Guest AndrewTS Report post Posted June 28, 2003 Okay, quick and simple here: which version of this game do you plan on getting if you're getting it? I'm considering the GC one for Link, mainly. Second question: Also, does anyone know what the endings are like? Will they be like Soul Blade's AWESOME real-time endings, which allowed for the game to have multiple endings? Or will we get the lame "chickenscratch drawing and some text" ending--the only thing about Calibur that actually sucked. Share this post Link to post Share on other sites
Guest The Mighty Damaramu Report post Posted June 28, 2003 Hmm........dunno about the endings. But I am getting the GC version for Link. If I had an X-Box I'd get that one b/c Spawn is badass. Actually I should get the PS2 version b/c fighting games are easier to play on a PS2 for me.....but Link is drawing me in. Share this post Link to post Share on other sites
Guest SP-1 Report post Posted June 28, 2003 While I currently don't own a big system (well, I do, but my PS2 is broken), I'm much more interested in playing the GC version. Link rules the world. Share this post Link to post Share on other sites
ChrisMWaters 0 Report post Posted June 28, 2003 LINK > SPAWN > HEIHACHI! At least for me. Share this post Link to post Share on other sites
Guest Thoth Report post Posted June 29, 2003 The endings for SC 2 are the same as they were in the arcade. Share this post Link to post Share on other sites
Guest Sakura Report post Posted June 29, 2003 Which is to say they're just like Calibur 1. I will be getting it for PS2. Best exclusive character and I like the dual shock 2. Share this post Link to post Share on other sites
DrVenkman PhD 0 Report post Posted June 29, 2003 I just saw the GameCube version commercial with Link as the focus on TNN, and that sold me. I'm a mark for Link, so if/when I get the game, it will most likely be for GameCube (I imagine it's also shinier than the PS2 version. Xbox probably looks the best but I don't have one). Share this post Link to post Share on other sites
Guest AndrewTS Report post Posted June 29, 2003 The endings for SC 2 are the same as they were in the arcade. *sigh* Damnit...that disappoints me. Soul Blade had some the best game endings ever, in my opinion. I guess Link is the big winner so far--shame that the PS has no such mascot like Nintendo does. And Crash sold out, so he doesn't count. Share this post Link to post Share on other sites
Guest EricMM Report post Posted June 29, 2003 look, you have to understand this fact: the GC controller is shitty!!!!!! PS2 is the way to go, I suppose the Xbox S controller is fine as well. But honestly how often will you use Link compared to any of the other characters? I mean the REAL characters? Is the special character worth GC's button layout? I say no. Share this post Link to post Share on other sites
Guest Flyboy Report post Posted June 29, 2003 Y'know, controllers have never been a problem for me. For any system. Any genre. As long as I can get a good controll scheme I'm fine. People blow controllers way out of proportion. Share this post Link to post Share on other sites
Conspiracy_Victim 0 Report post Posted June 29, 2003 Heihachi = bitch slapped in a weapons based fighting game. Therefore, I've preordered the GC version. Kinda interested in what the art book is going to look like, the small lithograph I got when I preordered it is pretty good. Share this post Link to post Share on other sites
Guest KoR Fungus Report post Posted June 29, 2003 Just out of morbid curiousity, I messed around with the GCN demo of SC2 at an EB, and the controller was even worse for it than I thought it would be. The A button, which isn't of any more importance than any other button, is huge and right in the middle, whereas the G button, which is the most important, most used button, is smaller and more out of the way. The K and B buttons were small and in the wrong place and I kept missing them and not doing what I wanted. I couldn't figure out a comfortable way to hold it. I guess I could get used to all that eventually, but I don't see a reason to bother. There's 21 real characters in the game, there's no reason to sacrifice good control for one bonus one. People blow the system exclusive characters way out of proportion. I'll be getting it for PS2. Share this post Link to post Share on other sites
Guest MarvinisaLunatic Report post Posted June 29, 2003 Just out of morbid curiousity, I messed around with the GCN demo of SC2 at an EB, and the controller was even worse for it than I thought it would be. The A button, which isn't of any more importance than any other button, is huge and right in the middle, whereas the G button, which is the most important, most used button, is smaller and more out of the way. The K and B buttons were small and in the wrong place and I kept missing them and not doing what I wanted. I couldn't figure out a comfortable way to hold it. I guess I could get used to all that eventually, but I don't see a reason to bother. There's 21 real characters in the game, there's no reason to sacrifice good control for one bonus one. People blow the system exclusive characters way out of proportion. I'll be getting it for PS2. I have no idea what the hell people are complaining about in regards to playing it with the GC controller. I have been playing it off the demo disc now for a good 2 weeks and I have had no problems with it. You just have to know how to hold the controller which for some people might take longer than a short demo session (although I picked it up pretty much right off the bat..) And its not an N64 controller, there is only one way to hold it, although some people alter their positioning slightly depending on how they deal with the somewhat ill placed Z button. I personally use my index finger on the y and Z buttons and my middle finger on the R. Some people cant do the R with their middle finger and it causes problems because then the index finger is used on the Z and R buttons and you have to cover YXBA buttons with your thumb which is a bit on the tough side. And if they do allow button configuration then there shouldn't be any doubt which version to buy.. Share this post Link to post Share on other sites
Guest KoR Fungus Report post Posted June 29, 2003 I'm coming off a year of playing it in the arcade, and it's extremely hard to adjust to buttons that, no matter how they're configured, won't be laid out even similarly to the arcade. No matter what you set the huge button to, it's still in the wrong place. Also, when using pads, I like to play fighters with the D-Pad. The GCN D-Pad is way too small, to the point that I ended up using the analog stick. Both the X-Box and PS2 controllers, with their decent sized D-Pads and correctly placed buttons, work much better for SC2. Share this post Link to post Share on other sites
Guest Sakura Report post Posted June 29, 2003 Why should there be no doubt? Even if you can configure the buttons the controller layout still sucks badly. I don't want to play with a huge A button and stupid bean buttons and a tiny B button. That BS is just lame. I can't see anyone who is seriously into fighting games beyond the point of doing random moves and marking out over Link to actually find that shit acceptable. Plus the Dpad is absolute crap and playing on an analog stick is garbage. Even if the controls were exactly the same in every version the GC port would still not be without a doubt the one to buy. Not everyone is having an orgasm over Link being in. Personally I think it's one of, if not the, dumbest additions to a fighting game's roster ever. The only thing that even comes close is the obnoxious Gon in Tekken 3. Link in SC II is fucking stupid and I am sick of the hype about him and turning the game into "The Legend of Zelda: Soul Calibur or SC II: Guest Staring Link". Heihachi and Spawn are not much better but at least they are actually porportied like the other characters and don't look ridiculous plus Hei is an icon of another Namco series. I wish all 3 novelty characters would get gutted by Nightmare and replaced with Li Long. Share this post Link to post Share on other sites
Guest MarvinisaLunatic Report post Posted June 29, 2003 All I know is that I only have a Gamecube, the Gamecube version has Link (with boomerang and arrow attacks!) and I am already proficient enough with the controller on the demo, so I will be going with the Gamecube version. Share this post Link to post Share on other sites
Guest Agent of Oblivion Report post Posted June 29, 2003 The GC controller is an incredibly tiny piece of thin plastic shit. I hate it lots. Share this post Link to post Share on other sites
Guest AndrewTS Report post Posted June 29, 2003 The GC isn't a good fighting controller, but it controlled decent enough in the demo for me. And man, lighten the hell up, Sakura. Namco decided to try to make the versions a little bit different from each other by including a special bonus character. One of those characters happens to be a classic video game character, who unlike Spawn or Heihachi, actually USES A FREAKIN' SWORD!! I don't think you were bitching about Yoshimitsu in Soul Calibur, were you? And there are plenty of "stupider" additions to a fighting game roster: Pepsiman in Fighting Vipers; NOT putting Sonic in Fighters Megamix but putting freaking Bean and Bark in; ditching Eddy Gordo in Tekken 4 to put another female character in and making him an alternate costume of her (3 years of capoeira...uh-huh, sure); Akuma and Dan in every freaking Capcom released since Alpha, Norimaru, the list goes on and on. More often then not, people aren't complaining about these because it's usually the case of a bonus character being added. Have a problem with that? Pick the version you like and just don't play as the bonus character. : Share this post Link to post Share on other sites
Guest Cavi Report post Posted June 29, 2003 Along the lines of this subject, what is with Namco's love for the Soul series anyway? Why does it get this big console upgrade when stuff like T4 gets next to nothing? It makes no sense since Tekken is far, far more popular (I guess T4 selling two million copies just isn't good enough for them). Nonetheless, Link has nothing on the Hornet from Megamix. Blue, blue, skies I see! Share this post Link to post Share on other sites
Guest The Mighty Damaramu Report post Posted June 29, 2003 Why should there be no doubt? Even if you can configure the buttons the controller layout still sucks badly. I don't want to play with a huge A button and stupid bean buttons and a tiny B button. That BS is just lame. I can't see anyone who is seriously into fighting games beyond the point of doing random moves and marking out over Link to actually find that shit acceptable. Plus the Dpad is absolute crap and playing on an analog stick is garbage. Even if the controls were exactly the same in every version the GC port would still not be without a doubt the one to buy. Not everyone is having an orgasm over Link being in. Personally I think it's one of, if not the, dumbest additions to a fighting game's roster ever. The only thing that even comes close is the obnoxious Gon in Tekken 3. Link in SC II is fucking stupid and I am sick of the hype about him and turning the game into "The Legend of Zelda: Soul Calibur or SC II: Guest Staring Link". Heihachi and Spawn are not much better but at least they are actually porportied like the other characters and don't look ridiculous plus Hei is an icon of another Namco series. I wish all 3 novelty characters would get gutted by Nightmare and replaced with Li Long. Man....talk about having a temper tantrum because everyone doesn't agree with you. I'm sorry Ms. Sakura.....but we all don't agree with you. You're going to have to deal with it. Share this post Link to post Share on other sites
Guest Sakura Report post Posted June 29, 2003 I don't think you were bitching about Yoshimitsu in Soul Calibur, were you? And there are plenty of "stupider" additions to a fighting game roster: Pepsiman in Fighting Vipers; NOT putting Sonic in Fighters Megamix but putting freaking Bean and Bark in; ditching Eddy Gordo in Tekken 4 to put another female character in and making him an alternate costume of her (3 years of capoeira...uh-huh, sure); Akuma and Dan in every freaking Capcom released since Alpha, Norimaru, the list goes on and on. Yoshimistu was not presented as a novelty character. He was changed and redesigned to be a SC character. This is clearly not the case with Link, who fights with bombs and is not even porportied right. He looks ridiculous. Fighters Megamix and Fighting Vipers are goofy games on purpose. So is Marvel Super Heroes vs. Street Fighter. Dan and Akuma are Street Fighter characters who belong in SF games. The only exception there is Akuma being in X-Men COTA which IS dumb. Christie totally fits into the Tekken universe. Share this post Link to post Share on other sites
Guest KoR Fungus Report post Posted June 29, 2003 Along the lines of this subject, what is with Namco's love for the Soul series anyway? Why does it get this big console upgrade when stuff like T4 gets next to nothing? It makes no sense since Tekken is far, far more popular (I guess T4 selling two million copies just isn't good enough for them). I guess maybe Namco figures that Tekken is over already and doesn't need any help, and so they are focusing all their energy into trying to build a second franchise. As a Tekken fan, though, it's really annoying. I loved Tekken 4 in the arcade, but the home port offered so little new that I barely played it (compared to the other Tekkens, anyway). Three new costumes and a new stage, oh joy. I really hope that next time around, TTT2 or T5 gets the kind of attention from Namco that SC2 is getting now. Share this post Link to post Share on other sites
Guest EricMM Report post Posted June 29, 2003 I just think it's clear that anyone who has expanded thier horizons slightly clearly knows what they're talking about, and those who dont, don't. If a GC is all you own, fine. Great. I would never advocate spending $100 on a game when you didn't have to. The GC controller always was and always will be a fucking platformer controller, with the jump button being the one and only important one. Just because you can get used to it doesn't mean it doesn't suck. I got used to Armored Core graphics, and that was like fucking terrible. Oh, and here's what I THINK happened: Namco designer: How can we market this game to Nintendrones, who've never actually been able to buy any decent 3D fighters before? Assistant: Well how about releasing a quality game? Designer: No, that won't do it. How about we put a nintendo character in it? Do any of them have a sword? Asst: Yeah... Designer: It'll sell millions! I mean, if Link wasn't in it, would you really prefer it so much? Share this post Link to post Share on other sites
Guest The Mighty Damaramu Report post Posted June 29, 2003 No....that's what everyone's been saying. They want to play as Link. Nobody's saying that it'll be better. Did you not read my post where I said I should probably get the PS2 one b/c it's a better system to play a fighter on? But I wanted to play as Link so I was getting the GC version? And don't accuse anybody who wants to play as Link to "not being serious gamers" or "just casual gamers" that's bullshit in of itself. Share this post Link to post Share on other sites
Guest DVD Spree Report post Posted June 29, 2003 If everyone's having so much trouble with the GC controller, just pick up the official arcade-standard SC2 arcade stick. It kicks ass (I think http://www.cube.ign.com have a review of it). Share this post Link to post Share on other sites
Guest Flyboy Report post Posted June 29, 2003 My deal is: If you can play video games, you can simply play video games. It shouldn't fucking matter what kind of controller you use. Share this post Link to post Share on other sites
Guest AndrewTS Report post Posted June 29, 2003 If everyone's having so much trouble with the GC controller, just pick up the official arcade-standard SC2 arcade stick. It kicks ass (I think http://www.cube.ign.com have a review of it). Oh sure, that helps some people Some of us suck with joysticks and need to use a controller, like myself. I can't do shit with a joystick except hop around randomly and botch simple special moves. And yes, the GC controller is a platformer controller, unfortunately. But there is a better solution... Nyko made a converter that allows you to use a PS2 controller on the Gamecube, which I almost forgot I had. Problem solved. Sure, if you don't have a PS2 as well you'd have to shell out for the controller, but if you suck with a joystick like I do it's still a better option than the stick. The PS2 controller still isn't ideal for Capcom-style fighters, but it's still better for fighters like the Namco games than the Cube controller is. Share this post Link to post Share on other sites
Guest MarvinisaLunatic Report post Posted June 29, 2003 I personally would have rather seen Roy or Marth from the Japan, soon to be stateside Fire Emblem series. I think they would have fit in SC 2 better, but the problem is outside of SSB:M, very few people know that much about them. Share this post Link to post Share on other sites
Guest AndrewTS Report post Posted June 29, 2003 My deal is: If you can play video games, you can simply play video games. It shouldn't fucking matter what kind of controller you use. Try playing the Saturn with the original US pad, Street Fighter II with the 3 button Genesis controller, Street Fighter on GBA, any six button fighter on the Dreamcast and so forth and try telling me that bull again. And lots of people felt the original X-Box controller really sucked. Poor controller design can hurt gameplay. It's a simple fact. Share this post Link to post Share on other sites
Guest Flyboy Report post Posted June 29, 2003 I had a Saturn. Check. Had Street Fighter II for Genesis, but did not ever play with an original controller. What I'm saying is people blow the fact of, "OMG THAT CONTROLLER SUCKS" out of proportion. Maybe it's not the controller, but the person playing the game themselves. Share this post Link to post Share on other sites