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AndrewTS

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Everything posted by AndrewTS

  1. AndrewTS

    It's the 10th anniversary of PSX

    The "tank" controls can be used for the D-pad right? RE2- 64 had analog stick support...but it was worthless because it still felt better using the pad.
  2. AndrewTS

    It's the 10th anniversary of PSX

    I spent most of the anniversary working...but I liked the 1up feature. It was great to see the writeup on Jumping Flash! I remember playing the *demo* of that game constantly when I didn't have enough money to buy many of the launch titles. That was the only launch title I owned besides Ridge Racer. I never actually owned Toshinden except later on when it was cheap used. I bought it from The Book Store's rental department for like 10 bucks. Not the best purchase I ever made, but I didn't buy the system to play it. Tomb Raider is nearly impossible to enjoy today. I had picked up the 2nd one to see how well the ex-GotY had held up. After about a half hour into the game, when you have most of the traps wired, you get to a rolling boulder sequence...which leads to a dropout floor area. I tried to pick up an artifact right near the dropout floor, and soon ended up falling to my death. Didn't even reach the first save point. That's about the point where I said screw it and went back to my rented Warrior Within. I guess you were expected to have played it directly after Tomb Raider 1, which I did complete. Anya's love for FFVII is shameless and runs deep, but I'm sure most of us have played it, and even enjoyed it for quite a bit, with it being gorgeous but familiar...then by the time you finished it, it seemed like a pretty, but hollow and less interesting retread of games we played before. At least I felt that way after beating it for the first time, and that was long before the FFVII backlash had really started to kick in. How's the REmake? I can't possibly imagine the original game without the terrible writing and dialogue. It would be like watching a competent cast and crew trying to do a big budget remake of a b-movie. I still have much love for Klonoa, Symphony of the Night, and tons more I'm still too tired to recall at this moment. The PS1 had perhaps the greatest number of sheer quality titles ever made to date. PS2 isn't bad either, but PS1's been around a lot longer. However, both of them have tons of utter crap on them as well. Dreamcast still has great stuff. As for fighters, the exclusives it still has aren't earth-shaking (Project Justice, Plasma Sword), but it's the only non-import system with Mark of the Wolves for now. Plus, Marvel vs. Capcom 2 is much easier to find on DC than XB or PS2. It's not a bad thing that DC games (or sequels to them) have spread to other systems--it's just something that takes away bragging rights. I'm glad to have a Saturn, which still has games you can't play on any other system... Even though several of those games are still being held by Ebay collectors who want you pay out the rear for really old games of questionable quality.
  3. AndrewTS

    WWE's Legal Team Goes Nanners Again

    This should come to absolutely no surprised to anyone who is aware of WWE threatening e-feds and making them shut down.
  4. AndrewTS

    "Best of Walker Texas Ranger clips on Conan"

    I stayed up late last night watching the first two eps of the "Chairman" 4 party. You had lots of dumb action, Michael Ironside dishing out hearty portions of ham (but still pulling it off well), l33+ h@xx0rs who can hack into anything in under 5 seconds with like 4 keystrokes. You had your midget hacker, your giant hillbilly hacker, your geek grrl hacker, stereotypical ny cop, cookie-cutter mobster families, people getting kicked in the head, ...an eeeevil oriental assassin who survives a boat crashing into a fuel tank and exploding (leaving only a scar on his face), who gets a Hassan-ish little theme tune every time he shows his face.... and it's only halfway over. This show is the work of some twisted genius or a total madman.
  5. AndrewTS

    The Ross Report for September 9th, 2005

    It's been beaten into the ground, really. Plus, it's obvious JR has never ever watched Velocity because doing high risk moves for "the hell of it" hasn't been going on there. But yeah, there's that and the hypocritical "lack of individuality" complaint alongside the complaint of him not getting it with wrestlers wearing jewelry/earrings to the ring. All the funnier considering half of SD is going to be shown exclusively on their site.
  6. AndrewTS

    WWE Creative Team Member Fired

    At least Christy apologized profusely for her match sucking ass.
  7. AndrewTS

    Smackdown VS Raw 2006

    Heheh, how'd you sell it? Was he just getting up, or did it hit you while you were still running and in the missed animation? Using weapons as something to throw people onto is something that nobody seems to have gotten worked out. Weapon grapples are nice (Van Daminator, Taker's chair-assisted throat crusher, DDT onto chair), but still aren't quite the same. A better use of that is something I've been hoping for every since No Mercy. Suplexing somebody onto the stairs will make noises, but I don't think it does any extra damage, and they're still laying through a solid object. The SD games took a huge step forward with the use of tables, though. I have few complaints about it other than how set-up and use of them is way too fast.
  8. AndrewTS

    Did anybody get a PSP?

    Run, jump, spring from wall to wall, dive down flights of stairs and slide around. Granted, it seems rather redundant with tons of great PoP-style games out there (including a revival of the original series), but depending on the environments, goals, modes of play, etc. it could be a quality title.
  9. AndrewTS

    Smackdown VS Raw 2006

    Thank you. It's also virtually the only feasible way to pull off the Molly Go Round and other standing/stunned top rope moves. However, I don't really remember her ever setting it up that way. I guess hit detection would be way too spotty if you could do it whenever an opponent was standing. Running moves give me lots of problems too. Running grapples are very picky--most of time you dive and land on the ground. Stuff like flying elbows have to be started early, giving opponents time to sidestep out of the way easily. Running specials--like the Gore--can whiff pretty easily. It's funny to see it totally miss, though. I whiffed on the Gore before and got totally plastered in the face with a steel chair before.
  10. AndrewTS

    XBox 360 at Amazon.com - No Bundles Needed

    Jesus H. Christ. They're only video game systems.
  11. AndrewTS

    Smackdown VS Raw 2006

    I have, plus I filled out a couple THQ wrestling game product surveys and I believe I posted the link to one of them as well here. Yuke's' English site, BTW: http://www.yukes.co.jp/html/english/e_index.htm However, I don't know how much luck you would have sending comments to a company that is based in Japan and probably speaks Japanese exclusively. Likely these comments are collected by some small agency who answers questions and deletes suggestions on how to improve the games.
  12. AndrewTS

    OAO Spike and UFC vs. USA and WWE thread

    I thought this was just a throwaway snarky comment...then I scroll up... Let's just call it "Night of Stale As Shit Characters That We've Tried to Milk the Saggy Tits of Yet Again Because We Haven't Done One ****ing Original Thing In About Five Years."
  13. AndrewTS

    Smackdown VS Raw 2006

    Yeah, but who needs that? Yukes is throwing in the sleeper spot that hasn't been used prominently for about 6 years. This'll be even better than when they added shoving matches to SvR. Yukes is sooo on the cutting edge, by SvR2K7 we should be able to pie face a stunt granny. Each of the developers THQ has work on WWE games strive long and hard to wallow in utter mediocrity. Well, except for Studio Gigante, who even with THQ's waist-high standards, drowned regardless.
  14. AndrewTS

    Recommend Games

    http://www.1up.com/do/previewPage?cId=3143485 After reading page 2---yow. While the main game looked swank already, having a side game that's actually more than a pointless, tossed-in afterthought and is actually a cool homage/different experience itself has won me over even more.
  15. AndrewTS

    Did anybody get a PSP?

    http://www.1up.com/do/newsStory?cId=3143482 Weird. http://www.freerunninggame.com/ Hm.
  16. AndrewTS

    Comments that don't warrant a thread

    You also can't fight Smoke in the MKII on MAT2, AFAIK. The shadows in both games flicker madly whenever they actually appear. There should have just been an option to turn them off completely. "Master Bo' Rai Cho has never married. This next move that he will show you is the reason why. Most heroes impress the ladies with their kombat skills. Master Bo' Rai Cho repulses them with his. In a vulgar, but most effective maneuver, the young Bo' Rai Cho would vomit on the ground in front of his opponent. If his opponent stepped in the bile, he would slip uncontrollably. This moment of immobility would give Bo' Rai Cho a chance to attack. *Impress Kitana with Bo' Rai Cho's Puke Puddles 3 times.*"
  17. AndrewTS

    The weekly box office top 10

    Hitch around Valentine's Day?
  18. AndrewTS

    Did anybody get a PSP?

    From 1up: PSP UK Launch is a Smashing Success In spite of illegal imports, a great opening weekend. by Jane Pinckard, 09/06/2005 UK gamers finally got their chance to buy into the official launch of the PSP, although some hardcore gamers had already ordered the console through e-commerce sites. The numbers rack up to be the biggest console launch ever: over 185,000 units sold according to some estimates, smashing the previous recod held by Nintendo DS at 87,000. There was no stand-out game title hit, but Ridge Racer topped the list with around 37,000 units sold, followed by Wipeout Pure, Virtua Tennis, and Metal Gear Ac!d.
  19. AndrewTS

    Comments that don't warrant a thread

    Johnny Cage first used Jeet Kune Do in his first film, NINJA MIME. The movie was a flop in the US, but a huge success in France. A memorable scene in NINJA MIME entailed Johnny Cage using his Knuckle Fist pop-up...silently...against a very rude man. This move allowed him to pop his opponent into the air long enough to execute another attack. Johnny Cage first used the Nunchaku in his Oscar winning film, HWAAAAA!! Johnny played the villain opposite the great Channie Jack of Hong Kong theater. Execute some of these high attacks he used against Channie. In 1991 Johnny Cage was a contestant on the hit game show, Celebrity Smash TV. In the final round, he threw his Forceball at Mutoid Man and won the game. Johnny Cage donated all his prize money to charity.
  20. AndrewTS

    The weekly box office top 10

    Circa Labor Day weekend usually gets crap, and around it you usually get stuff studios don't expect to make much bank anyway. Remember Paparazzi and Sky Captain coming out last year? And Labor Day isn't a "real" holiday anyway.
  21. AndrewTS

    Comments that don't warrant a thread

    Did you get the Japan Import PS1 MK2? How are the GBA MKs besides MKA? I know about Deadly Alliance missing characters and TE used the rest of them, but that's about it.
  22. AndrewTS

    Smackdown VS Raw 2006

    I was hoping they'd make the Stevie-T either not auto-pin, or they'd finally include a feature so that moves only pin if you want them to. Apparently they just gave him a regular Double Arm DDT, which will probably be Foley's crappy fall-on-my ass version.
  23. AndrewTS

    Comments that don't warrant a thread

    I almost see where you're coming from with owning the PSP MK games. I entertained the thought at one point of getting all of the Zelda games, even on systems I don't own, just for the sake of it. Then it occured to me just what sheer insanity it would be to spend more than a nickel on Wand of Gamelon or Faces of Evil. However, I still want to play Zelda's Adventure. Overview: http://www.ganonstower.com/zldadv.shtml Screens: http://www.ganonstower.com/scr131.shtml What's worse with Mega Man is that the GBA AC is going to come out no sooner than 2006, if it doesn't get converted to DS, that is.
  24. AndrewTS

    Comments that don't warrant a thread

    "Cyrax has never liked any of Johnny Cage's movies and felt especially robbed of his eight bucks when he saw Johnny's film, NINJA MIME. Cyrax is going to beat those eight dollars out of Johnny Cage's skull." -- MKDA Konquest mode " > anything in MKD, although yeah, I liked Ermac's revamp as well. Hyper SF2, the Anniversary Edition, was released in Japan in '03, 15 years from SF1's release (1987). So yes, it's the 15th anniversary of "the SF series," even though it started with a game that Capcom is embarassed to admit they ever made.
  25. AndrewTS

    Comments that don't warrant a thread

    KoF94 Rebout is coming to the US...as a standalone X-Box title. Well, it'll have XB Live and the original Neo Geo game included. I guess it's more worthwhile than SvCC. At any rate, perhaps that means XB owners will get an online Mark of the Wolves in the near future. I got Scud The Disposable Assassin for Saturn. Pretty cool game, although too bad I don't have a saturn gun.
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