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Guest TheGame2705

For Lightning Flik

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Guest TheGame2705

Charisma

 

a.)Charisma Breakdown:

Make charisma into Aura for wrestlers and a new stat named Mic Skills. Aura will cover how well you connect with the crowd and your general aura. High aura, high crowd reaction. Low aura, low crowd reaction. Mic skills are just that.

 

example: Silent Undertaker. Say you're making a pre-1996 scenario. Undertaker should have drastically lower charisma than now because he never talked yet the guy could sit at ringside and have the crowd totally into it.

example: Bret Hart never lit the mic on fire like The Rock but he could go out there and fans would go absolutely bananas.

example: Hogan's interviews were nothing more than him challenging his opponent but why did the fans crap themselves for him? His aura.

example: Lex Luger. Here's a guy who can get the crowd into the shittiest of matches. Into anything he does but he can't talk about anything interesting.

 

b.)Formulas:

*For interviews, overness should be taken into account with aura and mic skills. 60% mic skills, 25% overness, 15% aura.

*For non-talking angles only aura and overness should be taken in to account. 40% aura, 60% overness.

*For talking angles, 30% overness, 50% mic skills, 20% aura.

 

example: Lex Luger (WCW face run):

98 Over, 95 Aura, 52 Mic Skills

Interview Quality: 70

Non-Talking Angle: 97

Talking Angle: 75

 

c.)Appeal

Some divas and guys are more appealing than others. The majority would rather see Torrie Wilson in lingerie rather than Luna Vachon. Ladies would rather see RVD get caught in a sticky situation rather than Big Show. Appeal would replace superstar look and have different levels that are non-numeric. Very high, High, Medium, None, Low are the values. These can add points to crowd reaction, romance angles, diva angles, and help a superstar get over faster due to their look.

 

d.)Dueling Interviews and Angles:

Calculate individual interview for each person then each person gets 50% of the end result.

example: Triple H (heel) vs. Chris Jericho (face) (FL 2000)

HHH: 99 Over, 85 Aura, 85 Mic Skills

Jericho: 100 Over, 100 Aura, 100 Mic Skills

Interview Quality: 95

Non-Talking Angle: 97

Talking Angle: 95

 

e.)Angles and Interviews between people in a feud:

A feud can take away or add to the three components of dueling. If the feud heat is low, points are subtracted from anything together simply because people hate the feud and don't wanna see anymore progression of it. The opposite is true if feud heat is high.

0-45 Heat->-2 points

30-64 Heat->-1 point

65-79 Heat->0 points

80-94 Heat->1 point

95-99 Heat->2 points

100 Heat->3 points

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Before I start picking through this, may I ask TWO slight questions?

 

First: why print this up as a new topic? I mean, if you've got an idea for EWR (or rather TEW) and it's well thought out you should drop the idea off at the suggestion board.

 

Second: why not PM this to me instead of making it a new topic? I'd understand if the title were, say "Idea For EWR" or something along those lines, but a topic directly to me?

 

Edit: And yes, I'm contradicting that second one, but meh.

 

Now then, onto the breaking down.

 

Charisma

 

a.)Charisma Breakdown:

Make charisma into Aura for wrestlers and a new stat named Mic Skills. Aura will cover how well you connect with the crowd and your general aura. High aura, high crowd reaction. Low aura, low crowd reaction. Mic skills are just that.

      

       example: Silent Undertaker. Say you're making a pre-1996 scenario. Undertaker should have drastically lower charisma than now because he never talked yet the guy could sit at ringside and have the crowd totally into it.

       example: Bret Hart never lit the mic on fire like The Rock but he could go out there and fans would go absolutely bananas.

       example: Hogan's interviews were nothing more than him challenging his opponent but why did the fans crap themselves for him? His aura.

       example: Lex Luger. Here's a guy who can get the crowd into the shittiest of matches. Into anything he does but he can't talk about anything interesting.

 

Yes, there is that. But let me put it to you this way.

 

What about Test? He finally found his niche, but it took him HOW long to find it? The problem with an aura stat is that it would be like overness, it'd always fluctuate and I really don't think Adam was about to have to type up a new code (which is what you'd have to do) to create that. And it'd probably be as complex, if not moreso than overness. Considering he only worked on EWR maybe 2-6 hours a week, it's kinda hard to expect him to be able to write up a new code easily.

 

Yet, I do understand that it does make sense. I still think that with EWR as his hobby, that you can't expect stuff like this to be done.

 

b.)Formulas:

    *For interviews, overness should be taken into account with aura and mic skills. 60% mic skills, 25% overness, 15% aura.

    *For non-talking angles only aura and overness should be taken in to account. 40% aura, 60% overness.

    *For talking angles, 30% overness, 50% mic skills, 20% aura.

 

example: Lex Luger (WCW face run):

                    98 Over, 95 Aura, 52 Mic Skills

          Interview Quality: 70

          Non-Talking Angle: 97

          Talking Angle: 75

 

d.)Dueling Interviews and Angles:

Calculate individual interview for each person then each person gets 50% of the end result.

example: Triple H (heel) vs. Chris Jericho (face) (FL 2000)

                            HHH: 99 Over, 85 Aura, 85 Mic Skills

                            Jericho: 100 Over, 100 Aura, 100 Mic Skills

           Interview Quality: 95

           Non-Talking Angle: 97   

           Talking Angle: 95

Seeing how this works in action makes it easy to comprehend.

 

Now as I mentioned before, Adam would have to write a new code for the Aura stat. Now then, if you were to add in all of this above, he would basically would have to rewrite every single angle out to incorporate what you've suggested. So that they would be talking or not and that would require Adam to take a long time to do so.

 

And considering that EWR players really didn't care for the idea of TEW, I doubt players would've been willing to settle for no updates.

 

c.)Appeal

       Some divas and guys are more appealing than others. The majority would rather see Torrie Wilson in lingerie rather than Luna Vachon. Ladies would rather see RVD get caught in a sticky situation rather than Big Show. Appeal would replace superstar look and have different levels that are non-numeric. Very high, High, Medium, None, Low are the values. These can add points to crowd reaction, romance angles, diva angles, and help a superstar get over faster due to their look.

 

Again, this requires rewritting of coding. And considering there is a value attached to it (albeit not numerical (although in coding it would be technically)) this would mean that Adam would actually have to ADD in more codes to make this idea work.

 

e.)Angles and Interviews between people in a feud: 

A feud can take away or add to the three components of dueling. If the feud heat is low, points are subtracted from anything together simply because people hate the feud and don't wanna see anymore progression of it. The opposite is true if feud heat is high.

                      0-45 Heat->-2 points

                     30-64 Heat->-1 point

                     65-79 Heat->0 points

                     80-94 Heat->1 point

                     95-99 Heat->2 points

                    100 Heat->3 points

Again, this would mean that Adam would have to rewrite code.

 

I think this is a very well thought out idea, Game2075. I congradulate your well thought out idea.

 

I'm not going to dispute that. Except if this is for EWR, then with the amount of rewriting that would have to go into this, it would be better for Adam to just start from scratch. As some of the coding might get scraped and he might have to write it in anew.

 

If it's for TEW which is being writen, then you should probably do as I mentioned before and drop this off at the TEW suggestion board. AS it being posted on this board is just wasting a good idea.

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Guest TheGame2705

I did drop it off on the EW Board but eesh sometimes it's hell over there.

 

Thanks for the compliments.

 

I just wanted to comment on one thing you said. He's getting paid for TEW now so you can't really use "it's just a hobby anymore".

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I did drop it off on the EW Board but eesh sometimes it's hell over there.

 

Thanks for the compliments.

 

I just wanted to comment on one thing you said. He's getting paid for TEW now so you can't really use "it's just a hobby anymore".

Trust me, I know all too well how ideas fly on those boards. They are hell. And don't drop it off at the EW Board, but also drop it off at the .400 boards for TEW as well. Might get heard a lot better as well.

 

And trust me. It's a good idea.

 

As for the hobby, that's for EWR. TEW will be different as it's full time. So even I expect a lot more out of Adam. Just how much so will depend on how much of a difference he shows.

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Guest TheGame2705

Guess what? What I wanted is confirmed for TEW but more than likely not as complex.

 

Best part of it all, I suggested it and he called it stupid and said it would never be added.

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Guess what? What I wanted is confirmed for TEW but more than likely not as complex.

 

Best part of it all, I suggested it and he called it stupid and said it would never be added.

:huh: Ok... Weird... That's definitely weird.

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Guest TheGame2705

The guy's a bigger tool than Scott Keith in regards to how valuable he is to us all. He thinks everyone owes him something and that no one can rightfully say his work is overrated and that he always knows what's best for the game so I don't find it weird at all.

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that he always knows what's best for the game so I don't find it weird at all.

Considering he's the one programming it, he knows his own liabilities better than us. Hence, I can't find him on fault for that Game. If he can't program something in as complex as it some ideas can be made out to be, then it probably will just be too much of a hassle.

 

It's no different than any company saying or doing the same thing (surveys by THQ, but rarely implementing everything suggested).

 

Edit: I'm not about to suggest stuff of Adam personally as I only know of him through the EWR game and boards. Hardly a place to judge a guy who constantly gets told by EWR fans that he doesn't really do much when he tries his best.

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Guest TheGame2705

I personally don't like him because

a.) He called my idea stupid yet he's implementing it into the game

b.)He said I had bad grammar when EWR is riddled with spelling and grammar mistakes

c.)He says that he does it all out of fun and that no one should judge him because it's for free but now he's doing it for a ludicrous amount of money

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I personally don't like him because

a.) He called my idea stupid yet he's implementing it into the game

b.)He said I had bad grammar when EWR is riddled with spelling and grammar mistakes

c.)He says that he does it all out of fun and that no one should judge him because it's for free but now he's doing it for a ludicrous amount of money

Not meaning to really argue with you, but I do have to point out.

 

A) It's a little bit of a complicated the way you had it. If some of it gets used, that's better than nothing. Besides, I think the way you had it was shot down, not the actual thought process behind it.

 

B) Considering most of the text isn't written by him but actually by Dames and other match reviewers, I find that it's kinda hard to say "oh, it's full of grammatically errs." When technically it's partly as much the match reviewers faults for errs as his if there is any (which there is, but God only knows if I'll find it). So you can't just slander him with that comment. It would go to all those mentioned.

 

C) EWR was done out of fun. So I don't judge him. I won't judge him until TEW comes out and I find out whether paying for the game is justifiable or not. Because, asyou said, he's doing this as a job now.

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Guest TheGame2705
B) Considering most of the text isn't written by him but actually by Dames and other match reviewers, I find that it's kinda hard to say "oh, it's full of grammatically errs." When technically it's partly as much the match reviewers faults for errs as his if there is any (which there is, but God only knows if I'll find it). So you can't just slander him with that comment. It would go to all those mentioned.

I wasn't talking about the match reviews but stuff in the game itself. But anyway, you 0wn for being up this late.

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