chaosrage
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It does leave it up to the player, but by putting the idea in your head that holy might wipe out humanity, and then showing Midgar just being a bunch of trees and bushes 500 years later, like I said I think it's definitely what they wanted you to believe.
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Because you don't know what it means. It could mean anything. All you know for sure is that they weren't any people around in the end. It could mean they're in the lifestream, or it could be the planet's memories, who knows? Lifestream saved the planet from the meteor. Holy took out the people.
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Okay, someone needs to seriously go back and look at old tapes from 97. The whole point to that ending in WM13 was that he was ALREADY starting to get cheered more than Bret. Just watch the opening video to the match. From November to March, Austin's popularity was going up and Bret's was going down. Austin's crowd response kept going slowly up ALL the way to 1998. He was still insulting fans during the summer. It's not like he was nothing one night and then a full fledged face the next night. That's moronic. It was a slow progress. Oh, and ratings were slowly going up too.
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He wasn't a tweener back then because people hardly ever cheered him too. He was basically a nothing until Wrestlemania XIII. Do you even know what a tweener is?
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The point of the last scene could have just been to show that nature had returned. The laughing children heard at the end was to show that humanity survived. The fact that there's no people seen in a 10 second shot of the ruins of Midgar doesn't prove or disprove anything. Shinra and the reactors were destroying the planet and at the end Midgar and Shinra are in ruins, so that's taken care of. Did the rest of the humans deserve to die? It doesn't say for sure. Bugenhagen was talking about Holy deciding to kill everyone and Holy is not what ended up saving the day... Well, that's the thing though, it did return back to nature because the civilization was gone. Yeah, I forgot about the children crying, however the part where Bugenhagen tells you that the planet might wipe out humanity is a pretty important part of the game. Then in the ending, you see 500 years later and there's no people. Right, no one knows for sure, but I think it's easy to see what they wanted everybody to think. I don't know anybody who thought the children laughing meant people lived. That's kinda stretching. Bugenhagen was talking about Holy but it was the planet he said that would make the final decision. And it would be all the way, either good or bad. I guess that comes from the thinking that if they only took out Shinra, then another evil company would just come up again to "hurt the planet". According to the game, the planet would only do what was best for itself. Stupid selfish planet.
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It doesn't feel like a year to me either. I left around the same time BRPGE died and RPGA got invaded by a bunch of retards from ANT. Every thread could be summed up with one word: Fox or Kwalka. ...I never thought I'd be talking about that here, heh. And I remembered you because you were like the only person besides me that liked DW7.
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I haven't been there in a year. I just remember the name. You might remember some dipshit named darkkaos. Or maybe not, it's been awhile. That dipshit is me. Wow, AOL is a graveyard. Every single board is dead.
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Bah, why couldn't they have the movie about Red? They wouldn't have to change anything. Maybe Sephirath could be in it too since he was almost a God and all.
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Hmm... You wouldn't be the Star Ocean 3 from RPGA, would you?
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It's more than him just being withdrawn. He puts everybody down and doesn't seem to care about them at all (at least in the first half). Quistis says she needs someone to listen to her, and Squall tells her to go tell it to a wall. WTF? His thoughts about that are something like "I don't know what they want from me" and "Why don't they leave me alone?" It's always about him.
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The whole point to that scene was to show that people were wiped out. If not, then there would've been some people around. They were trying to say that the planet could only survive without the human race. Bugenhagen hinted that it would happen. I remember him saying something like he wondered whether humans would be judged as bad or good by the planet. That was like the theme of the game, the whole extremely environmentalist message of... we're destroying the planet.
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BS. It might not have been presented well but it definitely had development. Cecil transforms from a dark knight who kills innocent people in the name of the King, someone that people were afraid of, to a Paladin so he can save the world. Kain is jealous of Cecil, he wants Rosa, Golbez is able to draw on that and control him. After he turns back to normal, he follows Cecil to make up for what he did. Edward goes from a irresponsible bard to a king. Rydia grows up and falls in love with Edge. They're character driven stories though. You asked why you were supposed to care about FF4's characters when they were so undeveloped. Well FF7 was the same way. Red only had that one scene at the Cosmo Canyon. For the rest of the game, he just goes and lays in a corner. Cloud did have development, but he didn't have any personality. He was emotionless. So I didn't care about him and I didn't feel anything at the end of the game when everybody was dead. It felt like a jumble of ideas with so many things happening at once, heh. Okay, the planet is about to die, the meteor is coming, and Sephirith wants to be a God, what's up with all the stuff about clones? You see a 30 min scene about Cloud, another 30 min scene saying the first scene wasn't real, Cloud's a clone, and 30 min scene saying that wasn't true either, Cloud just made it up. What a mess. Or the huge materia part? That was pointless. Why did Cloud want to steal the materia in the rocket if it would have saved the world? Or Jenova, you find out Jenova was an ancient and Sephiroth was her son. Oh, but Jenova wasn't really an ancient, she was an alien. And Sephiroth wasn't her son, he was Hojo's son. Why did they have to make Jenova into an alien? Anyway, here's FF7's ending. "Oh, here comes the meteor!" "Wait, it's some green shit! YAY!" "What's Aeris doing here?" (500 years later) Everyone's dead. THE END. The mini plots were interesting but why couldn't they do that and keep the story going too? Nothing happened to the story the whole time you were wandering around. Kefka just sits in his tower. Something should happen to let you know that the danger is real, and not something that just exists in the past and is over with. How do you know he's even still alive? Why should you really care if he was? Zemus was controlling Golbez and making him do what he did. I don't see what the problem is. Anyway, I think you could tell right away when Golbez didn't kill Cecil when he had the chance that he wouldn't be the final boss. It's funny, the only I flaw I see in FF4 hasn't even been mentioned yet. I'm not saying it's hard, but FF4 takes more effort. In FF6 everybody has high powered spells and if anybody gets hurt, anybody can heal them. Rosa getting killed by a boss is a completely different story than lets say. Terra getting killed with every other party member being able to cast Life 2. And it forces you to not become routine in one set strategy because your party is always changing. Apart from that, it takes away character individuality and it just makes characters a bunch of materia slots or magicite espers. You don't lose anything by keeping the same three or four characters the entire game. Meh, characters should be defined by the storyline, not the player. That was optional. If you would have waited until you did the rest of the underground, you would have easily been over 32. How's about this clever boss? You have to go up a huge tower to get to him and when you beat him, he does Ultima for some reason which kills everybody. You can't stay alive without Life 3. Where do you get Life 3? The Pheonix Cave. Well sucks to be you if you didn't get there yet. I wouldn't say beautiful. A lot of it was just aimless wandering around. I wasn't bored, but it sure wasn't as fun as the first world. That's just one spell that you don't even get it until the end of the game. You've gotta level up big time to get Nuke with Rydia anyway. And I'd exchange the gauge in FF6 for the ability to run instantly from battles.
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He was a jerk. And you don't find out why until half way through the game. How could you feel sorry for him? Then when you find out it's something like his sister left him when we was little. Well there's a good reason to hate everybody. Oh wait........ no.
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I haven't played those versions. No Japanese. The rom is translated if you have a snes emu.
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But he doesn't do anything. As far as we know, he only destroyed two towns in a year. He needs to be taken down, but there's no real urgancy about it. The world is already destroyed anyway.
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Exactly, it's a RPG, so you're supposed to understand and like and be able to relate to the role you're playing. Not want to beat the shit out of them.
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::sound of jaw hitting keyboard:: Did you ever play the Hard Type version or FFC for PS? It wasn't a hardware problem that made everything dry and short. They butchered up the dialogue in the translation. Hah, I never once had to level up in FFIV.
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FF4's had depth. Unless you only played the easy type where all the depth was taken out, but that's FF2US, not FF4. You knew what each character was about, their motivations, their goals, how they changed, how they felt about everything. Did you say you liked FF7? How is FF7 any different? Look at them. Cloud was a schizophrenic with a big sword who went from a tough guy to a tough guy with a bit of self questioning. Aeris was happy all the time, and that's.. her entire character. Barret was just Mr. T, along with some shallow attempts at cheesy introspection Tifa was just there, she never changed at all, even though she should have been more pissed at Sephiroth than anybody in the game. The other characters were pretty much cliched non-entities. FF6 was the only FF game with really awesomely developed characters. Although even that still had the standard rebels vs evil empire plot. FF4 didn't have a complex story, but it's fantasy, so I don't think that's necessarily a bad thing. FF7 crumbled under its own weight. At least you've got Golbez for all of the game up right until the end. Unlike Kefka who you don't even see in the second half. Hell, you don't even have any villains at all from the time WOR starts and you get to Kefka's tower. The plot just stops dead. Not having any freedom is a good thing. Because then you can't turn your characters into super gods. FF4 was a lot better than FF6, FF7, or FF8 in strategy since with them every character could do everything and it's way too easy to and get the strongest guys with the best attack and cure spells. Bleh. It's pretty silly when you have Gau and Sabin pumping out ultima spells. You actually had to improvise in FF4 because your party kept changing and every character had limits on what they could do. All RPGs are linear after the NES era, so that's not a big deal. Except for Saga Frontier, and we know how that turned out. They didn't mangle it until FF6 when they took away the time to cast magic. I mean, you shouldn't be able to conjure up Ultima just as quick as you could a potion. What the hell is that? ATB felt like it was slower too.
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Watching one Precious Moments figure have the polygons of his sword enter the polygonal model of the other character, and watching the saccharine Aerith plop over dead while a piece of glass (white materia--whatever) falls out of her eye, and goes "dink...dink" bouncing into the water wasn't hilarious? At least the FFVI deaths didn't give you close ups of the action to see how hokey the sprites looked. Cloud: My fingers are tingling. My mouth is dry. My eyes are burning! If you didn't laugh at that, you have no sense of humor.
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Because Eagan's a moron. But SP does the same damn thing. I don't have a problem with people jumping Eagan. Just don't leave everyone else out.
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That must be why all history books only say that a man named Jesus MAY have lived around that time. There's no real evidence that he ever existed. Also the fact that Jesus has a lot in common with earlier myths (See Mithra) like most of the OT stories seems to be a big hint that he didn't. He's not even in the Roman execution records.
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You're joking, right? Either that or you haven't read the OT. Well whoop-de-fucking-do, if it wasn't for the OT, there wouldn't even be a NT. The OT IS still part of the bible, isn't it? Eternal truth? I don't care what you believe in, but when you try to act like there's no way you could possibly be wrong, you can't be taken seriously. You sound like you're ready to dismiss arguments before you even hear them. How can people just skip over posts like this and jump all over Eagan?
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I grew up in the NES era and still don't have sentimental attachment to it. The games just sucked. As compared to what? At the time they were awesome. Some NES games are still harder to beat than today's games. They actually were challenging instead of all flash. Nothing beats Mike Tyson's Punchout! Still one of the most fun games ever! Law of averages. There were some brillinat gmaes for the NES, but out of what I think ended up being like 800 titles, there were a lot of really bad ones. A lot of the games that were really were so because of cheap/mandatory hits, brutal block-jump sequences or just plain bad control. Dying because the camera went off in some bizarre, random direction is the modern equivalent of your character not responding when you press jump and falling off a platform as a result. I'd definitely buy the NES if it was something reasonable like fifty bucks, because mine pooched out a long time ago - because the fifty or so games that are really good make the system worthwhile, and those that aren't actively bad but at least playable provide some variety. But thinking back to the wall of NES games at the video store when I was a kid, I played most of them (and I've recently re-played emulated versions of them), and I stand by my own conclusion from then - some of these games are awesome, but a lot of them suck. You can say that for any system. That only hurts the people that buy games based on the back of the box and don't pay attention to reviews or anything. NES was the best time for gaming. Great games were coming out month after month, sometimes right on top of each other, with no end in sight for years. All the great companies working together on one system, with gameplay being focused on over everything else. Nes fucking owned.
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If they can make it where you don't have to blow in the games to make them work, then hell yes. Emulation is just as good though. As long as you buy some controllers.
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See, that's just you. Xenogears belongs on the most underrated list. Now that's a game that came out with no hype at all. Even the mags that gave it good reviews didn't treat it as anything special. The only reason it's so popular now is through word of mouth. Anyway, Battletoads????? What a bunch of idiots. How could a game everybody loves be overrated? Might as well put Mario Kart on it. FF7 is okay since it was everywhere, on all the magazine covers, and every time you turned on the TV you saw it. A lot of people were disappointed in it. Not me, I liked it, but I could understand it being high. FF8 wasnt hyped anywhere close to that.