about some disappointing reviews, putting it off repeatedly, and finally getting it...yeah, it's very good, even though it's "old." Still, I can't help that it settles for "very good" when it could be so much more. I liked the puzzle-solving in Hollow Bastion in KH1, and hoped we'd see more. Here, it's pretty much back to hack-n'-slashing. I actually was surprised that I was able to put up with the Roxas thing with ease. I guess if you were playing it straight through, dying to play Sora...yeah, it would be annoying. But if you're playing a little bit here and there, getting little bites of the setup...it doesn't seem so bad. Anya still doesn't have the game. =O I'm digging the reaction commands, the team-up attacks, and the insane lengths you can extend your combos to.