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Conspiracy_Victim

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Everything posted by Conspiracy_Victim

  1. Conspiracy_Victim

    Goal line blitz

    Well, I'm going to see if I can get out of the last few games of my contract (I signed in midseason so I've still got like 5 games on my contract. They REALLY need to fix that). I'm hoping he cuts me so I can catch on someplace else. I don't know what settings the owner uses for games, but whatever they are they're wrong. Last game was the third in a row that statistically speaking we should have won yet didn't. I've already got my equipment all boosted so I've got plenty of money to train intensely during the offseason.
  2. Conspiracy_Victim

    WWE Smackdown (4/11/2008)

    Jesse's just a good ol' country boy hick who plays by the rules. He wouldn't interfere in a match.
  3. Conspiracy_Victim

    Torrie likely not returning

    No shit? The Woodlands? Never heard about that. Not a bad place for a business. Pretty good suburb economically speaking.
  4. Conspiracy_Victim

    WWE Smackdown (4/11/2008)

    What the hell is going on? I miss the first 5 minutes and I'm in the middle of Animal Planet.
  5. Conspiracy_Victim

    The OAO Impact Thread (4.10.08)

    I'm pissed. My DVR didn't record it for some reason. I was looking forward to seeing Creed since I missed him in BFG. Guess I'm going to have to hit the torrents, maybe I'll get lucky.
  6. Conspiracy_Victim

    Assassins' Creed

    Those aren't the problems, actually. It's more the repetitious game design that's the problem; the missions that never change much and aren't any fun anyway. I can't imagine what you found problematic about the controls except combat (the rest is easy). Combat isn't the games' focus (and that part is supposed to be hard anyway), and aggressive approaches to combat simply don't work well--it's supposed to be that way. If you think it's a "bad" game than you must live in quite the happy little fantasy land of little else but super A+ games. Combat was the big control problem, but I really hated traveling around too, as well as the sensitivity of the guards. There were times where I'd stand knee-deep in guard corpses, head bowed in prayer, and have guards just stand there going "Who did this???" and not notice me, and yet there were equally as many times when I was a few blocks away from my murder scene, just walking down the street and suddenly I had six guards hacking at my shins. Lepers constantly shoving you was a boneheaded decision; I gave up on Informer missions halfway through because it seemed I would get close to my target, and have a leper shove me either into the target (ending the mission) or into a guard (raising the alarm and ending the mission) and now I have to kill everyone/escape, hide, wait for alarm to die, head back to mission start and listen to his schpiel about how he twisted his ankle and now, even though he was a dick to me before, I need to kill five guards for him to give me the information. Pickpocket missions were smart enough to not make me listen to the conversation every time, why didn't Informer missions learn from that? More on combat: I died more times during the final mission than I did the entire game going up to it. Seems like everyone went from incompetent swordsmen to the six-bar-damage-combo-of-doom output machines. I took 2 bars of damage from Interrogation victims who were PUNCHING me, yet took one bar of damage from a sword slash to the rib cage. Also, later Interrogation victims take FOREVER to get to a dark enough back alley to pummel them without being jumped by thugs/guards yourself, and if you get too close they turn around and talk to you and just stand there for a while until you back off. Camera issues: They weren't numerous, but when your swordfighting is almost exclusively timing-based you can't afford to have the camera six inches from Altair's scalp when he's backed against a wall and there are a dozen guards swinging at you. This only really flared up during the final chase, but god was it annoying. Traveling: Too slow. Anything moving faster than a dead horse raises suspicion if you're within a time zone of a dead body. It occurs to me that this slow walking and ease of raising suspicion is intentionally there to make you more apt to take advantage of their "Free run" feature (either by having to go by rooftop to avoid suspicion, or to haul ass away from the town guards when you walk by them too fast). I know the stuff you can do in the game is fun, and I actually wanted to do it to see how it all turned out, but damn if wasn't boring and frustrating as hell to watch my guy s-l-o-w-l-y moving across the town, and double that frustration when picking up the pace turns you into Public Enemy #1 with half the guards chasing you and the other half setting up along your path to knock you down or chop you with their sword when you go by. Are you Zero Punctuation? It looks like his review typed out.
  7. Conspiracy_Victim

    OAO JR's blogs

    So much for Test being in a good frame of mind. Got picked up for DUI. Maybe got a little bit too much "at ease".
  8. Conspiracy_Victim

    Random Thoughts 3-27-08 to 5-28-08

    So, does this mean that we're going to go back to stale comedy and Looney Toon-esque antics with Hornswaggle again? I'd honestly love for the WWE or any company for that matter to produce a more mature product. Mature is fine. Stupid, such as Katie Vick, HLA, Torrie Wilson's dad, and incest are not. They can't write a mature storyline without having a stupid "twist" or have it devolve into a Benny Hill-esque finale.
  9. Conspiracy_Victim

    The Departures and Arrivals of WWE

    Anyone heard anything about Mistico? I guess he's still working in CMLL but heard that a few guys were pushing for him. Having just seen some highlights he looks like a pre-roids Rey, which means he'd get an obligatory introduction push before becoming a high-flying jobber. Still looks like a lot of fun though.
  10. Conspiracy_Victim

    OAO JR's blogs

    Nah, Nash is a pretty major player storyline wise in TNA at the moment.
  11. Conspiracy_Victim

    Goal line blitz

    God Ced, PLEASE get me off of my team when my contract is up in the middle of next season. The team is tanking and while my player's stats are getting pretty good and his production is improving, there's nothing I can do to stop it. I'm drowning! HEEEEEEEEEEEEEEELLLLLLLLPPPP MEEEEEEEEEEEEEEEE!
  12. Conspiracy_Victim

    Comments that which don't warrant a thread

    What the fuck indeed. I wonder if they'll change Bill and Ted into aspiring rappers or maybe turn them emo as that's what kids are into these days. "Bill and Ted's Cutting Adventure"?
  13. Conspiracy_Victim

    WWE Smackdown (4/4/2008)

    As long as it's better than this week's. I get that Kane and Taker didn't want to face each other and all that, but that match was as stale as month old bread.
  14. Conspiracy_Victim

    WWE Smackdown (4/4/2008)

    Wow, a Tajiri name drop by Coach.
  15. Conspiracy_Victim

    WWE Smackdown (4/4/2008)

    This match should be titled "Wrestling 101: Beginning pro wrestling".
  16. Conspiracy_Victim

    WWE Smackdown (4/4/2008)

    Are they trying to morph Cherry from "typical female heel manager" to "face female who happens to hang out with a heel team"? I don't quite get why she was the only one to help McDrool.
  17. Conspiracy_Victim

    WWE Smackdown (4/4/2008)

    Taker liked it so much after his Brawl back in the day that it's his new hangout spot. As for Kane, well he's a follower, not a leader.
  18. Conspiracy_Victim

    This week in the NBA

    If the Rockets manage to finish in or near the top half of the West (not out of the realm of possibility), how about Adelman? Star center out for almost half the year, two rookies manning the 4, and a "superstar" who shoots barely over 40% from the field and seemingly can't hit a FT to save his life.
  19. Conspiracy_Victim

    Grand Theft Auto IV

    Anybody preordering the limited edition version? I know that most of the time the CEs and LEs aren't worth it, but this one seems pretty cool. It's not cheap ($90), but I'm seriously considering it.
  20. Conspiracy_Victim

    Goal line blitz

    Put everything including equipment into strength and blocking? Well, that's one way to do it I guess. As long as he doesn't have to pull he should do ok. On another note, I usually played games on normal intensity and I play ok, but nothing too special (a tackle or so a game). We play the top team in the division, so I move it up to Hard intensity, which I don't normally do since it drains your stamina faster. The result? Maybe a half dozen plays fewer than usual, but 6 tackles (3 for a loss). So I recommend that if you don't play games at Hard intensity, do so.
  21. Conspiracy_Victim

    Comments that which don't warrant a thread

    I just heard they're remaking "Bill and Ted's Excellent Adventure" for "a new generation". What the fuck? Wasn't it good enough the first time?
  22. Conspiracy_Victim

    Oliver Stone's W.

    http://film.guardian.co.uk/news/story/0,,2...;feed=worldnews Yeah, this sounds VERY even handed and fair. When the GUARDIAN is talking about the slant, it's time to reconsider your motivations.
  23. Conspiracy_Victim

    The Legend of Zelda

    Development hell. Microsoft wanted too much up front money and too much creative control and their financing fell apart.
  24. Conspiracy_Victim

    Comments that don't warrant a thread

    Altair's back to kick ass and chew bubble gum. Kind of.
  25. Conspiracy_Victim

    Comments that which don't warrant a thread

    I meant that it physically looked like an Uwe Boll movie (somewhat low budget, mediocre effects, etc.), not an Uwe Boll-quality film. Sorry I was unclear. Shoot, if they made a Zelda movie (esp. one like this based on Ocarina of Time, my favorite in the series) I'd probably be right there in line waiting to get tickets.
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