Anya 0 Report post Posted May 3, 2004 You're not gonan brake through that wall because their ways to escape don't transfer well into video games. All the Barbie games proved that. Nobody's made anything good though. The only people trying are shovelware developers like Acclaim and THQ. It's hard to say it will never happen when the only people trying suck. You can do games with social interactive and not ultra violence. Like RPGs. More and more older girls are getting into gaming as time goes on. There's a lot more older girls that play games now than back in the 16 bit days. I think younger girls are bound to join in eventually. and Barbie isn't going to draw in the 12-14 year old crowd no matter how good it is. Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted May 3, 2004 and Barbie isn't going to draw in the 12-14 year old crowd no matter how good it is. Nope; much like not too many 12-14 males are going to be rushing out to play Bear in the Big Blue House. It just isn't happening. Truth be told, the focus should be on making games that are good, first and foremost, and if you can make it appeal to lots of people, good. That's why Mario's so awesome. Games that seem to have been conceived, carefully target-marketed, focus-grouped, etc usually seem so transparent and pandering that they really piss me off. It's the result of people thinking "your demographic might like this" rather than "we busted our butts to make an enjoyable game." Share this post Link to post Share on other sites
Guest Man Of 1,004 Modes Report post Posted May 3, 2004 When they hear the names Mary-Kate and Ashley Olsen, most people think of the words "cute" or "perky." To be honest I think of Michelle Tanner. Thanks. No, thank you. Two posts that added nothing to the discussion. Back on topic, Acclaim had a FEW good games back in the day, which is why I left out the SNES era and such. Besides, I rarely bought Acclaim games anyway since I was mainly a Mario/Zelda/Donkey Kong Country/Street Fighter fan. Share this post Link to post Share on other sites
starvenger 0 Report post Posted May 3, 2004 Because that market DOESN"T play video games. They play with barbies and are more about social interaction escpasim then violent fantasies. You just have to face facts, 12 year old girls just aren't big game players for the most part. You're not gonan brake through that wall because their ways to escape don't transfer well into video games. All the Barbie games proved that. Acclaims should have had the olsens be in creative control so if the games did bad, it would have been all their fault. So again you're saying that game developers should stop trying to target new players, and focus solely on their core demographic. The point is that Acclaim is still a business, and still looking at different ways to make money. I don't think that they're doing a good job of it, but the intent is there. Truth be told, the focus should be on making games that are good, first and foremost, and if you can make it appeal to lots of people, good. That's why Mario's so awesome. Games that seem to have been conceived, carefully target-marketed, focus-grouped, etc usually seem so transparent and pandering that they really piss me off. It's the result of people thinking "your demographic might like this" rather than "we busted our butts to make an enjoyable game." This is something I didn't think about, but it's a good point. You see a market worth exploiting, but why limit a game to simply that market? Try to make something that forces game reviewers to say "you know what? This is actually a good game". Share this post Link to post Share on other sites
cynicalprofit 0 Report post Posted May 8, 2004 Because that market DOESN"T play video games. They play with barbies and are more about social interaction escpasim then violent fantasies. You just have to face facts, 12 year old girls just aren't big game players for the most part. You're not gonan brake through that wall because their ways to escape don't transfer well into video games. All the Barbie games proved that. Acclaims should have had the olsens be in creative control so if the games did bad, it would have been all their fault. So again you're saying that game developers should stop trying to target new players, and focus solely on their core demographic. The point is that Acclaim is still a business, and still looking at different ways to make money. I don't think that they're doing a good job of it, but the intent is there. Try all you want, it just WON'T work. Square pegs only fit into round holes if you hammer them in. 10 year old girls don't play video games, for the most part. And there's no real way to bring them in when they are that young. It works with males because of the violence-reality like factors, but girls simply aren't into that. When they start to get a litle older and they start to like more complicated ideas, then they start to play rpgs and stuff. Most of the girls I know that play video games started at like 17 and with a rpg and thats pretty much all they play. There only intention was to make money off the game, which they should have been smart enough to deduce in the first place, wouldn't sell. Share this post Link to post Share on other sites