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AndrewTS
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Everything posted by AndrewTS
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Heh, sorry. I'm entranced with this whole E3 thing and the insane amount of info going around about everything. And while today seems rather ho-hum, supposedly Nintendo's holding off the big stuff for the last day of E3, which I guess is the controller unveiling. Perhaps actual numbers for the specs. There's next to nothing really known about this thing, and I want it to be a winner, even though it doesn't sound too promising so far. If it's going to be easy to develop for, that can be a big advantage. I actually left that off my list of things the PS1 had the Saturn beat with, but Renegade reminded me.
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They've made lots of cash on it, so doesn't hurt, really. This "Nintendo Channel" of sorts does sound interesting, but by itself means absolutely nothing. Nice guys? Bwahahaha!! Nintendo used to be some cut-throat mofos.
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I'd say they probably are. But all the stupid Sony lemmings will eat it up anyway. Que sera. "2-3 times as powerful as the Gamecube" does not sound impressive at all. Nintendo should have thought up a more creative and impressive-sounding figure. That's exactly the impression I've gotten so far. Which is sad. You don't want to look completely off your gourd like Gates and Moore currently are, but if they're going to give off this air of being passe and defeated, how are consumers supposed to have any confidence in them?
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What does HBK have to do with this?
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What happened then? What's Benoit doing now? What's Batista done since beating HHH?
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The XBox 360 fanboys and PS3 fanboys each have hardons for their respective systems. So of course they must make that apparent by dissing the opposing systems in this thread. Jobber knew that, because he's contributing to it. The term "fanboy" is supremely ghey. The 360 will be fine, but MS is doing a horrible job of promotion and marketing right now. They should never have shown Perfect Dark in its current form. Microsoft can do a lot better than this. And Peter Moore seems like he's in way over his head. Jobber's doing a far better job of explaining the supposed vision for the X-Box 360 than he is. Jobber's right about the PS3 being more of the same right now, though.
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Better yet, it's a board with people who like each other... or are at worst apathetic about each other Novel fucking idea Cerebus is one of the few keeping it interesting.
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Game Boy Mini: http://www.insidepulse.com/articles/37656 Not exciting, but at least this means there probably isn't a portable more powerful than the DS right around the corner from Nintendo.
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Also, fighting games. I can Hadoken pretty well on an analog stick, but not many of the other moves. It depends on the stick. Neo-Geo Pocket Color's clicky control stick is awesome for fighting games. GC's C-stick is somewhat similar, but I haven't really played any traditional fighters on it, so I can't say how good or not it is for, say, a Soul Calibur.
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A current Gamecube pad has analog support, a d-pad, 4 face buttons, L, R, and a Z button, plus the C-stick (which replaces the c-buttons in the GC ports of OOT/MM). A GC controller is good enough to play NES, SNES, and N64 games. If they managed to build onto that design without compromising the functionality of the a GC controller, then there's no real problem. Technically, you don't even need digital support anymore in most games, because an analog stick can simply take over digital functions, but Sony and MS are keeping it, because if nothing else, it allows for 4 possible extra buttons if a game requires it. And Atari and Nintendo both were beaten out by a Japanese competitor who was able to drum up extremely strong third party support, expand the the industry for their markets (not just steal market share from their competition). What's MS' distinctive competence/competitive advantage? Will a first-mover advantage into higher-end internet support really be enough to overcome all their disadvantages? The closest situation I can think of right now is Sega, after the Master System. The Master System was vastly more powerful than the NES, but they couldn't match the 3rd party support (especially with Nintendos' cut throat exclusivity agreements), the marketing of Nintendo, or distribution. With the Genesis, they launched first, won a lot of customers over, and quickly built themselves an impressive user base, thanks to the better-looking and playing games, some exclusives, and even some decent marketing for a while. Sports games were a big part of their early lead as well. Nintendo rushed the SNES into production, eventually managed to meet and exceed Sega, but they were extremely competitive. Now, in a lot of ways, MS is in a hell of a lot better position than Sega was, but they're not going to have the same Japanese support Sega got, they're not even close to acquiring the level of support Sega managed to (PS3 has tons of developers at work already), the X-Box 360 has about 3-4 months of a PS3-less market, which isn't a whole lot, and Sony still have a little time to iron out their online strategy. So yeah, MS having no chance in hell is a bit of an exaggeration, but I don't see a crash coming up like Atari was a victim of, nor a huge jump in medium in MS's favor like cart to CD or CD to DVD. It's placing a lot of expectations and assumptions on X-Box Live. Sony's approach with PS3 may be conservative, but it's certainly not complacent, like Nintendo's was. Nor are they taking huge risks like Sega did.
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But the PS3 plays Blu-Ray and HD-DVDs. Regular DVD-playing isn't that expensive to implement these days, I don't think. Sure, 360 has the hard drive, but it's going to be a modest one it seems. Microsoft being towards the higher end would kill them, I think, unless they start out a little more and drop to coincide with PS3.
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Nintendo jerking us around about the controller = lame Until they do, the big question now will be the prices. I call $360 for the 360, $350 for the PS3, and $200 for the Revolution. No way in hell is Sony going to release the PS3 without being very close in price to the 360's, whatever it is. Sony'd won the 32-bit war virtually as soon as they announced $300 for the PS1.
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I'd say the Halos (which have almost always been one of the top selling games for practically the entire X-Box's life span), X-Box Live, and several of the X-Box's big name exclusive titles are the reason for that, perhaps also the superior multi-console versions. PS2 sales tapering off doesn't really mean anything whatever. GC's major titles have been so far apart that's perfectly understandable. The PS3 will be hanging over MS's heads quite a bit. A holiday release window is good for MS--we saw how well it worked for Sony--and if they can keep up with demand they'll probably get a respectable base installed in time. However, I don't see many XB360 titles out that are going to steal away Sony's customers. Perhaps ones that will get an XBox 360 as well? Likely. I might get all of the systems if they have a lot to offer though, so I have no big stake in seeing any of them win, but MS is such an underdog here it isn't even funny. It's a friggin' multinational corporation vs. another multinational corporation. Them and Nintendo all have a long and storied history of corruption with many a dead body, conspiracy, and unscrupulous business practice among them.
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You're misinformed. They've said over and over and over and over again--no, they aren't. Lalalala, I'll just pretend Sony didn't completely kick MS's ass this generation, I'll forget that MS only edged out the GC this holiday season because of Halo 2, and I'll pretend that MS have a chance in hell of stealing back considerable market share this generation. Lalalala. Face it, the console business is, now, and for the considerable future will be Sony's world. Nintendo and MS just live in it.
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Because WWE acts extremely mature in handling that whole issue when they bring it up and rub it in Canadians faces virtually every time they tour there?
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I think the Revolution will let you play Gamecube games you have on the current system, but any of the cart stuff you'd have to download. However, likely they'll offer the Gamecube content as well. However, finally I'll be able to play great classic NES titles and I won't have to hunt down an NES or the original cartridge. I hope it's not just 1st party stuff. I want Castlevania III, Lolo, and Little Nemo durnit. This controller better kick lots of ass, though; one every bit as capable of playing Mario 64 and the new GC Zelda as it is Super SF II.
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Aren't those the same screens we saw about 2 years ago?
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That doesn't look right--the 360 is going to be a monster yet again compared to the others? It looks off to me. How about the controllers? I think the X-Box one looks a little more inviting than the Dualshock Dildo.
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Valid point. We know how they downplayed the GameCube's power, making people think it was technologically inferior. In reality, it smokes the PS2, and while it's not as powerful at the X-Box, most of the multi-console titles not nearly as good or the same on the GC as they do on X-Box. However, honesty doesn't sell systems. We're probably not going to see the controller for another month or so, hm? In theory, this should be simpler to develop for than the PS3, but Nintendo isn't in an enviable position right now in regards to 3rd party support, although they've been trying to mend many of those relationships.
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No controller shown, and it's not going to be all that hot in regards to power. Hmph.
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That comment was in regards to Saturn vs. Playstation, since the N64 and PS didn't launch together. Sony already had a big head start when N64 came on the scene. In the case of DC vs. PS2, the new choice in media formats was the main factor in the DC's abandonment, IMO. Note that the Dreamcast was selling quite well, but when the 3rd parties fled for Sony, it was over. Sega's badly damaged rep was another factor, of course. Are you saying that Sony's making an exceptionally wise move right now with their boasting and bragging, while you have Peter Moore sucking up to MTV execs and Gates claiming Halo 3 will single-handedly cripple the PS3's launch? I'm bewildered MS would let the current Perfect Dark see the light of day. I honestly don't know, hence the "if." It may not simply be storage size, as there could be other advantages. However, worse case scenario is that Sony will have the PS3 to push Blu-Ray for movies, but if HD-DVD wins they're still covered. X-Box doesn't use HD-DVD, so it'd only play regular DVDs. Like it or not, the PS2 had a big advantage by being more than simply a games console.
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Oh yes. Sad, but true. Cool. It's a shame Streets of Rage 4 was cancelled, but Sega probably would have screwed it up anyway. I say it again, the beat 'em up is coming back--in 3D form!! So far: Urban Reign Beat Down: First of Vengeance The Warriors MK: Shaolin Monks and now Final Fight: Streetwise. Now if they all feature much deeper gameplay, plenty of modes, etc. it might be a good thing. In 2008 maybe we'll get a shmup revival.
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X-Box Live is one of the few advantages MS has going for them, while Sony's plans are still a big question mark. I don't see the appeal of Live functions that don't offer some kind of gameplay interaction, myself, though. X-Box 360's hard drive isn't that far off from an "add-on", really. It's completely optional whether people want to buy the HD version for 100 bucks more, or the base model. Presumably if you get the base model you still have an option to get the HD later on. Sounds like an add-on to me. I've mentioned in the past that nearly all prior console add-ons were introduced towards the middle or or end of the consoles' lifespans, given only small support, and thus never caught on. MS and Sony are both going to be launching their systems with hard drives available. If they make it worth gamers' while, they'll adopt. That's a rather skewed view of what actually happened. Sony's biggest move was having the superior 3D system, with better looking launch titles, that was easier to develop for, at 100 bucks less than Sega's system--a system whose launch titles looked hideous. (It didn't hurt that Sony and Sega's marketing for their systems were equally shitty.) By the time the N64 showed up, it had one excellent system-selling title, lots of dead release air, and a cartridge format that 3rd party developers were not eager to develop for. The DC is, in ways, more powerful than the PS2. BUT....PS2 had DVD. Take a look at how many PS2 games right now run off CDs, and how many run off DVDs. The Dreamcast was never going to last very long against the PS2, because nearly all the games we play today either would not fit on CDs, or they would require multiple CDs. Funny thing--the PS3, if all the specs are as they've been mentioned to be over and over again, supports DVD, HD-DVD and Blu-Ray. If Blu-Ray or HD-DVD catch on in a big way with developers, XB360 is stuck with an inferior format. XB360 uses standard DVDs, and standard DVDs alone. No kidding that a first-generation PS2 game made when developers were just learning the hardware looks pretty pitiful compared to a game that *designed on the Naomi arcade hardware* then *ported to the Dreamcast.*
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The console look itself isn't going to mean much. It's going to be all about the controller. The GC controller is fine for most games, but it's very untraditional and the layout feels odd for most non-Nintendo games. I blame Miyamoto for his silly wish to go back to having games that rely on two main buttons. You can still have them without making ONE HUGE BUTTON, a smaller one, and oddly placed buttons besides. If it has a decent d-pad, at least 1 analog stick, and a traditional button placement, they can shove gyroscopics, smellomatics, and taste sensors in and it won't hurt. This ^ wouldn't cut it. It gives me memories of that awful Turbo Touch 360, and that's not even counting the lack of buttons.
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...and it survived spam-viewing too. *hits F5 over and over* MUHAHAHAHA!