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CBright7831

Have you ever got so frustrated with a game that you...

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I'm playing Star War: Battlefront 2, and I'm on the Kashyyk level trying to save the oil refinery but it seems like no matter what I do, I can't save it. I've even resorted to cheat codes like invinciblity and unlimited ammo, but nothing seems to stop the CIS from destroying it.

 

Share your frustrating videogame stories.

 

And help me if you can!

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Thunderblade for the Genesis. Ninja Gaidan for the NES. Ghouls 'n Ghosts for the Genesis. All-Madden level in its PS2 2002 (or was it '03?) edition. Those were the first four to pop into my head. I broke a controller over Madden. That's when I realized it was time to evaluate my life's priorities (still haven't done it though). And I remember as a kid gnawing my Atari joystick to the point where I tore it apart. Can't remember what games caused this, but at this point would it really matter?

 

Oh, and I still like playing the first BF game much more than its sequel.

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My father threw one of those giant joystick NES controllers through a window when I was a kid. Playing Airwolf, I believe. Ripped the cord from the connector, and almost took the actual Nintendo out of the wall with the force of the throw.

 

I might have tossed a controller in my day, but usually only down on the bed or some other place where as to not damage the thing (you learn after seeing something like what my dad did).

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Ninja Gaiden 1 was hard, but...Ninja Gaiden 2...level 2...that wind/snowstorm thing...

 

Good Lord. It wouldn't have been so bad if the climbing controls weren't so brutally flawed in those games (you can't just climb up the side of something...and actually reach the top. When you're just below the edge, you have to jump off and jump up some how...it's really fraggin' hard.

 

Castlevania: Medusa heads + moving platforms + water + sections of the level you have to duck = lots of deaths.

 

Who says ARGH, though, anyway? That seems like Garfield or a pirate who stubbed his toe.

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Ninja Gaiden 1 was hard, but...Ninja Gaiden 2...level 2...that wind/snowstorm thing...

 

Good Lord. It wouldn't have been so bad if the climbing controls weren't so brutally flawed in those games (you can't just climb up the side of something...and actually reach the top. When you're just below the edge, you have to jump off and jump up some how...it's really fraggin' hard.

 

Castlevania: Medusa heads + moving platforms + water + sections of the level you have to duck = lots of deaths.

 

Who says ARGH, though, anyway? That seems like Garfield or a pirate who stubbed his toe.

I notice many comic book characters scream that particular phrase when they are frustrted, in pain or getting punched in the face.

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I'm having trouble imagining the "getting punched in the face" thing. Maybe "BARF!" yeah.

 

And if they're gangbangers hangin' in da hood, "BIZARF!"

 

Oh, and on beat 'em ups in particular...I hate those enemies that specifically designed just to piss you off. Those somersaulting bitches in Streets of Rage you just cannot get near normally unless they come at you. And when you're close, most of the time you're gonna get thrown.

 

The big, ugly dumbass beat 'em up enemies with ridiculous range on their throws and massively damaging attacks also get my goat often. In Streets of Rage 2, I never go through as many lives as I do when I fight that bastard Ultimate Warrior ripoff.

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Battletoads on the NES was the most frustrating game I have ever played.

 

The Ninja Gaiden NES series is up there as well.

 

I'm replaying Shining Force on my Genesis emulator and while overall, I like the game, the battles get pretty damn long and monotonous.

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First of all, Battlefront 2 is terrible. I suggest that you stop playing now, as it only gets worse from there.

 

But if I remember correctly, I just ran down in front of the thing you're supposed to protect and tried to blast all the droids. It's annoying though, because if you miss even one or two of those motherfuckers they'll blow it up.

 

Anyways, when I was a kid, I somehow wound up owning Deadly Towers on the NES. Now that was some frustrating shit. I challenge anyone to get that rom and try to beat it. Seriously, do it. You'll be begging for Battletoads.

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as far as anything from the current generations, the flying missions (flight school and that mission where you have to fly under the radar to drop off supplies) in GTA: San Andreas almost made me swear off of video games.

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If I recall correctly, what I found helped on that SWBF2 mission was stealing a vehicle, and parking it right in front of that one little enterance to the place where the refinery is, so that few people could get around you and you could blow the shit out of most of them. Also, using some rocket troops to take out their tanks helped.

 

I once almost destroyed my SNES over a game of NBA Jam. I swear, the computer player in that game actually cheated. You could never get too far ahead of it or it'd suddenly just sink every shot it took until the score was tied, or pretty damned close. Used to drive me bananas, because I'd be trying to run up the clock, and then *ding ding ding* suddenly I'm losing.

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The only thing that used to piss me off was when they first added hamstring injuries to the NCAA Football franchise. If you ran a guy two times in a row or something, he'd blow his damn hamstring and fumble the ball. It NEVER failed. No matter what you did, at least two or three of your players would blow a hamstring in a game.

 

The worst offense was my first title game when my running back broke free with a minute left, blew his damn hamstring after running alone for 35 yards, got hit, fumbled, and the other team picked it up for a touchdown return. And I couldn't rally in the final 45 seconds because my quarterback blew his hamstring trying to make the tackle! I was pissed off to no end, yelled Bullshit, took out the game and didn't play for a week. Once I went back to it, I had to play with injuries off because of that crap.

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I've smashed controllers over

 

Zelda 2 -NES - the last castle gave me a headache

Street Fighter 2 - SNES - fucking Bison

WWF No Mercy - N64He

Goldeneye - N64

Alex Kidd in Miracle World -SMS

R-Type - SMS - I could get so far and never beat it

 

I mean smash-broken to shit...

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Now I'm having trouble on Kamino level trying to shoot the two gunships down in less than five minutes. I hate these timed attacks. Hate, hate, hate them. Using the darktrooper, I fly over to the grounded one and use my thermal detonators to destroy it. Its the flying one I have trouble with. About the time I get to it, there's barely 3 minutes left. I get into one of the canons and begin firing but it seems like it does little or not damage to it.

 

I'm going outside.

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Christ were do i begin...

 

Street Fighter II (fuckin sagat, fuckin vega, fuckin bison)

Parrapa The Rappa (The chicken level is fuckin queer)

Final Fantasy X (just for the voice acting - that made me throw the controller at the TV)

Donkey Kong 64

Donkey Kong Country (i dont care how much it happens, you can never get over falling down a hole cause u werent paying attention)

Dead Rising (saving people is fuckin hard)

 

Ill think of some more later.

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Guest Princess Leena
as far as anything from the current generations, the flying missions (flight school and that mission where you have to fly under the radar to drop off supplies) in GTA: San Andreas almost made me swear off of video games.

Indeed. San Andreas plays so much better with cheat codes enabled.

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My brother hated whatever the first Madden game came out for N64, that he threw the game in the trash compactor. Luckily he didn't turn it on, so no harm to the game.

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I think I got so mad and frustrated at SFII one time, fighting Bison, that I may have actually cried.

 

But after 30 tries I did beat him and my 11 year old life was validated.

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I beat Super Punch-Out!! when I was 14 and I'm not sure how since I wasn't that good at it. Assuming Hoy is the man with the cane, he was always one of my most hated opponents, although for the longest time the kickboxer in the 2nd circuit was my downfall.

 

I can't remember the details (but maybe someone will), but there was some insane handicap match in the first Def Jam game that I always lost and got really, really angry at. I think I came here and started a thread about how much I hated the game. Someone else said "stop sucking at it", and with that advice I beat the stage.

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you know what was a bitch in the first Def Jam game? When you had to fight the Method Man/Redman tag team near the end...it was like fighting the fucking Road Warriors back in the 80s or something!

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I beat Super Punch-Out!! when I was 14 and I'm not sure how since I wasn't that good at it. Assuming Hoy is the man with the cane, he was always one of my most hated opponents, although for the longest time the kickboxer in the 2nd circuit was my downfall.

 

I can't remember the details (but maybe someone will), but there was some insane handicap match in the first Def Jam game that I always lost and got really, really angry at. I think I came here and started a thread about how much I hated the game. Someone else said "stop sucking at it", and with that advice I beat the stage.

 

Yup. It's cane dude. Odd that you "weren't that good at it." I've managed to make nearly everyone else my bitch, especially with time attack practice. I can even counter the Bull Charge on both MTPO and SPO (left body punch right on the 3rd hop for the instant knockdown).

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^second that.

 

I've never actually thrown a controller that I can remember. Y'all have some anger issues.

 

I did come pretty damn close about a year and a half ago: God of War.

Everyone bitches about the whirling blades, but I found that section pretty fun, if challenging.

 

What absolutely drove me nuts was the little 'escort the crate!' mission. You have to slowly, slowly push a crate up a hill to various safe spots. It takes for fucking ever, and the controls were clunky. While this is happening, a literally endless stream of enemies runs at you, three at a time. if they hit you while you're pushing the crate, it slides all the way down the hill, unless you're lucky and it hits one of the tiny, flat 'safe' spots. It took me maybe a half hour, all of it insanely frustrating. THe crate puzzles in that game sucked big-time.

 

Also, Ogre Battle. Really fun, very long game. There's a karma gauge or popularity gauge of some sort. It lowers randomly when you get items from towns. It lowers when you attack enemies. I don't know how anyone could beat that game with good karma, outside of memorizing which town had what cards. Lovely.

 

So, after probably some 80 hours, I beat the game with low-ass karma. The ending?

YOu become king and all of your friends kill you.

 

 

In general, back in the day I learned to always rent first. I swear, 75% of the NES games were designed to make children cry, even the good ones.

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Ogre Battle was a pain in the arse to get the best ending. Why? Because you couldn't have "max good" karma. You had to hover around 75% to activate the particular storyline to get the best ending, then crank it up to 100%. I hated that part extremely.

 

Also another game I found amazingly frustrating is Hoshigami. The whole point of that game I believe is to make it so that you NEVER could beat it. You always were at a disadvantage, the only way to gain levels was to boost up in god forsaken tower that you had to at LEAST beat 10 levels of to get out, and even if you hacked the game to become uber, you just end up making your opponents uber too. I got so fed up that I gave up. First time I ever did that. What's worse, is the fact I heard so many great things about this game and it turned out to be one entire "you are outnumbered, outpositioned, and outclassed. Survive if Hoshigami let's you, bitch".

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Forget which Madden game this is, but I think the moment you crank the difficulty level up you will always get penalized. If rushing, if you run past two yards, automatic holding. On defence, if the CPU passes and there's an incomplete pass (by chance) Pass Interference.

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I broke a controller playing Madden not too long ago. I was playing against the Bills and they were beating me, and I couldn't have that, so I threw my controller. I screwed up the dual analog sticks on it. Fucking Bills.

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Fucking Bills.

 

Dude, for the first time in years I threw a controller yesterday...

 

Playing the FUCKING BILLS in NFL 2K5 (I play Madden w/other people, but I really can't stand it. The 2K Sports games kill(ed) EA's junk in my humble opinion, so I'm hanging on w/all my might).

 

Anyways; I'm in Franchise Mode, and all of a sudden the fucking Bills of all teams go God on me. Can't run/can't pass/penalties etc. But I didn't reset and went Belichick* on 'em--schemes/hot routes/field pos. and the like, eventually leading 13-3 w/ less than two minutes to go in the fourth. They naturally responded by recovering TWO ONSIDE KICKS, hulking up and scoring TWO STRAIGHT TOUCHDOWNS...on FUCKING DRAW PLAYS.

 

Reminded me of Mortal Kombat 1 God shit, when the cpu simply wouldn't be denied w/their gay-ass air kicks and shit.

 

I was all enraged; making neandrethal noises and shit so I flung that controller with maximum velocity. Yet it didn't solve anything and I learned from my mistake, becoming a more-well-rounded person in the process.

 

The lesson here: Fuck the Bills. And air-kicks. Throw your controllers. Learn lessons.

 

 

 

*eat me

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I remember I used to have so much trouble with Donkey Kong Country 2 on the SNES. I used to curse and throw the controller on the floor in anger.

 

For the Gamecube, I remember dying in the most DUMBEST ways in Super Mario Sunshine, with Mario grabbing platforms and falling, or falling off high platforms and landing at the start of a level. I haven't beat that game at all because of it...

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Me and my friend used to get frustrated with Contra games because you would just beat some super bad-ass boss, and then immediately get killed at the beginning of the next level by some mere grunt's stray bullet........

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