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How to make a good wrestling game?

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Guest

Better Season mode

Add weight features just like in No Mercy

Keep the SD 3 create a wrestler mode appearances

Larger stables

Download music and videos for entrance themes

Hold multiple titles

KO moves

Blood matches

Improve Hell in a Cell

Add Doomsday cage

More run ins

Weapons that actually do damage

Counter Submissions

Backstage fights

Travel (Fight from RAW arena to Smackdown arena across the street)

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Guest razazteca

I like Fire Pro Wrestling concept of including popular wrestlers from different companies, with name changes of course.

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Guest Dace59

Able to download new moves like Fire Pro D.

More counters and moves.

More types of moves.

Better working of the rules including straight KO on the spot, and 10 count down on the mat.

Difference in damage depending what a move is done onto.

Shoot Fighting

Fewer made wrestlers, more CAWs and moves.

Logic editor like SFPWXP

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Guest razazteca

UFC for the Dreamcast is one of favorite games ever.

it had counter moves

 

different fighting styles: Strikers, submission, traditional martial arts

 

nice move set

 

striking combo moves

 

takedown submissions

 

TKOs

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Guest Kaoz

A counterattack for every move

choose your own feuds in season mode

less run-ins

downloads for new wrestlers

submission match

weapons which causes damage

beating up losers like micheal cole

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Guest

A Hell in a Cell that is the actuall size of the real One.

Choose whether or not to have your stable attack a person backstage or in the ring.

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Guest

Bring back old arenas and mats like the old PPV logos, or Saturday Night's Main Event, or the Main Event.

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Guest Will Scarlet

Things I would like to see:

 

Smarter run ins. I hate when I am playing Smackdown 3, about to polish off an opponent, then my partner does a run in.  It's like, "What's the point?"

 

Improved selling.  In the Smackdown games, it is pretty self-explanatory, as the selling is just horrible in those games.  I also hated on No Mercy when sometimes I would hit a big special move, and the guy acts like he is knocked out, but manages to rise to his feet, though he is grogging.  It just totally hurt the special move, in my opinion.

 

Hot tag sequence to where if I work over my opponent for awhile(or vice versa) when he tags in, his partner will have a sudden momentum burst which allows him a better chance to do maneuvers, but, at the same time, he is highly vulnerable on defense. If I manage to catch him with a big move, it would send his momentum down to about 0, and might allow for a victory if his partner fails to make the save.

 

The chance to, if possible, counter a hold into your finishing maneuver.  Like say if I use the Walls of Jericho, I could counter, say, a hurricanrana into that.

 

The option to turn on your partner midmatch(kept in moderation though.)

 

Also, elimination matches because I always loved elimination tag matches on WWF Attitude.  

 

Finally, 2 on 3 handicap matches.

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Guest

Stretcher jobs-

If an opponent is knocked out, beaten up bac stage, or put in a submission to long.

 

You should also be able to knock out commentators, and crew members.

 

You should be able to attack your opponent after the match, with your stable.

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