
Lightning Flik
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It makes a difference because I'm trying to make it so everyone doesn't start complaining about it. That's why I'm trying to get the stats all fixed up before we begin for next year. That way, everyone knows what stats we are going to have, and no one begins complaining as we progress through through the season that there should be "such and such" stat. And as I stated, I'm not reducing it down to just five categories. That's too little to choose from and you'd be more inclined to pick up the stars only. If a team can't get stars, then they'll believe they are screwed and not compete. I don't want that. Rotisserie format will only happen if the majority want it that way.
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CIMA: The Enemy is one that I highly recommend if you want something truly different/unique.
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*sighs* I'm talking about if you need a slot filled and can't get someone of star calibur Al. Besides, the reason I'm changing the stats for next season is because I've had complaints about the stats for most of the season (until recently). Hence, I'm trying to get a system everyone agrees with. ...or are you all (as in every single manager) suddenly in favor of the system we have?
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I didn't see NWO if that's what you were refering to. If the old man can still do commentary, then let him do it with the Smackdown brand. Because that way he can promote the "second rate brand" and help them become more over... Then again, Vince wouldn't do that. ...ok, I admit it, I just want Vince on commentary because at least he would be better than any of them right now.
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The reason for RAW looking better is because it still is classified as WWE's flagship (and some days, rightfully so, on others, we wince at this). Also because RAW is live and there can be no fuck ups, they have to make everything look 100% correct. Whereas on Smackdown, since it is taped, they can cut a corner here and there and still get the product out and looking worthy of attention.
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He could borrow Bischoff's "This Makes Me Look Less Fat" tux. Vince will probably just get a remake of his original tux from Wrestlemania XX. I could just see Vince being a third commentator for Smackdown. Just to remember what he was like in the old days as an announcer. ...he'd suck now, but you know. For old times sake.
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I gotz the role playas: Nestovic - Blocks, hell that all he does at this point Eric Williams - FT Rafer Alton - 3 pointers and assist I am sorry that I drafted 4 all star caliber players, plus all of my trades "helped" the other person more than me in "star" power. Ahem... I wasn't speaking of you Guerrero. I'm sort of speaking of people like myself, who pick up players who give an all around performance, instead of making sacrifices to get a "role player" who would be of use picking up a statistic.
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I'm not looking for teams having a shot winning. I'm looking for a "fair" league. That's about it. Yes, this season wasn't bad, but I still don't like how star players are what everyone needs to aim for. I mean, not too many of the 16 teams have an identifiable role player on the team. And by role player, I mean someone who's basically only there for the one player roster. Ok... I'm taking a look at the categories possible and then I'm putting up a list and why it is there. We'll proceed from there. I fucked up my list to get everything finalized as I had 8 once again (the one I had missed was TOs), and it doesn't help at all (as I was pointed out about centres). So scrap it... And recrafting it now... So yes, this stupid listing is still debateable because I fucked it up. Nice job me, woo... God somedays, I need to smack myself for being so lamebrained. *takes a look inbetween reading about NWO and comes up with a listing for next season* Ok... Here's what I'm thinking 01) Field Goals Made - This statistic still favors the centres but not as much so as they still have to put the shots in the net. 02) Field Goals Missed - This statistic is a must have less to win it. Why am I including this statistic? So that clutch players, or players who shoot a lot, will have a downside to them. Again, this doesn't affect centres much. 03) Free Throw % - It effects centres. That's all this stat is for really. 04) 3 Points Made - Three ball shooters who hit get rewarded. 05) Points - Makes those stars worth every play they make. 06) Assists - For assist friendly stars, like Nash and company. 07) Rebounds - For the people who take up the boards like no other. 08) Blocks - Of course, you need your blockers to do their jobs. 09) Steals - For those crafty thiefs and their thefty ways. 10) Turnovers - For the idiots who just give up the ball easily. 11) Fouls - This is strategic in most cases and yes a lot of people probably are groaning how the person who has less would get it, but if I remember correctly, the NHL's PIMs are classified as whoever has the most, so more than likely so too would this statistic. So you might wanna pick up that Artest fellow. God, I didn't want to make it simplied speaking, but I just can't go beyond that today. Anyways, debate away till I get something that isn't bitchable (even to myself).
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The One And Only Final Fantasy: Crystal Cronicles
Lightning Flik replied to Lightning Flik's topic in Video Games
Ok... Well, I've almost got the single player mode wrapped up and I must say that the game is totally built for multi. Single player just isn't worth while for this game. Sure, it is fun, but not as fun as multi. Also, when playing the game (single player or multi) create eight characters. One for each family "legacy" (as I like to call it) there is. Why? Because you get some cool things if you do so. You also should build up characters respectively (hence, use all eight, another reason multi makes it more fun, less time spent on doing so). If you wish to level up your character, repeat a stage, get to the end, and select whichever treasure you wish to use to boost up your character you are using. Also don't go thinking you'll be able to buy Mythril items quickly. Mythril costs 5000 gil a chunk... It took me most of the game time spent (which is six hours) to get up to 1000 gil. I haven't found any creature who drops it, so you most likely have to buy it. Which sucks. In an interesting note about the game, you can't sell off equipment made for your character. This makes sense, since the equipment is built exactly for you. Oh and Alchemists are the guys who basically discover new works like equipment, crafting materials, etc. I think. I haven't actually bothered to use my other characters for my single player mode. Oh. Does anyone know how I can make quick cash in the game? I'm sitting on a freaking Master's Weapon, and I'd really would like to get it but of course, I need a Mythril... Which I no where enough cash to get that chunk of it. -
Uhh... what? What statistics do you use, then? I've been doing this fantasy thing for three years now, and I've never been in, or even seen a league that didn't use FG%, FT% and turnovers. Well it is different and fun............well because I am winning I can see why people do not like fouls as some teams just use certain bench players to make fouls for possession reasons but that is a matter of luck. No FT% makes Shaq and Duncan into gods. No FG% makes AI and Gilbert Arenas into a MVP players. ...thank you for pointing that out Raza. I didn't even take that into consideration. I need something to balance out so at least you can have bench players who can still do something, instead of everyone must having the "star" players. With the statistic, a lot of "stars" become UnGodly, but still are stars. FG% and FT% now included for next season. This will not be debated further, as I need something to make the lower players worth while looking at (as long as they shoot good), instead of everyone grabbing the high quality players and if their one or two marque players go down for the count, they be screwed (see pretty much half of the league this season). Since pretty much everything else is getting shot down (including FGmade, FTmade, and 3PTmade), these two will be added. I wasn't about to make it those 5 categories that depended on "star" players. No way in hell. Finalized: FG%, FT%, PTS, ASTS, REBS, BLKS, STLS. Seven categories in total. FEBRUARY 19TH IS TRADE DEALINE!!!
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As long as they get rid of that instigator rule... Then I could see goalies be fair game. Enforcers can't do squat these days with how obscene they make some of the calls lately. And the instigator rule.
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Hm... You know, that is true. We should include turnovers and fouls for the very reasons above. Categories (TBF): PTs, ASTs, STLs, BLKs, REBs, TOs, and Fs. As for precentages, I just realized that it wouldn't matter if you did pick someone who gets 2 for 2 and scores 100%. It's still a collective average and so you'd still have to pick very efficient shooters to get this right. Doesn't mean will go with them but you're still not assured of getting a high percentile because one shoots good, you might have four or five guys who shoot 15%.
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Put [ url ] [ img ] <insert link for image here> [ /url ] [ /img ] Take out the spaces and that will put the link on the picture. It's how I managed it for my sig. Edit: 5812 as of my signing.
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I agree with the rule of goalies not allowed behind the red line. Just because some goalies do take awful sweet time behind that red line, or slid back behind the line when the puck is going by and whammo someone takes said goalietender out.
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Hockey fan here and I certainly would notice it. Especially since I live in the "City Of The Champions". The Oilers are a big thing, and if I don't see a thing on the news, newspaper, or TV, I'll definitely notice it.
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Waiver priority is set by who takes what position in the draft I believe. I might be able to due something about it during mid-season, but everyone had click "Commish has no right to do so" or something along those lines and such. I assume, I'm not sure. Ok for next season then, it'll be a redraft if people don't agree. However, every season after that, we have keepers. Because I think people still will play for a third season, yes? Those five would work. If everyone doesn't mind that, I'm fine with it. Also would people prefer seven players playing and just two benches (no change in roster size)? Or should we move to seven players playing and three benches? I'm thinking that maybe IL could be lowered from three to two. What say you?
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It's that time again... KITTISMILIE TO DECIDE THEIR FATES!!! - Gets My Vote - Gets No Vote Vega (claw) (Street Fighter) vs. Ken Masters (Street Fighter) Iori Yagami (King of Fighters) vs. M. Bison (Street Fighter) Sagat (Street Fighter) vs. Ryu (Street Fighter) Ky Kiske (Guilty Gear) vs. Terry Bogard (Fatal Fury)
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...complicated? How so? I'm just doing the simple things of asking the questions "Are we going to add another Utility spot to the roster?", "Do we need more stats?", "Should we expand to 18 if all 15 teams return (as two people wish to join)"? How complicated is that? I just wrote up a summary of what some had said up to that point (more or less, as some people added their opinions afterwards). Anyways, so here's what's confirmed: ~ We are split on the decision of moving from 16 teams to 18 teams. ~ Majority agree that two keepers are enough, that they'll take your first round and second round picks. ~ Majority disagree that three keepers plus a must trade or forfeit of top keeper rule. ~ Majority agree that the draft, should it be expand or not, team that has the first overall pick, shall retain the first overall pick for every round. ~ Undecided on the issues of trading picks/keepers during drafting (this is not the rule that I thought we should impliment, just saying should we allow trading during drafting). ~ Majority disagree with a major stats increase (mostly no one cares for %s). However, I still think we should at least count the "missed" categories for next season. Means you need a shooter who can hit his shots. I also think we should seriously consider turnovers as well. Discuss further please. TRADE DEADLINE FEBRUARY 19TH!!! REMEMBER THAT!!!
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It's more of spreading out the talent fairly. Besides, this is all debatable still. As for a php Nuke site, it wouldn't be totally error free, but nothing every is.
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http://forums.thesmartmarks.com/index.php?...0entry1267317 ^ reported at the thread above earlier. Sorry. You a little late with this "breaking" news.
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*shrugs* I'm just redoing everything, but with the subtle changes that are made for the next season. This is why you do offline drafts. So we can make it keeper wise. Should setup a league homepage on one of those free sited like geocities. Whoa, whoa, whoa there bucko... Why use Crapocities, when I've got a free server that I can use? I just need to build up a pHp nuke and BLAMO~! Got a site. Just need to talk with father and I can set one up. Simple as that. Hell, I could probably get it up and running by week's end.
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Didn't have to. Think about it. What's the most successful way to get Benoit's title reign ruined? By having it be foreshadowed by the bitter rivalry of former D-X members. HHH will be so involved with Shawn, that he'll not request a rematch against Benoit. ...if it is a ladder match, I bet Shawn cost Triple H his chance of winning the title, but allows Benoit to win it. Why would BookerT be the #1 contender? He becomes Teddy Long's new black guy. It's the only thing that would make sense (even remotely at best).
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*shrugs* I'm just redoing everything, but with the subtle changes that are made for the next season. This is why you do offline drafts. So we can make it keeper wise.
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I'm guessing the selling of the current card in Edmonton. Yup... Of course, this doesn't mean much, but why would they slap BookerT on there for no apparent reason? I mean, I understand Chris Benoit, but for both to be together is kinda silly. I would assume Triple H.
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This too... Can be an option for next season... *shrugs*