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Guest Crazy Dan

Def Jam Vendetta

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Guest Crazy Dan

Def Jam Vendetta comes out on April 1 and is anyone planning on getting this game? I am kinda stoked for this one. The graphics look good, the moves look crazy, and psychology. The makers of No Mercy helped design this game, so it should be a good game. Any thoughts?

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Guest Zero_Cool

AKI made this game, and while that is awesome, as we all adore the No Mercy engine..but am I the only one noticing the impossible moves that can't be pulled off in this universe?

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Guest bps "The Truth" 21

I wish it had a CAW mode.

 

Fighting with rappers doesn't seem that exciting to me...but the game will play so much better than any other game that I'm torn.

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Guest Downhome

In Pro. Wrestling games, to me at least, the gameplay makes or breaks the games. If a game has great gameplay, I don't give a shit about any of the glitz and fashiness.

 

Take Giant Gram 2000, my favorite wrestling game ever. I've never once used the CAW in it since it's VERY full with Japanese writing. However, the gameplay makes up for it.

 

I played the demo for Def Jam, and this game will supply me with what I need. An American wrestling game, with great gameplay, period.

 

It's all I really ask for, everything else is just icing on the cake.

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Guest Downhome
I have a feeling this will be better than SD4.

Just the demo of it is better than SD4 to me, and I liked SD4. My only problem with SD4 is that I get tired of it very fast. There is just something about the style and setup of that game that does not allow me to play it for very long. It's a great game, but I just can't place what it is that makes me not want to play it a lot of the times, there is just something about it.

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Guest Downhome
I thought DJV did have a CAW mode?

Not the last I heard, but I don't know for 100% either way.

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Guest Kotzenjunge

Man, I wish this was coming out on X-Box SO BADLY. I mean, come ON! Fuck shit up as the Luda Man? Someone pinch me! Actually, I'd probably be DMX more than anyone.

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Guest HollywoodSpikeJenkins

I think it does have a CAW mode. I played the demo at a video game store, and there was a CAW in it.

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Guest bravesfan

I'll add more as I find it...

 

Full Story:

 

The world of hip-hop and interactive gaming collide as Def Jam, the undisputed powerhouse of urban music and lifestyle, and Electronic Arts, the world's leading independent video game publisher, bring you inside the world of underground fight clubs with Def Jam VENDETTA. Currently in development under the EA SPORTS BIG brand, Def Jam VENDETTA will feature a roster of over 45 original characters including 12 Def Jam artists and their music including DMX, Ludacris, Method Man, Redman, N.O.R.E., and Scarface, to name a few.

 

"There is a great symmetry between the youth culture of Def Jam and what we are doing with Def Jam VENDETTA that brings an edgy, new attitude into the ring," said Jeff Karp, Vice President of Marketing for EA.

 

"The partnership between the brands of Def Jam and EA will bring a new

level of excitement to the video game industry. The lifestyle appeal of our artists, combined with intense gameplay in Def Jam VENDETTA will redefine the way you think about video games," said Kevin Liles, President, Def Jam.

 

Def Jam VENDETTA promises to bring the exciting world of underground

street fighting to life. Players will be challenged to test their skills through an arcade-style, underground fight club circuit that stays true to the EA SPORTS BIG reputation with a variety of hyper-realistic moves that are dynamic with realistic finesse and style.

 

The game will feature an original storyline that compliments gameplay

action and more than 45 unique characters that will be supported with over 1,500 varying moves, including dozens of signature specials and taunts.

Players will advance through the game's more than 10 highly-detailed,

underground hip hop venues, each filled with animated crowds, hot beats and original music.

 

Def Jam VENDETTA will be published and distributed by EA for the

PlayStation®2 computer entertainment system and Nintendo GameCube in early 2003. The development force behind the game consists of pedigree talent from AKI Corporation, seasoned Japan-based game developer, and the EA Canada creative team responsible for NBA Street.

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Guest wwF1587

i didnt get to play the demo but im pretty excited anyway.. im not sure which system to get it for though.... whichever gets the better rating i guess.

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