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AndrewTS
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Everything posted by AndrewTS
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ending JLU wasn't CN's decision, it was the creators', Rant.
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The Da Vinci Code is going to be a game. ...no, there's no punchline. It's going to be a game. Somebody posted on Gamefaqs that played the demo: "The control feels pretty tight while running around. One thing I think was missing from the E3 demo was being able to grapple without having to be attacked first. There was simply a punch button but if an enemy grabbed you and you successfully dodged (which consists of timed button presses) then you initiated your Throw, Attack, or Escape sequence. The level up for demo was some airplane hangar and it basically had the main characters finding out how to get out, which entailed getting bolt cutters, flipping a switch, and then fighting a few guards. If you have any questions I can try to answer. I was mainly there to check out the movement controls." So, it isn't just a game, it's a beat 'em up. You know, Van Helsing may have been a lousy movie, but making a DMC clone out of it made some sense.
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dug up that ubi leaked list, and it said... Mar 2007 - Assassin (PS3, Xbox 360, Revolution, PSP) So, there you go. Everyone gets it. The question is if it is possible on Wii/PSP, though. There was a game released *called* Splinter Cell: Chaos Theory on PS2 and Gamecube, but not really.
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My local EB never pimps them except for hardware. Which is more considerate than annoying, especially for Sony HW. However, I'd like to actually see those terms and conditions. They sure as hell can't cover accidental damage, can they? That's the only thing I could see it for, and they swear it covers it.
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2GOLD: Warhawk is the flight game, and God of War 2 is a PS2 game.
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It's just proof of what everybody already knew. I don't know if it is possible on the wii, though. PS3/XB360/PC tho? Bet on it.
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Hooray! I don't have to buy a PS3 to play Assassin's Creed. Hahahah!!! The story has since been pulled from ign's site. Someone on the NeoGAF forums who was at e3 says: PS3 exclusive my ass.
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Yet, they sell NES systems for more than an SNES or Genesis. Their used DVD prices aren't really that good either. I've gotten stuff for like 5-7 bucks at local places when EB/GS charges 10.
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Anya is right--MSX got Metal Gear first by a period of months, although outside of Japan people hardly know anything of msx. Konami had been bound and determined to put games on every system known to man. Zelda on Wii works like this: Nunchuck analog stick: movement Z button (under nunchuck): Z targeting/center camera A button (front of remote): various actions, putting away sword/ in battle: parry while standing still, jump attack while moving. B button (under remote): sword. D-pad: switch between equipped items. Nunchuck motion sensor: chuck picked up items (or A) Wiimote pointer: represented onscreen by the fairy. Can aim arrows/boomerang/etc as well as access the submenu. A "quick push" of Wii remote will shield thrust, and you *can* use the wiimote for the sword--a quick jab to quick jab, and a wide swipe for the spin attack. "stabbing down" with the Wii remote will do the jumping downward thrust. You can move Link independently of aiming, apparently. So you should be able to move Link around with the bow still drawn. I'm not exactly clear on how blocking with the shield works. It seems like it may be automatic if you Z target in a battle and have the sword drawn. I've played some arcade games that involve motion-sensing for swiping a sword, and typically it just triggers certain animations. However, the Wiimote is supposed to be much more sophisticated. It's basically unanimous that in its current form, Red Steel sucks. However, I don't even know when Ubi got their development kit. They should have time to make it good. And remember that Halo sucked until, like, the very end too. There's little doubt the 1st party games will be good, but like the ds, we'll likely see lots of gimmickry until developers finally get how to do it right. What does Warhawk look like? A 360 game? MGS4 trailer makes me groan and shrug. Nothing in it looks like gameplay, Liquid Ocelet is really really stupid, and it looks like HK is really going to get his emo on with this. Snake sucking on a pistol, yay. Too Human sucks in its current form as well. Ditto on the director being completely full of himself (as well as something else). He makes Tetsuya Takahashi and Hideo Kojima look incredibly humble.
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I was just stressing: Not for dirt-cheap impulse buys that cost as much as they would be to ship. And if you're buying off EB/Gamestop's websites, the used games often cost more there than they would in-store. That's assuming they aren't back-ordered, which many good/high-demand titles usually are.
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Since SSBB lets you use the GC controller, and apparently the shell just plugs into the GC port, you probably can use a GC controller. But since the dpad sucks on the GC controller, I'll probably get a shell anyway. Hell, the shell may make GC fighting games much more enjoyable to play.
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In name only. And correction--it seems Wii and Zelda will be November, but nothing else specific. Oh, and some additional details: http://www.coveringe3.com/index.php/e3/art...med-0511060329/ Main things: -it will come with the wii remote, nunchuck attachment, and the console. No pack in. -Wiimote runs on 2 AA batteries.
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Heh, you're welcome. Oddly, there's a new "review" up in AICN, this one more critical, but relatively dry. I refuse to link to it on general principle, but I'm sure you guys can find it.
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There's obviously more to tell, but Sony/Nintendo/MS have revealed all they intend to reveal. Still unknown: nitty gritty details about virtual console and PS3's XBL knockoff. We just know broad generalizations Price for Wii, and what will be bundled. Release date for Wii / Twilight Princess release date (presumably one and the same) Whether or not Twii-light Princess actually supports a standard controller (although it is presumed not). In fact, the whole "what will work with what controller" situation is rather confusing, aside from GC games being playable with GC controllers. PS3/Wii release date games. All we get is that usual "launch window" stuff either way. What an actual, playable PS3 game actually looks like. We get tech demos and real-time demonstrations of supposed gameplay, but I thought we were actually supposed to have something resembling a full game running off a final development kit. No dice.
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It became most known on GameCube, to the point that I associate it with GC. Like SF2. It was never on Dreamcast. Arcade first, then GC.
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Fake. And I still <3 you, Yuna, but come on--AICN?! That sounds like the kind of drivel Harry Knowles might have written up if it was him, though.
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Venk: Dunno. I've never seen them ever carry them around here. However, a Gamestop near Century III mall carries about a dozen NES copies of Top Gun, and a few other NES games nobody would ever pay to play. They actually had some good ones for a while, and they absolutely vanished.
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GBA is getting "Capcom Mini Mix" for $19.99. It is the NES versions of Bionic Commando, Strider, and Mighty Final Fight. It could be easily called Capcom's Sloppy Seconds, but at least those games are different entities than their arcade counterparts (and in BC's case, better). Plus, it sure as hell beats the NES Classics in bang-for-buck.
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No it isn't. However, while many people are "eh" on Monkey Ball, it's a Sega property, which means if it is confirmed then it makes it all the more likely to have Sonic. Gamecube is getting Monkey Ball Adventure, which is a full-blown story-based action game.
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New rumored additions to SSBB roster: Aiai (from Super Monkey Ball), Captain Omar (from Pikmin), Viewtiful Joe, Waluigi (Luigi's evil counterpart). I'm trying to get a confirmed source on it. Supposedly it's IGN, but I can't find it on their page.
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Anya: Interview you might be interested in-- http://www.1up.com/do/newsStory?cId=3150712
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Sonic Wildfire (for Wii) Gameplay Vid: Some collision needs to be worked out there of course (I swear he's running right through some spikes), but it's already apparent: Rings = health, but when you take damage you just lose x number of rings, instead of dropping all of them and having them scatter. There's still sections of the game where you start flying off in the "right" direction automatically. I'm not so hot about that idea (especially since you can accidentally steer him into certain death if it takes you by surprise), but if they're well done and kept to a minimum it shouldn't be a major problem. The homing attack seems back, as well as the Speed Rush from Sonic Rush, in some form at least. Looks okay, but I still have my doubts we'll see a 3D Sonic done right. At least this looks to be a step in the right direction.
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the Smash Bros. character speculation I guess has officially kicked into high gear. I vote for ths guy: http://segata.iespana.es/grafics/segata01.jpg
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I'm wondering if Samus will be like... OMG SPOILERS!!! Pit and ZSS have weird two-in-one weapons. Dual blades/bow and gun/sabre--neat. Peter Moore takes a jab at Sony: http://news.yahoo.com/s/nm/20060511/tc_nm/...b2MwBHNlYwM3Mzg
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Portrait of Ruin vids are really looking awesome. There are screens with one character on the screen at a time, but there's also a movie with both characters on the screen at the same time, so it looks like there may very well be 2 player wi fi coop. Joy! There's too much awesomeness being displayed. My brain is broke and I need more synonyms for awesome.