Jump to content
TSM Forums
Sign in to follow this  
ragingfear79

Wii

Recommended Posts

http://www.mtv.com/games/video_games/news/...html?id=1541183

 

Sales winners shouldn't matter to gamers, but getting a system in their hands probably will. Sony has pledged 400,000 PS3s for its November 17 North American launch date and 2 million in North America and Japan by the end of the year. On Thursday Nintendo trumpeted a 4 million figure for year's end, with a "majority" of those Wiis coming to the Americas. When GameFile pressed Nintendo of America President Reggie Fils-Aime about whether the company would release more than 400,000 Wiis on its launch date, he said, "We'll have more than that. Absolutely."

 

Launching with "Zelda" has been met with praise from many gamers, and those games typically make the shortlist for game of the year. "The Legend of Zelda: Twilight Princess" has been touted by the highly respected Nintendo developers overseeing the title, Shigeru Miyamoto and Eiji Aounma, and they rarely over-hype. Nevertheless, launching with a title not made from the ground up for Wii raises questions about the game's fit for the gesture-driven Wii. Will it feel as natural as directing traffic or be just a hamstrung substitute? Nintendo has already launched one recent machine with a flagship game, the controls to which were an ill fit: the analog-stick-free Nintendo DS which, played round hole to the square peg of the remake "Super Mario 64 DS." The "Mario" game played best with an analog when it first came out for the N64, which had an analog stick. The DS did not and the remake's new touch-screen controls proved a poor substitute. That left the following year's "Kirby Canvas Curse," "Nintendogs" and — in Japan — "Brain Training" to show off the promise of the machine's microphone and touch screen for primary controls. Whether "Zelda" proves to be another system's leftovers clumsily warmed to serve as a Wii main course or winds up genuinely satisfying the palette might be the biggest question the Wii launch is able to answer.

 

In New York, Nintendo showed only an E3 level of "Twilight Princess," refit with updated Wii controls. Shaking the remote-shaped controller in the right hand causes hero Link to swing the sword he holds in his right hand. Shaking the nunchuck controller in the player's left caused Link to attack with the shield in his left. Those details might hasten the heartbeat of true "Zelda" fans who remember Link being a lefty ever since his 1987 original outing on the Nintendo Entertainment System. Link's switched sword hands for this Wii version, though Nintendo Head of Localization Bill Trinen pointed out to GameFile that even the original Link sometimes held his sword in his right: When he ran to the right, since the primitive NES simply flipped the drawing it used for Link running to the left, a southpaw grip of his sword mirrored as a clutch in his right.

 

Whether "Zelda" proves itself worthy or not, the absence of "WarioWare" from American shores this year is a loss. Fils-Aime pegged it as an "early 2007" title. The updated build of the game in New York sparkled with the ingenuity of the series' best earlier incarnations. "WarioWare" games throw — no exaggeration — any of 200 short games at the player, generally at random and generally to be conquered with the briefest of controller inputs in about five seconds. Then comes the next. The version for Wii, unveiled in May at E3, first commands the player to hold the Wii remote a certain way, then throw an unexpected game on the screen. New to this build was a command for "thumb-wrestler": choking up on the remote and wrapping one's thumb over the top. The associated micro-game involved shaking a champagne bottle and then spraying it at some onscreen victims. One that has the player holding the controller like a remote brings back a "WarioWare" staple: sampling other Nintendo games. This time "Nintendogs" gets the treatment, as one micro-game required the player to "give me five" to a Nintendog. The new build also included a "boss" in the form of a first-person driving game. Holding the controller at its short ends, players have to steer their car down a canyon, something that's simple and fun until monkeys come out and force a swerve.

 

While Nintendo's best may wait on the other side of New Year's, one of the company's 2006 stopgaps for Nintendo could turn out to be "Wii Play," which includes quick games of air hockey, fishing, table tennis, billiards and some other games, two of the 10 intended total being kept a secret. Most notable was the game Nintendo calls "Shooting," which looks and plays just like the classic "Duck Hunt": Players point at the screen and zap the ducks. Fils-Aime was soliciting press feedback about releasing the game in the U.S. Here's a suggestion: if it plays like a duck hunt, looks like a duck hunt, then call it "Duck Hunt." What's wrong with nostalgia?

 

As for other '06 candidates, attention should be paid to games not coming from Nintendo itself, like the gesture-driven surgery of Atlus' "Trauma Center: Second Opinion" and Ubisoft's "Rayman Raving Rabbids." A new "Madden" designed just for Wii is also in the works for this year, guaranteeing one of gaming's biggest series a firm presence on the console. That showing brought to mind the most potent third-party franchise that appears on any system but those made by Nintendo: the Take Two-published "Grand Theft Auto." Microsoft score a coup announcing in May that October 2007's "GTAIV" will arrive on Xbox 360 at the same time it comes out for PS3. But Nintendo has never hosted a "GTA" on a home console. Nintendo's leaders used to dismiss the series and tell the press it did not represent the future of games. Said Fils-Aime: "We're reaching out to every publisher, frankly every day. I'll be spending some time later today with the folks over at Take Two to see what type of support they can give our console. ... The fact is there will be M-rated content on the Wii console. EA has already announced that they're bringing 'The Godfather' to our console. And we want every single best-selling game to be available on Wii. Whatever that content is."

Share this post


Link to post
Share on other sites

It should be much easier to get a Wii at launch than a PS3. With only 400,000 PS3s coming for the PS3 launch, alot of them will be preordered, and then the MAD RUSH for systems that will be on the shelves. There is gonna be some hardcore shortages.

Share this post


Link to post
Share on other sites
I will not lose sleep if GTA never comes to a Nintendo console. The entire series is ridiculously tiresome and repetative.

 

 

Personal opinion aside...it is the highest selling 3rd party game this side of Madden...

 

And GOD knows Nintendo could use a 3rd party game that anyone gives a shit about.

 

...

 

For like...years now.

Share this post


Link to post
Share on other sites

I will not lose sleep if GTA never comes to a Nintendo console. The entire series is ridiculously tiresome and repetative.

 

 

Personal opinion aside...it is the highest selling 3rd party game this side of Madden...

 

And GOD knows Nintendo could use a 3rd party game that anyone gives a shit about.

 

...

 

For like...years now.

 

True enough. Most gamers do have the attention span of a wet dish cloth, though. I guess that's why people keep buying the sequels and don't realize they're just playing the same game over and over and over again. :D

Share this post


Link to post
Share on other sites

I'm as indifferent to GTA as one can be, but probably at least 15x the work and effort goes into new GTA games than the typical Madden game, plus the gameplay actually changes and evolves.

 

Playing essentially the "same game" can be fine when it's a new game in a series that offers new levels/worlds/abilities.

Share this post


Link to post
Share on other sites
Guest Princess Leena

GTA is a very successful series. If it works, don't change it.

 

As for Madden, EA could throw whatever in a box and it will still sell millions. So, whatever.

Share this post


Link to post
Share on other sites
Guest Princess Leena

Ugh. Nintendo continues to fuck up. As far as I'm aware, the Wii won't have DVD playing capabilities. So, there's no excuse here.

 

I would think by now that inviting people to the modding scene with region encoding would be too much damage just to boost prices for a few games.

Share this post


Link to post
Share on other sites

Dunno about you guys, but I don't want to use my gaming system to watch DVDs. It's more stress on the machine and leads to lots of burn outs (my friend has had this issue with THREE PS2's). Plus, that's why I have.. a DVD player. *shock*

Share this post


Link to post
Share on other sites
Guest Princess Leena

The only positive of DVD capabilities on a console is if you have limited composite/S-Video, etc... slots on your TV.

Share this post


Link to post
Share on other sites

Eh, once I got a DVD player for the room with the PS2 I just switched the wires if the PS2 was in the A/V port. Felt no need to watch a DVD that may or may not even load. The only console I use as a DVD player is my Xbox, and that was a last minute "hey, I have a 4th TV I use next to the computer that could possibly use a 4th DVD player - let's buy the DVD playback kit".

Share this post


Link to post
Share on other sites
Guest Princess Leena

XBox is my only DVD player now. The hard drive is nice. That, and my 2 PC ones.

Share this post


Link to post
Share on other sites
Guest BOOT

I'd rather not pay extra for a DVD player I wouldn't use. I'm still a bit dissapointed with the price as it is.

Share this post


Link to post
Share on other sites
The only positive of DVD capabilities on a console is if you have limited composite/S-Video, etc... slots on your TV.

 

Or you could buy a $9.99 switch.......

Share this post


Link to post
Share on other sites
Guest Princess Leena

It's only that cheap for regular composite inputs. Component ones go at least $50 for cheaper ones.

Share this post


Link to post
Share on other sites

Just do what I did, buy a nice LCD HDTV with 7 input channels :)

 

DVI, HDMI, Composite, 3 Component, S-video

 

Ownage!

 

Oh and the games look good too!

Share this post


Link to post
Share on other sites
Dunno about you guys, but I don't want to use my gaming system to watch DVDs. It's more stress on the machine and leads to lots of burn outs (my friend has had this issue with THREE PS2's). Plus, that's why I have.. a DVD player. *shock*

I've been waiting years for someone else to say that.

Share this post


Link to post
Share on other sites
Guest Princess Leena

But, when DVD players were included with PS2/XBox/not with GC, it was quite important back then since DVD players weren't $20.

Share this post


Link to post
Share on other sites

I've never purchased a DVD player because I have a PS2. And the best part is, that I've spent more time watching DVDs on it than I have playing games. I don't know what it is, but the PS2 game library (for the most part) just doesn't do it for me.

 

Which is why I'm glad I bought a Gamecube tonight. I'm going to wait on getting a Wii.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×