AndrewTS
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Doesn't really apply. Sony is clearly persuing it on a civil basis, not criminal basis. There are legit methods of ticket scalping i.e. not on the premises type of situation.
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I call bullshit. Show me documented legal precedence and maybe I'll believe it. However, the fact that they clearly don't even have a *name* for an "agreement" of this ilk should be a red flag. I can't even google up anything like that. "I hope it is true. Just like music downloading crackdowns..." Which had no effect *at all* on the sales of pre-recorded music sold through retailers. They actually went *down* after the "crackdowns." Whoever wrote that is an idiot.
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It does seem possible. KH isn't a series that requires incredibly complex character models, where we can zoom in and count every single pore, drop of sweat and hair. Although a multi-console release with console-specific worlds would be awesome. Although I fear how many zippers Nomura could put on Mario's outfit.
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Well, personally I think the Square to Sony defection is far more symbolic than a definite reason. Yet, this isn't just Square. It's Square-Enix. A platform that has Final Fantasy and Dragon Quest on it is going to be nigh-unstoppable in Japan. Final Fantasy XIII--and XIII vs. is a lock for PS3 *at least*. I could 360 *maybe* getting a port of the international versions. However, MS would have to sit down and coerce Squeenix into a sweet deal to risk that. With PS3 definitely getting FF...it would make sense for another *major* franchise to go to Wii. And yes--currently there's only FF Crystal Chronicles and Dragon Quest Swords--both spinoffs.
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http://www.1up.com/do/newsStory?cId=3154029
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Hardcore Gamer's review makes a good point about Okami, that it almost pains me to admit: It gives me flashbacks of having to equip the WIND WAKER, then equip the SAIL *and* the grappling hook just because I need to travel somewhere in Wind Waker. Then go back to the regular items when I arrive. Not that it's a better game, but still it's a good point about the interface. No doubt about it, though, Clover is filled with raging Zelda fanboys. I was surprised the first time I heard the "Okami chime." I wouldn't be shocked if Orochi had a pig demon form. I'm about 4 hours in. I'm finally getting some of the meatier combat abilities, and fought the first real boss. Konoha Shuffle was definitely cool.
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You don't have to pay for Flip4Mac. http://www.microsoft.com/windows/windowsme...components.mspx It was listed as a "trial" download where I was looking at it. I guess it's just a "trial" as far as the "advanced" features, then?
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I've worked with Macs for about a year (troubleshooting ipod then the computers themselves), but I'm lukewarm about them. I would buy a Mac Mini (it's small, quiet, has a good price, efficient, and damn near never breaks), but I'm convinced the iMacs are overpriced pieces of crap. However, at the same time I have 3 compaqs in my house now, because none of them have ever broken, and windows is fine as look as it isn't XP, which is memory-hogging junk. Keep in mind I'm not a graphic designer, I don't game with my computer, and I'd be satisified with pretty much any computer that I can surf the net, email, etc. with. However, I don't see myself buying a mac soon because a) all my computers work fine, and if my presario died today I'd still have another. b) there's no effective free solution for windows media content on the new macs. Only a lousy plugin for quicktime you have to pay for (flip4mac), c) the "good" MacMini, with the superdrive (CD-burner) costs 800 bucks, and I could get a comparable or better compaq for about the same--which I've been relying on without a problem for my entire life almost. d) It would be a pain in the ass to get serviced cuz I don't exactly have a ton of authorized service areas where I am. Oh, and e) I would much rather strip Steve Job's flesh from his body with a roll of rusty barbed wire than shell out money and join his disgusting cult.
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what I was afraid of--nobody seems to have any other answer but that.
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I know someone whose half-blind parents have problems with the menu bar size/text in Mac OSX. Pretty much everything else can be adjusted (dock size, text size, etc), but not the menu bar. Zooming in misses it completely, and I don't see anything in system preferences to set it.
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Issun sure gives Navi a run for her money in the annoying department.
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Klonoa 2's babble was way better. It was a mock language that sounded very pleasant to the ear. Although as I said, with that about the only thing to gripe about, that's a good thing. Okay, thanks. I get it now. I think I was having Ammy eat the turnip/collect it or something--but now I realize I just "bite" to hold it in her mouth then offer it to the kid. The "bite" command is more like "grab" than any sort of offensive move.
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I finally got the game. Gorgeous visuals, perfect control, love the gameplay, and basically everything I disliked about the demo seems to be fixed here. Biggest gripe so far: the babbling sound effect isn't too pleasing to the ear. No speech or good voice acting, plz. However, everything else is fantastic. Question tho: I was trying to do that little turnip-digging sidequest--but even after getting all 10, that kid doesn't recognize I accomplished it! Yes, I know leaving the garden resets the count. I know I got 10. Something I'm doing wrong?
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Final Fantasy VI GBA!! http://www.1up.com/do/previewPage?cId=3153922 Yes! Now they almost *have* to make a GBA Chrono Trigger by default!
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*BUMP* http://www.1up.com/do/previewPage?cId=3153901
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I doubt that. The Wii is being sold at a much lower price than the US SKU, too (although sans Wii Sports).
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Since I don't think I've seen it done here
AndrewTS replied to CanadianGuitarist's topic in Television & Film
I liked the one where he had the Halloween costumes better: http://snltranscripts.jt.org/77/77dconsumerprobe.phtml -
Ah, okay. That might be a really useful feature if there was very much to spend crystals on other than leveling up the armor.
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Bump. Silmeria ships this coming Tuesday!
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Mega Man X. Armored Armadillo. Storm Eagle. Flame Mammoth. The first appearance of Zero's theme. Awesome and totally classic. AoA: Thank you for posting. Somehow I missed it when you first did. However, the orchestrated one on that page I like even more.
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Flik, you lousy baka. Rocket Slime will have to tide me over until I can go Saturday.
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It's "out" in the sense that the "ship date" was Tuesday and the game is technically in some consumers' hands. Although I have yet to find a retail copy.
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It's Thursday and I still don't have this game. *No* stores in the area have it. Not EB, not Wal-Mart, not K-mart, and I forgot about Target but I'm guessing not. EB expects this afternoon on it, but a lot of good that does me since I'll be working. Ditto on Rocket Slime, but I don't feel obligated to get Okami at EB since I didn't preorder it, unlocked RS. I'll likely have it this weekend because I'm shooting to go out of town on Saturday, but anyone have it yet? Downhome?
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Peter Moore has mutated into Mean Gene Okerlund: http://www.1up.com/media?id=3034823 I wonder if Itagaki is going to cut a promo on Tekken 6/Virtua Fighter 5 with him.
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Beavis and Butthead SNES: When the show was near its peak in popularity, we got a bunch of games based on the show. Object was the same (get to see Gwar), but all the games were different. SNES one was really sanitized. The violence was limited to standard video games stuff, no profanity, and no flatulence. However, it came out alright. Basically, one or two players complete a bunch of levels in whatever order they want, then go to the Gwar show and try to finish the game. There was a few coop attacks (like throwing the other player), but the real fun of two-player (aside from the silly arcade games) was hauling off and smacking the other player when you got annoyed with him (adding to the effect could be your own provided dialogue) and fighting over the food. Beavis and Butthead Genesis: Now this one is a little more like it. Sega's looser content guidelines allowed for a ruder, more mischievous game, although still not *exactly* like the show ("This is an MA-13 game! Chainsaws only work on trees!"). Still, a lot of puzzles were completely lifted from early episodes of the show. Yes, *puzzles*. Okay, it was more like "find x item so you can use it at location y, and find item z and ticket piece a1!" If you had recorded the "classic eps" with all the really crappy animation, you practically had a video walkthrough for most of the game. If not, you're in for some oddball puzzles and a lot of abuse. The graphics were great but the huge sprites for B&B made them big targets. Plus, collision kind of sucked. You'd have to attack enemies over and over and over and over again before they would die. However, no other game out there features you (spoilers?) serving a fast food customer a Mouseburger with French Flies, making an army dude wet himself with a snake, and cherrybombing a toilet to set a trap for an angry fat lady to slip and fall on pop. The sewers really, really, REALLY suck...btw... There were also a Game Gear and Game Boy version. The Game Gear version was horrible (it's best part was the game over screen, for real), never played the Game Boy one. EDIT: Apparently it was a crappy Zelda clone. I'm glad I never played it. Here's i-mockery's take: http://i-mockery.com/classicgames/detailed...eld&id=1645