Guest MikeSC Report post Posted May 15, 2004 I remember playing NHL 94 (I believe, coulda been 95) for the SNES back in the day. I was playing against my cousin, and he ran into my goalie while carrying the puck, getting himself a 2 minute interferance penalty... but because running into the goalie knocks you over, the puck became loose, and slid into the net. Despite the fact a penalty was called AGAINST him and play had STOPPED, the puck crossing the goal line caused the sirens to go off and give him a point. Stupid coding. Something similar happened to me once in NHL 94. I was playing my brother and got a penalty called against me but hadn't touched the puck yet. I manage to get the puck in his zone, stopping the play. As always, we wanted to bodycheck each other after the whistle, so I shot the puck away so I could check. Imagine our surprise when the puck sails past the goalie and into the net for a goal. I still got the penalty though. In the original NHL game on the Genesis, if you played as the Kings, Gretsky could literally skate up to the corner of the goal and be given a goal every time. You could have games where you'd have 12 goals off 1 shot. -=Mike Share this post Link to post Share on other sites
Guest Crazy Dan Report post Posted May 21, 2004 One of my all time most frustrating bugs has to be Ikari Warriors for the NES. This is a very fun two player game, especially since there was an easy code to continue once you got killed. And this game is going on smoothly, until you come to this one part where there are three doors to choose from. Two of them will explode and kill you if you choose wrong. One is the correct door. Well both times my brother and I were playing we chose the wrong door and got killed. Well the biggest problem is that after you enter the code to keep the game going, they start you behind a three sided wall, and the screen is advanced so far that you are stuck in this wall trap. And all those hours we had spent, went down the tube. And of course each time we could never get the right door, so we would always end up in the same place. Guess which game took a long flight from my parents second floor house. I am so happy for 3-D graphics which allow you to move back and forth, and advance the screen back so that you don't end up getting stuck behind walls were you can't advance the game any further. Unfortunately this was when once you moved forward, you could not move back. So a game that was so fun, became my most loathed game due to the fact that if you make the wrong choice, you have to start the game over again. And being dumb kids, we kept making the same mistake over and over again. Share this post Link to post Share on other sites