
chaosrage
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Everything posted by chaosrage
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Never entertaining. For all those people saying that he's never had a chance to get over, just shut up already. He's a hard worker, yes...but just about the whole roster is, so that shouldn't be your lone plus side. I hated him in ECW, hated him in the RTC, and I'm going to hate him in this Masters feud. The only role I liked him in was when he was managing Victoria for cripes sake. Keep in on Heat, and I'm a happy man. I just don't see how he's still on the roster when so many others have been cut before him. Ok, I don't want to hear any more from you. Someone with good opinions try this.
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Your vote wasn't for SSFT2? You mean there was actually a Street Fighter 2 Turbo and a Super Street Fighter 2 Turbo? Damn there are way too many street fighters. This doesn't matter because FFX had three votes - me (#4), Anya (#20), and Jer (#19), which should give it 50 points. So it deserves to be on the list way ahead of those two.
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Haha, did I get Grand Theft Auto kicked off? If so, awesome.
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Heheh, thanks. I think we can blame Flik and CronoT for #1. I still like it, but I had lost a lot of interest in RPGing and that was one of the few I still enjoyed. I know it was Zelda-heavy, though. Color me surprised that Zelda 2 made the list and the original Legend of Zelda did not. Can anyone explain this? Here's every list I see with Zelda 1 or 2 on it. Mine has the original Zelda in 12th place. Andrew has the original in 7th place. Highland has Zelda 2 in 17th place. Wild Pegasus has the original in 6th place and Zelda 2 in 8th place Special K has the original in 29th place Crono T has Zelda 2 in 28th place. Did CronoT's and Highland's lists count twice or something? Other than that and FF7 being in the top 10, the list came out pretty well I think. But those are two major flaws.
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If he only played 30 games, somehow he managed to play 20 of the best ones.
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That's a beautiful list, Wild. Xenogears, 3 REs, original Zelda over Ocarina, Final Fantasy 4 over every Final Fantasy. If I can't make a list, I want yours to count twice. I had to work 14 hours the past three days and got home at 4 in the morning each day. So I'm really not in the mood to make up a list and write a lot. I might try to put something together anyway. Can't be there Sunday at 7 either. Working.
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Haven't. I should probably start on it one of these days.
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I don't know all what they took out. IGN says the part where you had to swim through water leading the electric eel through hoops isn't in there anymore. And some areas are shorter.
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The Great Mighty Poo scene is ruined now. I feel sorry for anyone who bought the XBox Conker without playing the N64 version. Not only does it censor every bad word (The N64 only censored fuck), but they took parts of the game out and made it way easier. I guess Microsoft thought its gamers couldn't handle a tough mature Nintendo game.
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It could be just the emulator making it run smoother.
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Are you playing it on emulator or on N64? I really don't remember any framerate problems at all. Give it time though. It gets a lot better. Edit: The framerate counter on my emulator says it's running at a constant 60 FPS. I fought a huge boss and it never dipped below 59.9 once.
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I can see this discussion turning into just a 2 hour FF7 debate.
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Heh, games that should probably be on my list. No order. I'm just brainstorming Earthbound Blaster Master Mega Man 2 Zelda, Zelda: Link's Awakening, Zelda: A link to the Past Super Mario 3 Secret of Mana Chrono Trigger Metroid Prime, Super Metroid Lufia 2 Resident Evil, Resident Evil: Code Veronica Final Fantasy 4, Final Fantasy 6, Final Fantasy X Castlevania: SOTN Xenogears Battletoads Lemmings Eternal Darkness Obviously, I will have the best list.
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Nope, we don't have any room on the panel for people that don't appreciate Earthbound. Sorry. Maybe next time. Don't hate me for speaking the truth about Earthbound. I don't remember you saying it was one of the top 30 games ever made. ?
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When I want a rom, I don't even bother hunting through websites anymore. I just type it in Kazaa or Ares or Shareza. What are you looking for? If you can't find it, I probably have it and can send it to you.
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Nope, we don't have any room on the panel for people that don't appreciate Earthbound. Sorry. Maybe next time.
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I'd honestly debate about putting them on because they weren't very good games. Ditto RE until the most recent one. It had good atmosphere, but it was painfully slow until the admittedly awesome RE4 hit. -=Mike ...Who would submit a list, but I'm too hated to do so. RE4's a great game and all, but am I the only one that thinks it's not close to as scary as the other REs? Music is usually better too and helps more to make it moody and atmospheric. I'm not convinced yet that it's the best in the series, I'll reserve judgement until I finish it though. I just made it to the 2nd disc.
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Yes, plz. I want some time to beat RE4 before I make mine.
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But that's the only time in the review they compared the two games. If they thought the 64 game was so much better, wouldn't they say they were disappointed in the review? Instead, they just talk about how great it was and how the gameplay was mostly identical but with improvements in every area. That sounds to me like they think it's at least equal. Especially for Sunshine due to the fact that they loved the secret stages. Every mag and website is shit though since Next Gen died. Except for IGN. And I'll point out that there isn't any. Just look for the rom on Kazaa or Ares.
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If you missed a step on the tightrope, normally you'd have to go a long way back up if it wasn't for the jetpack. Also the controls just feel better with the jetpack, don't you think? Like hell it was. I still have nightmares about the clock stage. I can't count how many times I've done something like just walk off the top of a mountain by accident. Or tried to do a triple jump over a big gap only to end up flying off a cliff. That's not a problem with Sunshine except for the obstacle course areas. (Which are tiny boards that give you a 1-up every time, and places where you're supposed to be concentrating 100% on the jumping) Flik, I'd like to request for the date of the final list to be moved back so all the members of the panel can have time to go through Conker. Yeah, I might be in the minority when it comes to Mario and Zelda but I'm not in the minority about Conker. Anyway, it seems like the main reason they put OOT and SM64 so high on that list was because they were revolutionary. I mean, look at this quote. "The more recent Majora's Mask and Wind Waker sequels come close, but it's Ocarina of Time that has influenced the genre more than any other game." (Plus aren't they putting it in the same league by saying it comes close?) If you go to their review for Wind Waker, it says "everything from the way in which Link is maneuvered to the lock-on battle camera and the very way players can assign individual items like the boomerang and hookshot to specific buttons is all almost identical to Ocarina of Time -- a good thing. The biggest difference in this regard is that there have also been a number of tweaks and improvements to just about every area." Although they talk about the fetch quests later on. If you go to the Mario Sunshine review, "There are about a dozen or so of these secret stages, and you'll even find some cleverly hidden in the hub world. Thanks to their retro-style and straight-up platforming, the experiences will become some of your favorite in the game." "If Super Mario 64 is one of your favorite games, then I'm confident Super Mario Sunshine will be added to that list." "The addition of the "FLUDD" waterpack to the near flawless Mario 64 controls is a stroke of genius -- especially when your new device gets taken away in certain levels and you're forced to adapt and pay attention to precise jumping. " If you just go by the reviews, it looks like they agree with me more than you. Edit: Oh and Game Informer, "The Wind Waker blows every Zelda game out of the water and stands as the video game event of a lifetime. It’s an absolute necessity for anyone who considers themselves a gamer." "The only problem that I have with Super Mario Sunshine is purely of the mechanic nature. The quest itself has no flaws. It’s that good." "Mario Sunshine is my new vice, and my favorite title in the series."
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Well don't take away the jet pack. Punching, kicking, and crawling was useless but the jet pack changed the way you played so much and worked so smoothly into the old controls, I found it really had to go back to the way it was. Plus it was nice that if you fell off a ledge in the main world, you got a second chance. You didn't always have to worry about your footing on the ledges, if you made a mistake or got a crappy camera angle (the camera was your worst enemy in Mario 64), you didn't have to start the level over again thanks to the jet pack. Shrug, I thought Mario64's worlds were small and boring. Boring because you had to keep going over the same small area again and again. Sunshine was the same way with investigating every nook and cranny, it just had larger worlds to do it in. And please tell me why you played DK64, a game considered to be average by everyone, and you missed out on Conker, a game that's widely considered to be one of the best games of the N64/PS era? (IGN gave it a 9.9) Get a Project N64 emulator and download the rom before you make your Top 30 list. Don't die? It's not like you don't get enough 1-ups. I didn't think it was a big deal. On older games, if you would have used all your lives on something like that you would've had to start from the beginning of the game, not just the level. I had so much fun with those I did all those secret stages again with the 40 second time limits while having to collect red coins. It was hard (which is a good thing!) but not imo frustratingly hard on the level of something like F-Zero GX story mode. The dungeons were longer because they required more back tracking. I don't know if they were actually larger. Zelda dungeons are supposed to be a little claustrophobic. It's when the overworld is claustrophobic you have a problem. WW could have used about two more dungeons, but I spent a lot of hours on the game. When I beat it, I felt satisfied. Hey, at least it actually had a final dungeon instead of just a staircase. Well I don't get that at all. How could WW seem like a tiny planet when it was about 50 times the size of Ocarina's world. Granted, most of it was ocean, but that's still much more area you have to explore. That's exactly it. I didn't do any of that other junk, I didn't get the Big Goron sword because you don't have to get it. It's a waste of time. Why go around collecting skulltulas after you got the giant's wallet? I think you might have missed the point that I don't just want lots of special things outside the main game. I want it as part of the main game. I want it where you have to do it. I loved how Wind Waker just threw you out on an uncharted giant ocean a few hours into the game and said "GO!" I want it to be a real adventure. Like the original Zelda. It's a throwback to that. The old man gave you a sword, then said "Get the fuck out of my cave" and that was it.
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I agree with that first sentence. To me, Mario64 and Ocarina are two games along with FF7 that were really good and revolutionary when they came but don't hold up too well over time. Going back to Mario64 after Sunshine, the camera angles are more annoying, there's much smaller worlds, the control isn't as good, there's less moves, there's none of the obstactle course stages. (By far, the thing I liked the most about any of the 3D marios. I'd buy a game of just those.) Even if you compare it only to N64 games, Conker's world looks gigantic on side of Mario64 where you're always in a small closed off square area. The same thing goes for Zelda64, the world is small as hell. And half the world was just a giant field where nothing was happening. The original Zelda blew me away when I was a kid, because the world was huge and you could go EVERYWHERE and there was something to do in every screen. You could burn a random bush and find a hidden shop, bomb a boulder in the middle of nowhere and find the entrance to a dungeon. That sense of exploration has never been matched IMO on any game, but Wind Waker certainly tried. Personally I loved the sailing, it was my favorite part of the game. I thought it worked because instead of being like the Z64 overworld, it gave you the impression that it wasn't just a bunch of space between levels in a hubworld. There was usually something going on, and practically every screen had some secret in it. Outside of the that, the gameplay and dungeons were pretty identical. Just improved upon.
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Those people are nuts. Wind Waker destroys Ocarina in every way I can think of. However, the best Zelda is either the original or Link's Awakening. Ocarina (like FF7) is really overrated. I could probably list 100 games better than Ocarina. You need to play Final Fantasy Tactics, Xenogears, Suikoden 2, Dragon Warrior 7, Vagrant Story, Valkyrie Profile, Lunar 1 and 2 (if you count them), and Grandia for starters. FF7 wasn't anywhere close to the best RPG of it's generation.
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So much Hogan you'll wanna slap your momma.