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AndrewTS
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Everything posted by AndrewTS
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Older, it was. Looking forward to the 360 Naruto game coming out at the end of this month. Yeah, it's a licensed game, and I'm lukewarm at best on the licensed property, but it's from Ubisoft Montreal (the Prince of Persia/Assassin's Creed studio) and it's been in the works for a couple years. The gameplay seems to be PoP + Crackdown's hyper skills + sandbox structure and missions. Found a video preview with lots of gameplay footage:
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Because of my work schedule, I hadn't been following South Park that much... Did they ever follow up on Chef Vader, or just never reference it again?
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Tonight's episode:
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There's likely a software reason for that. The speed goes to crap whenever it's running old PPC programs through Rosetta. It should be fine running most native stuff.
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You have to click embedded youtube vids to play them. At least with the embed codes they provide for you to C+P from the site.
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Not sure what he means, but the Mac that most people buy--the iMac--starts at 1200 when you can get a decent PC for half that, or hell, a *fantastic* PC for that same price. If you build your PC, GTFO--the cost difference is huge. I'm browsing around HP's site now, and I can get a HP preinstalled with Vista, 2.66GHz Intel Core 2 Duo processor, 2 GBs memory, a 512 MB NVIDIA GeForce 8500GT with HDMI support (an extra 80 bucks), a 400GB HDD--all for less than one grand (before taxes, etc). Everything except for the video card I mentioned is stock config. http://www.shopping.hp.com/webapp/shopping...do#anchor-m_c_2 Now, for an iMac that's comparable (Mac Minis currently top out at 2GHz processors), a 2.4 GHz Core 2 Duo starts at 1800 bucks. 1GB memory, 320GB HDD, video card is ATI Radeon HD 2600 PRO with 256MB memory and you can't upgrade it without buying the higher config. If we upgrade the memory to 2GB, don't get anything else extra, get only the wired keyboard and mouse--we're already at 2K for a machine that still has a slower processor and a poorer video card (They don't have an iMac with a 2.66GHz processor available, it's 2.4 or 2.8). You can CTO a Mac Pro to be almost identical to that HP I mentioned...but you'll be paying 3000 dollars for it. Oh, and if you want to actually game on it, that doesn't include the cost of buying (or pirating...) a retail copy of windows to install on it with Boot Camp or something. For that price, you could jack up the CTO options on that HP computer to the max and then some. When you buy an Apple computer, you're paying for the privilege of using Mac OS X. And you pay far out the ass for it. The privilege of getting a machine that is actually upgradable beyond the memory goes to people willing to invest in Power Macs and Mac Pros, too.
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How far you get on Breakdown? I got up to the point where you get the abiilty to shoot the projectile from your arms...and there's an area shortly after that where enemies WILL gang up on you and you WILL have to deal with about 3 of them blasting their own energy projectiles at you, with no real way to snipe 'em or otherwise take them out without eating tons of damage. I actually enjoyed a lot of it at first (liked a lot of the platforming touches, the ability to actually see your own limbs with it, the cool evasive maneuvers like backflip, etc)....but you can't effectively aim your weapon because it's so dependent on lock-on. BTW, for a lot of folks, like me, who are clueless about if their game is pc quality, or what upgrades they need, I found this site: http://www.yougamers.com/games/. Check the "game-o-meter" for a particular game to see if your PC can run it. For curiosity's sake, I ran the Orange Box test to see, in case Half Life Ep. 3 doesn't get a 360 release, if my PC could run it, as I expect the system requirements to be about identical. I'd need a new video card although my processor, os, and memory are fine. I also ran the Crysis one. They may as well have played a little digitized laugh at me after I finished running it, though.
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No, no, it isn't unlockable. I'm just saying they should do it. It was a Konami game, but we saw the original TMNT arcade game get an XBLA release coinciding with the Ubisoft TMNT console game.
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It's not the same aliens. The HL Xen aliens were going from Xen to take up refuge on Earth from the Combine, and of course the Combine invaded between HL and HL2. The Combine aren't mentioned at all in HL, and the Vortigaunt aliens are allies in HL2. The Combine actually conquered and enslaved the Xen aliens.
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What if it were Bison...in a different body?! Alpha 3 sure was weird.
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It could be a hack (I know people have hacked a GH2 version of "Code Monkey"), or it could have actually been Frets on Fire, an open source PC game that's a GH knockoff.
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An EA game sucks and a free piece of DLC (well, temp free) isn't very good? You don't say. Simpsons Arcade game unlockable. Do it, guys.
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Oh, thank you for this. I'm watching his Terror T.R.A.X. review now and it's just gold. Gotta love Agent Snake (his lust for violence and intolerance of cheap furniture) and werewolves w/ guns.
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I'm pretty sure it was like a disco arena, and to make it kick in you had to taunt. Not WCW or anything, but for the hell of it...
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Drawing was pretty dull, but a lot of folks hated the fact that the game dared be have a hackneyed sci-fi fantasy setting instead of simply just a hackneyed fantasy setting. Even though FFVII had a fair share of that too. Also, Squall was an annoying jerk with astupid and unrealistic weapon. Kind of like FFVII, except that at least Cloud ripped off Guts' weapon from Berserk. Also, Seifer wasn't really as "cool" as Sephiroth. Seifer needed gratutious mommy issues, I guess. So, basically a lot of it was that it wasn't FFVII, lots of people hated the characters, sometimes for legitimate reasons and sometimes not, but along with not being FFVII it also had the junctioning and card game crap. The Spoony One did a whole series of rants on the game: http://www.spoonyexperiment.com/games/FF8/. Even if you don't agree, they're quite funny. The bit on the multiple fights with the spider boss kills me. "Time to go back to my dorm, take a cold shower, and post something emo on Myspace."
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SD cards would be the most feasible, depending on how much space song packs would take up. I'd heard DLC is more or less confirmed for Wii, but the exact method for getting it to work due to the lack of much internal memory on Wii was an issue. However, a hard drive would, ultimately, be less expense than purchasing multiple SD cards, if it comes to that. I've seen 1GB sticks retail for 60 bucks. 512's aren't so bad, but think of what just a couple of 'em cost. A hard drive would have been a one-time expense. Granted, it isn't an issue now, but it really screws up potential for DLC, downloading wii game demos is out, and an included hard drive could have offset some of the Wii's limitations when it came out to open-world game titles by caching lots of data on the drive.
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Nah. The game sucked hard, but if a game full of characters like that would be a blast with a great engine. Hell, I love the Ultimate Muscle Gamecube game, even though it's more arcadey than the other AKI games and has no license.
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This just in: BC wasn't cut from the PS3 to save costs (at least not totally). It's to try to get people to buy PS3 games. Ask Jack Tretton! : http://kotaku.com/gaming/spin/jack-tretton...ures-312628.php Why does Sony hate its customers?
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The only thing that takes up any major room on my 360 hard drive is a) the software that comes on it anyway, b) game demos, which usually don't stay on there long anyway. I don't know how much space the typical PS1 games takes up if you download it from the PSN store, but depending on the compression used it likely isn't much. Downloading entire movies would take up the most space, if one opts to do that. However, since one of the major PS3 selling points is its Blu-Ray player, I don't think that feature will be used too much for a while.
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Funny rant/review on Orange Box: http://kotaku.com/gaming/clip/half+life-2-...-nil-312210.php After finishing Half-Life, I'd say it isn't really required to play to get Half-Life 2. That is, after finishing HL I'm still confused about what is going on in HL2, so to wikipedia I go anyway.
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Aw, c'mon, how can you not dig the alien doing the Ric Flair strut, or the Tyranosaurus doing the Hogan poses w/ his stubby little arms, or the Santa Cutter (bang!)? I did say that it was one of the few entertaining things about the game. I pretty much used Santa over DDP, given the choice, because I never liked him but liked to watch the move.
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Okami for Wii = highly recommended purchase if you like Zelda but didn't buy Okami on PS2/didn't own a PS2. And if you didn't buy it when it came out on PS2, you suck and should buy it or this version.
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Sony's totally right! Who would want to play those crappy old PS2 games now that they can play Lair on their PS3?! This is a good move, though, as long as they make the $399 model widely available. $399 is starting to be fairly mass-market, so sales should pick up somewhat. Knowing Sony, though, the $399 model will be impossible to find, defeating the entire purpose of the price cut. Introducing a new model is no "price cut." Europe did get a price cut on the 60 GB. The 80GB we have right now is the semi-gimped version.
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It's kind of funny they'd do that, because Gamefan was always a big pusher for Square, and went as far as to verbally fellate nearly everything they'd do during the PS1 era.