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AndrewTS

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Everything posted by AndrewTS

  1. AndrewTS

    E3 2006: The Thread

    A new DS kirby, this time a traditional platformer. Apparently you can mix powers now: http://www.gamespot.com/ds/action/kirby2/index.html A ton of movies and pics from various DS games, including Megaman ZX, CV: Portrait of Ruin, Yoshi's Island 2, Mario Hoops 3 on 3, Children of Mana, the new DS FF games, DQ Rocket Slime, etc. etc. Just click the link and pick out something you like: http://www.gamespot.com/e3/e3games.html?pl...=popular&page=1
  2. AndrewTS

    E3 2006: The Thread

    Are they going to let you beat up a Nintendog? That ain't right. Pit and Wario FTW. Snake is quite the shock, considering that HK has apparently not been too fond of Nintendo.
  3. AndrewTS

    E3 2006: The Thread

    Hands-on info: Mario vs. DK 2...which doesn't play like the original or DK '94. Hm, okay... http://e3.1up.com/do/previewPage?cId=3150647 Elite Beat Agents, which, yes, is the US Ouendan. Yes, the soundtrack is changed, but the gameplay is still good: http://e3.1up.com/do/previewPage?cId=3150650 (Okay, this one wasn't hands-on..) Metal Gear Portable Ops, for those who care about that sort of thing. : http://e3.1up.com/do/previewPage?cId=3150639 LEGEND OF ZELDA PHANTOM HOURGLASS!!!!!!!!!! http://www.1up.com/do/previewPage?cId=3150637 In a weird, and rather unexpected twist, control is based entirely on the style/touch screen. Hmmm...reading over how it actually works, it definitely sounds interesting, but now more than ever I'll need a larger stylus for my large hands (which comes with the DS Lite, fortunately). I'm surprised there's no word about a US developer picking up Jump Superstars. Sonic on Wii, which is a totally different game than the 360/PS3 title: http://www.1up.com/do/previewPage?cId=3150674 No real info or footage to show, but Golden Ax is getting a revamp on PS3/360 in 2007 (with a teaser trailer to be shown later at e3), and there's a Shadowrun sequel for 360 (there have been teaser screens, and everybody who actually has heard of the damn game is crossing their fingers hoping it's not just a generic FPS with no gameplay similarity at all to the original).
  4. AndrewTS

    E3 2006: The Thread

    How ya mean? DC also had analog triggers. Unless it's just the angle I'm looking at it on, it doesn't appear it will be like that.
  5. AndrewTS

    E3 2006: The Thread

    And if he has, he's dreamed of saving the princess over and over and over and over and over and over and over, etc, etc, etc..... I've been going through many an emotional stage, and after tossing and turning for several hours, I have gotten myself a good 5 hours sleep in each of the past nights, thank you. I'm giving the EB folks time to update their systems so I can change my preorder, then I'll call to check what the dealy-o is with it. However, many of the press folks commented that it seemed a bit less than intuitive with the Wiimote. Worst case scenario--it's still perfectly playable with the shell, just prettier on Wii. On a related note... http://www.todojuegos.com/modules/coppermi..._classicpad.jpg A close up view of the Shell shows that we do indeed have two inner triggers...which doesn't look terribly practical, but I guess we'll see. However, this does even it up with the PS2/3 pad, giving us 4 triggers, 4 face buttons, a dpad, two analogs, and two other buttons. Home/Analog not really counting, anyway. I'll miss the well-designed analog triggers of GC, though.
  6. AndrewTS

    E3 2006: The Thread

    Umm, can some explain this to me. I don't have HD, but 1080 is interlaced and 1080p is progressive scan. Some info on i v. p http://reviews.cnet.com/4520-6449-6361600-1.html I haven't the faintest clue about 720p except that it is like supposed to be the bestest.
  7. AndrewTS

    E3 2006: The Thread

    It's like the old school platformer is finally coming back from near-death, and in a big way. Another 16-bit classic gets revived... The original developer being back on board is promising, although Shiny has managed to piss away their good rep from the EWJ games by releasing mediocre to bad games that had rad concepts but failed big time in execution. Plus, the EWJ series really floundered post-EWJ2, with 2 terrible games (EWJ 3D and EWJ Menace 2 the Galaxy) and some terrible handheld ports (Majesco managed to screw up ports of the 16 bit EWJ games, which is freakin' amazing but unsurprising). However, Lara did it, and the PoP series did it in spectacular fashion, so we could see something grand afterall.
  8. AndrewTS

    E3 2006: The Thread

    YOSHI'S ISLAND 2 SCREENS!!! http://toastyfrog.1up.com/media?id=2860114&type=lg Awwwwwwwwwesome.
  9. AndrewTS

    E3 2006: The Thread

    "Do you, Peach...." http://www.nintendo.co.jp/n10/e3_2006/gc/0...ario/img/04.jpg There's vid footage of Super Paper Mario, plus another GC title, DK Bongo Blast. I wonder if this means the GC Kirby may see the light of day? http://www.nintendo.co.jp/n10/e3_2006/gc/
  10. AndrewTS

    E3 2006: The Thread

    While TP using the Wiimote is great and all, it isn't built from the ground-up as a Wii game, and is isn't going to be a heavy multiplayer game, which would make sense considering the direction Nintendo wants to go with the Wii.
  11. AndrewTS

    E3 2006: The Thread

    A console's premier fighting game doesn't make launch...the more things change... Too bad MS didn't have it ready last year at Jpn launch when it could have made a real impact.
  12. AndrewTS

    E3 2006: The Thread

    By that do you mean from Japanese devs? DOA Xtreme 2 is going to retain the gameplay from XBV, but now will have jetskiing. Blue Dragon hasn't popped up yet. Other stuff is old news. Anya--you get DOAX2 and online UMK3--aren't you glad you got a 360 now?
  13. AndrewTS

    E3 2006: The Thread

    Big McLargeHuge: Early adopters will siphon up the PS3 launch systems. Well, at least the "real" ones. Demand will determine how long that price lasts. I'm sure Sony has targets projected already, and if they hit them continually they'll keep the price the same. From what I understand MS is phasing out the Cores. Sony surely isn't going to make the Tard Pack PS3 incapable of being upgraded, right? They surely will follow MS' lead and make the 60 gb HD/Hi-def functionality/removeable memory a single CIP, right? So that customers can upgrade at their own discretion, right? You can make the Core 360 identical to functionality to the Premium, but if the base hardware of the PS3 are two totally different machines, Sony messed up big time. The Nintendo price point is still a tiny mystery, but the best guesses are $199 low to $250 high. I think that depends on the pack-in game, if any. I suspect identical HW with an option to purchase a packed-in Smash Bros. for the additional $50. Mario Galaxy may be a good bet too, but a multiplayer game seems to fit in better with Nintendo's MO.
  14. AndrewTS

    E3 2006: The Thread

    Another GC title: http://www.nintendo.co.jp/n10/e3_2006/gc/0...ario/img/01.jpg Super Paper Mario™ Format: Nintendo GameCube™ Launch Date: Q4 2006 ESRB: RP (Rating Pending) Game Type: 2-D/3-D Sidescrolling Platformer with Role-Playing Elements Players: 1 Developer: Intelligent Systems KEY INFORMATION: The newest chapter of the Paper Mario story isn’t just out of this world … it’s out of this dimension. • What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention RPG and platformer elements, the game slips back and forth between dimensions. The action sprawls across eight worlds filled with traps, puzzles, bizarre mysteries and items that often draw themselves out of thin air. • Oh, and just because Mario’s in the title doesn’t mean he’s the only star – players also get to play as Peach and Bowser. The Wii is indeed "wee" (in the size sense): http://i17.photobucket.com/albums/b55/Dant...cs/6185defd.jpg
  15. AndrewTS

    E3 2006: The Thread

    "In terms of the N64 games, I imagine any of the C buttons could be reproduced with flicks up, down, left, or right of the right analog stick." I was thinking that, because that's what the emulated N64 Zeldas did on LoZCE and OOT+MQ, but the C-stick had intentionally been a bit more limited than the analog stick. Besides, for games that require you to use them a lot, it might not gel so well. For example, you'd have to totally remap No Mercy. However, I have an N64 with the best titles anyway, so that's no biggie. "I said I wasn't going to get a 360. I lied." Taking after Sony? Oh, remember folks--E3 hasn't actually officially began. These are just press conferences.
  16. AndrewTS

    E3 2006: The Thread

    "SHELL" CONTROLLER!!! http://www.nintendo.co.jp/n10/e3_2006/wii/...oto_classic.jpg I love it. A real D-pad, not a nigh-vestigal POS like GC's. An SNES-style layout, to boot. Obviously, it and the Wiimote will fit NES games like a glove, as well as SNES titles. For N64, it won't work as well (I was hoping for 6 face buttons), but you still have 6 "normal" buttons, and does it look like there are two inner triggers there, too? I guess I'll be heading up to EB later to change my preorder from TP GC to TP Wii.... T-- Oh noes, that lends itself even more so to toilet humor.
  17. AndrewTS

    E3 2006: The Thread

    "When we announced the PlayStation price, it was said to be expensive." - Ken K. Which is total bullshit, because they stepped up to the podium, said "$299," and people went nuts over it.
  18. AndrewTS

    E3 2006: The Thread

    A Twilight Princess for Wii? Damnit, Nintendo. Do you have any idea how long ago I preordered that? So they didn't break their promise about a GC version, but that's rather silly. Have they unveiled the "shell" controller? Since I was going to buy the Wii and TP anyway, I want to make sure I'll have the option of "traditional" controls with it.
  19. AndrewTS

    E3 2006: The Thread

    I honestly don't expect that big a jump in graphics. There's been very few big-profile releases this gen that I've had major gripes about graphically. Okay, clipping is ugly and annoying, but TUS who still have that (I'm looking at you Yukes) may still half-ass it. The biggest promise of this gen is smarter and more sophisticated AI, as well as the ability to more worlds and more enemies in real time. PS3 will still be okay in Japan, but 360's going to take a big bite out of them this gen (and Wii is still an unproven wild card). Right now Sony seems to have its penis flapping in the wind, though. So what was that "4D" thing about, anyway?
  20. AndrewTS

    E3 2006: The Thread

    Sony will supposedly have real, playable games running on final development kits on Wednesday. So they'd best have a huge surprise available then. This "it's realtime, seriously!" garbage isn't flying. I'm glad to see a lot of people have smartened up about it this time.
  21. AndrewTS

    E3 2006: The Thread

    The funniest part is that, Sony can crow about how the "next gen" hasn't started without them, but everyone knows that the PS3 is still in the same ballpark power-wise as the 360. MS needs to get off their ass and demonstrate, though. I'll pass on a PS3 for a few years, I think.
  22. AndrewTS

    E3 2006: The Thread

    Anya: TTT Two?
  23. AndrewTS

    E3 2006: The Thread

    Yeah, with a few seconds of gameplay footage. It looks basically like a souped up DR, nothing like last year's teaser (which surprises absolutely nobody with a shred of common sense). I don't know of any site that's uploaded footage from it yet.
  24. AndrewTS

    E3 2006: The Thread

    So, in summary, $500 nets you a console with no removable memory support, 1/3 of the HD space, no hi-def support, no wireless controller support. Or for the same cost, likely less by that time, you can get a 360 premium pack, with a better online service, and (by that time) a rich game library.
  25. AndrewTS

    E3 2006: The Thread

    Thanks, although I had already seen that comic. I've hated those furry bastards the very moment I first saw them. BTW, E3 for a new console gen = gaming geek NFL draft.
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