

AndrewTS
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Everything posted by AndrewTS
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You know...regardless of the source, I find this statement to be major hyperbole. "As many as four?!" WOW, STOP THE PRESSES!! We could have a full-scale walkout next, bah gawd!! WWE's hinder's really in the flames now!
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I was referring to when Big Show hurt Brock, and then they put the belt on Show. I forgot about *that* incident, though.
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I don't know what the prices are on their toys, but until the sale they've had really high prices on video games. GBA games that are normally $29.99 run from $34.99 to 39.99 at my KB, and they still have Dreamcast and N64 games at brand-new prices sitting on the shelves. Of course, the price isn't the only problem, since who the hell is going to buy WWF Attitude and WCW Backstage Assault now period? Well, *maybe* for a buck each, but even that's stretching it. Although I did get Dark Cloud 2 for 15 bucks.
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Oh come on, you know I'm joking. I wouldn't want to see her *really* get hurt. However, if a saline implant gets popped it'd delay the Playboy crap. However, I think it's time WWE teaches Holly that "injuring somebody" shouldn't get you a push. They've already pushed him and Show for injuring someone.
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Heh, would you really trust Bob Holly with ladies though? Especially ones on Smackdown... *hopes Torrie gets turned heel and is put in a mixed tag match with Holly*
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While I understand they are related, the 64DD wasn't needed to run those games. Eh, whatever. I dislike it when people make a big deal over what genre a game is called. Maybe "First Person Adventure" is the proper term, since you can jump around effectively and roll into a ball. However, that's still a First Person Shooter to me. I'd call something a little less ambitious, bland, and cookie-cutter by its proper term: Doom Clone. Is that really even the truth, incidentally? M64-2 was, from what I had originally heard, supposed to let you play Mario and Luigi. Sunshine I had always heard was a new game from the ground up. Sounds similar to the "Sonic XTreme later became Adventure" even though none of the same team worked on it and the games are nothing alike from what we know. Just because an old 3D game was axed doesn't mean the new 3D game built upon it. (Man, this topic spiraled off-topic pretty badly. ) Nope--which is why we're here. Yeah, it is really unfair to give hell to a machine that nobody has played yet, but is sounds so impractical it's hard to do much else. At least the 64DD was supposed to be practically. However, like the VB, this system seems built upon a gimmick with limited appeal and application. I can actually see the reasoning behind the E-Reader. If you have plenty of money to blow it is a great idea, since the cards can contain entire classic games. However, using them to unlock stuff that could have already been contained in the GBA games they work with seems pretty crooked and greedy. Okay. I can sort of see why not, because they may figure the process would stifle creatively and kill off a lot of actual good ideas at the outset. Nintendo has gone ahead with tons of off-the-wall, quirky ideas that few other companies would risk doing. At the same time, it would help prevent a lot of major blunders like those. Not that they have to listen to the research--just use it to get a feel for things. If you're going to launch a system that's whole appeal is based around a rather impractical gimmick, then maybe it's best that it is killed quietly. Still, a happy medium can be struck. Sega's marketing research was terribly misused and the results were costly. They just resorted to constant hocking of shitty licensed games, not supporting good games that had the misfortune of being original. Maybe the UK gamers I heard from recently were bitching about the other 10%. And yeah, Japan has way more games released there, but I'm not exactly crying over missing out on dating sims, hentai games, Sailor Moon fighters, and so on. We heard about the 64DD, the Q, and a good bit of Japan stuff (like the PSX disaster now), but mainly we're talking the major stuff. I'm glad things changed for ya guys. 16 bit era sounded like a gamer's hell in UK. I also managed to pick up once, by mistake, UK magazine that apparently was being published here briefly. I think it was just a UK Sega magazine (Megaplay?), and it was the most astoundingly shitty game magazine I've ever seen. It made Flux and Gamepro seem fantastic. Are all your magazines in the UK printed on pages that friggin' huge? I had heard of it originally from classicgaming.com's Contra site. By "mental shoot 'em ups" are we talking "friggin' hard pattern-based gameplay?" I like Contra for instance, but the games that are just hard as hell and expect you to memorize everything and make it through on 3 lives aren't my cup of tea. I'm more of a Metal Slugger myself. In general, I've been skeptical of all the blind praise I often see about Treasure, many times from people who have never played a certain one of their games. Not a chance. ....WWE owns the trademark. However, they might end up jobbing to an evil "Oriental" wrestler.
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I've heard of this, but really--nothing is actually mentioned about the game or where it is coming out. No gameplay details No specifics on American/Japan releases Nothing about what the hell the game is about. Fictional? Real? What? Not too excited since I don't really know anything too tangible about the game.
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Oh come on, don't fall for those stereotypes. Being gay never stopped Bradshaw from drinking beer, keeping the Texas accent, coloring his hair all the time, and wearing long tights.
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....and he'll be coming back with Yokozuna, and Bret Hart, who will be leading the Invasion.
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So, they're gonna let him get stale, take him off TV, then bring him back again? Ugh.
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Hell, he did it the first time he was injured...twice. Eddy probably was having an off night--unless he's started wearing lifts like what probably caused Jericho to screw up during that period of botched spots. Nevertheless, it's not comparable.
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Except Jordan will probably be made to look like he could have won. Why you figure this? It's not like he's a hoss or anything... Or even a guy who's been on Smackdown recently... Spanky anyone? Who wasn't even anyone that WWE intends on seriously pushing.
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Except Jordan will probably be made to look like he could have won.
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Unless they didn't mention non-match stuff, it looks like no Torrie or Sable. Color me pleasantly surprised. ...and this couldn't have been on the PPV why? Orlando Jordan shouldn't be that high up on the card unless Brock is going to absolutely massacre him. Show looks decent on paper, but I heard the matches on Rumble that should have been good sucked, so I'm not going to get my hopes up.
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I don't like FPSers not called Metroid Prime, and I rented Rogue Squadron--did not like it. The thing I hated most about N64...okay, one of the things I hated most about the N64, was that nearly every other release was a damn FPS. Most of the rest were ports of old Playstation games or something like that. Okay, this was the part I didn't quite get. I wouldn't think that Nintendo would plan waaay far ahead of time to release a very unconventional add-on for a system that had yet to be proven, and let themselves be roped into a long-term contract like the RandNET one. So basically, it wasn't so hot an idea from the start, but the real "why?" could be summed up in three words: escalation of commitment. The n64 came out quite a bit after the Saturn and Playstation. It seems to be from the degree that the 64DD was planned ahead, that Nintendo was under pressure to release something, and while perhaps the 64DD and N64 were supposed to come out together in one machine, Nintendo felt they had to throw out the n64 by itself--settling for released a half-ass machine rather than nothing at all. If they waited too much longer, their competitors will have gulped up so much market share that they'd have a hard time coming back. The question I was asking about "marketing research" was that I was asking if Nintendo researched the viability and interest in the 64DD/N64 set up before they had made the commitment to RandNET. I can buy that there was some interest because of the similarity to the Famicom Disk System, but if research had shown *NO* interest in online gaming, I don't see why Nintendo would have gone ahead with the RantNET agreement. Likewise, I don't see how Nintendo could have dome marketing research on the Virtual Boy and this GB DS and decided "hey, we should do this!" Now, I loathe the use of focus groups and so forth for deciding what games should be released in America and so forth--usually when Sega would do it they would grab some little kid out of a mall who was there with a parent, regardless of if the kid was interested in gaming or anything of the sort, then have the kids give their impressions on products they've never tried before. How do I know that? I was one of those kids a couple years before I got my first video game system, the Genesis. The marketing feedback I gave was, among others, that the Game Gear was way better than the Gameboy (Hey, I didn't know any better. I saw one had color and the other didn't). However, there's a difference between that and determining your target markets, and finding out if a certain piece of hardware is at all viable. If you asked the gamers' opinions about some of Nintendo's failures beforehand, I'd think lots of mistakes could have been avoided. Unless something major changed since I last heard, isn't the entire video game market much smaller in Europe, and especially the UK, than it is in the States? At least UK I'm pretty certain on. The UK has to import a lot of titles that we get anyway. Because of PAL TVs, it's even more of a pain because usually the games are incompatible so NTSC systems, NTSC TVs, and adapter plugs are needed to play games over there. Otherwise, they usually get low-quality, very late versions of games we've already gotten. Often times they're letterboxed to boot. Again, I may be going on outdated info, and Sony's mainstreaming of gaming may have had a similar effect on Europe/UK, but I doubt it has changed that much. I've heard quite a number of complaints online from UK gamers who say "you US gamers have no idea how good you have it" anytime that a US gamer bitches about X Japanese release not making it Stateside. On a related note: how *is* Sin and Punishment? I've yet to know anyone who actually played the game. I don't like FPSers not called Metroid Prime, and I rented Rogue Squadron--did not like it. Okay, this was the part I didn't quite get. I wouldn't think that Nintendo would plan waaay far ahead of time to release a very unconventional add-on for a system that had yet to be proven, and let themselves be roped into a long-term contract like the RandNET one. So basically, it wasn't so hot an idea from the start, but the real "why?" could be summed up in three words: escalation of commitment. The n64 came out quite a bit after the Saturn and Playstation. It seems to be from the degree that the 64DD was planned ahead, that Nintendo was under pressure to release something, and while perhaps the 64DD and N64 were supposed to come out together in one machine, Nintendo felt they had to throw out the n64 by itself--settling for released a half-ass machine rather than nothing at all. If they waited too much longer, their competitors will have gulped up so much market share that they'd have a hard time coming back. The question I was asking about "marketing research" was that I was asking if Nintendo researched the viability and interest in the 64DD/N64 set up before they had made the commitment to RandNET. I can buy that there was some interest because of the similarity to the Famicom Disk System, but if research had shown *NO* interest in online gaming, I don't see why Nintendo would have gone ahead with the RantNET agreement. Likewise, I don't see how Nintendo could have dome marketing research on the Virtual Boy and this GB DS and decided "hey, we should do this!" Now, I loathe the use of focus groups and so forth for deciding what games should be released in America and so forth--usually when Sega would do it they would grab some little kid out of a mall who was there with a parent, regardless of if the kid was interested in gaming or anything of the sort, then have the kids give their impressions on products they've never tried before. How do I know that? I was one of those kids a couple years before I got my first video game system, the Genesis. The marketing feedback I gave was, among others, that the Game Gear was way better than the Gameboy (Hey, I didn't know any better. I saw one had color and the other didn't). However, there's a difference between that and determining your target markets, and finding out if a certain piece of hardware is at all viable. If you asked the gamers' opinions about some of Nintendo's failures beforehand, I'd think lots of mistakes could have been avoided. Unless something major changed since I last heard, isn't the entire video game market much smaller in Europe, and especially the UK, than it is in the States? At least UK I'm pretty certain on. The UK has to import a lot of titles that we get anyway. Because of PAL TVs, it's even more of a pain because usually the games are incompatible so NTSC systems, NTSC TVs, and adapter plugs are needed to play games over there. Otherwise, they usually get low-quality, very late versions of games we've already gotten. Often times they're letterboxed to boot. Again, I may be going on outdated info, and Sony's mainstreaming of gaming may have had a similar effect on Europe/UK, but I doubt it has changed that much. I've heard quite a number of complaints online from UK gamers who say "you US gamers have no idea how good you have it" anytime that a US gamer bitches about X Japanese release not making it Stateside. On a related note: how *is* Sin and Punishment? I've yet to know anyone who actually played the game. I said "hired back" Beefcake. You're talking about when Beefcake was initially in WWF before leaving for WCW with his buddy Hogan. Even in those cases a) both were tag teaming with Hogan b) Beefcake was over back then c) WMIX didn't have that tag match as the main event. The M.E.'s was the Yoko/Bret WWF Championship match. Okay, got me there. I don't know if he has children, though.
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Matt Morgan injured at Smackdown house show...
AndrewTS replied to Placebo Effect's topic in The WWE Folder
I guess they don't make hosses like they used to. Seriously, though--as other people mentioned, I'm curious as to how this happened from a clothesline. Seems very unlikely to me. -
To be more specific, a lot of people think the push DDP got was in exchange for wife-swappin'. As for the original post's question....uh, Jackie's boobs?
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What's so great about the Widowmaker? It's just a lame slam. It's like an inverted F-U. Best I'd say--Widow's Peak.
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What the fuck was that all about? They rolled around for at least 5 minutes and didn't apply any moves that I am familar with. Well, no moves that you'd admit to being familiar with. JR: Steiner with the Louisiana Crawdangle!!
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DH: No problem. By the way, it may not shock anyone, but thought it was worth mentioning that that cross body Orton used to use as one of his finishers...was also used by the Blue Chipper Rocky Maivia. Ironically, Rocky's other finisher was...a shoulder breaker.
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He beat Christian and Storm in a row on a Raw. In the Christian match, he messed up on the Overdrive, hurt his shoulder, REPEATED the move (something I think wrestlers are never supposed to do if they fuck up), and got the win. Then he faced Storm, botching his OTHER finisher--the Cross Body into a roll up. He nearly landed wrong but Storm prevented any injury from occurring I think, but maybe it aggravated his shoulder. Then the RNN promos began, updating us on his shoulder. That was before he came back, joined Evolution, and got injured again on that Sunday house show--which DH gave a report snippet from.
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I've only seen Predator--and yes, probably I'll get slagged a little bit for not seeing T1 or T2. So I can't give a fair vote. I wonder what Angelslayer would vote for--either he just liked those Predator clips more for his avatar-sig or he may prefer that movie over the rest of Arnold's stuff.
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Hey, it wasn't great and was pretty slow, but compared to Kurt's debut match and his first "loss" vs. Tazz?
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Why doesn't Foley like Test? Because Test is a fucking douche. To further advance on that... Test was supposed to be foley's new Snow but Test got all pissy and snotty that foley resented him... Exactly. He's a douche But...Keibler felt sorry for Test for Foley making fun of him... Foley owes Test nothing!
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Okay, that sounds good in theory, but what happens to Evolution? I can't see HHH leaving Raw without Flair, so that would leave Orton and Batista by themselves without anything solid to do right away. Taker coming back to Raw wouldn't seem so lopsided (I'm assuming he's going to go to Raw or spend most of his time on Raw to build up the angle with Kane) by having WWE's veteran main eventers on the same show together. While Taker wouldn't be going after the title, it would seem like too little time to go around between them. However, I don't see how they would explain a swap anyway. Bisch and Heyman had words together, so I can't see them working out a trade like that. Unless they kiss their champs asses and say "such and such can beat anyone on your show" and vice versa.