Jump to content
TSM Forums
Sign in to follow this  
{''({o..o})''}

Comments that don't warrant a thread

Recommended Posts

Guest shoryuken007

I spent a significant amount of time today playing EVO: The Search for Eden on the old Super Nintendo. Man that game rocked. Anyone else a fan? Such a simple premise, kill, eat, evolve.

Share this post


Link to post
Share on other sites

I've actually been playing Blue Stinger and Space Channel 5 so much on my Dreamcast at the moment to even get my SNES out of the cupboard.

Share this post


Link to post
Share on other sites
I spent a significant amount of time today playing EVO: The Search for Eden on the old Super Nintendo. Man that game rocked. Anyone else a fan? Such a simple premise, kill, eat, evolve.

 

Haha yeah! Was pretty addictive and simple to play, was having a lot of fun playing that. So far, I'm a Fish with huge jaws and little feet things, I get the impression this game could go on for a LONG time.

 

Why is it that the old games seem to last alot longer then more modern games, despite the fact that modern games are stored on 4/8/16 GBs worth of media, compared to SNES 8mb (if that).

Share this post


Link to post
Share on other sites

I just bought and am playing Pokemon for the first time with Pokemon: LeafGreen on the GBA. And I really did not know what I was missing. Possibly the only good RPG games to be made since the SNES days. Shame I still only have the 'classic' Gameboy Advance, causing major neckstrain just so I can light the damn screen. I'll be picking up a DS Lite soon, so that should take care of any problems there.

 

Also, I bought Super Mario Bros 2 on VC. Great game, just overshadowed by every other Mario game. Yes, it's probaly the worst 'official' Mario game, but it is by no means a bad game. It just means it gets a 9/10 instead of a 10/10.

 

Why is it that the old games seem to last alot longer then more modern games, despite the fact that modern games are stored on 4/8/16 GBs worth of media, compared to SNES 8mb (if that).

 

Easy. All the development time is spent on flashy graphics and "deep" online multiplayer and the like. It's the lazy way out. I don't like it, but it is easier to impress the average gamer with smoke and mirrors than with real content.

Share this post


Link to post
Share on other sites
Why is it that the old games seem to last alot longer then more modern games, despite the fact that modern games are stored on 4/8/16 GBs worth of media, compared to SNES 8mb (if that).

 

You sucked at old games? :D

 

Newer games can't get away with constant enemy re-spawning, making you replay the entire game over from scratch when you run out of lives (with a few exceptions), and feature generous save options. Old games didn't, and typically the technology wasn't there to offer all those options we have available today.

 

Also, I bought Super Mario Bros 2 on VC. Great game, just overshadowed by every other Mario game. Yes, it's probaly the worst 'official' Mario game, but it is by no means a bad game. It just means it gets a 9/10 instead of a 10/10.

 

The "real" SMB2 = yech.

Share this post


Link to post
Share on other sites
Why is it that the old games seem to last alot longer then more modern games, despite the fact that modern games are stored on 4/8/16 GBs worth of media, compared to SNES 8mb (if that).

 

Do they really seem that way? How many 4-5 hour games are around today? Compare to the 8 and 16-bit era when it seemed like most adventure/action type games were of that length or even shorter. Plus you add in the lazy shortcuts that devs put in to extend the life of their games, such as having to constantly restart levels, or even the entire game, and it paints an uglier picture of the length of those old games. RPGs were definitely shorter, other than a couple examples. And this is taking into account those 8 bit and early 16 bit RPG shortcuts like having ridiculous amounts of tough, time-consuming random battles. Games today are way longer than those of yesteryear, especially in terms of non-repetitive gameplay. But I will say that given how things seem to be going now, I wouldn't be surprised if games eventually did start to become as short as the older games, just because of how many current gen games seem to be clocking in at around 8-10 hours, when 10+ used to be the norm.

Share this post


Link to post
Share on other sites

Check out some of these homebrew downloads: http://www.tigsource.com/articles/category/platformer

 

I'm really enjoying Return of Egypt (bottom of the page), the long-awaited sequel to Bible Adventures!!

 

Ok, not really--it's a blatant Igavania clone that happens to have Moses in it. The respawning of some of the enemies is annoying, but still a fun download.

Share this post


Link to post
Share on other sites
Why is it that the old games seem to last alot longer then more modern games, despite the fact that modern games are stored on 4/8/16 GBs worth of media, compared to SNES 8mb (if that).

But I will say that given how things seem to be going now, I wouldn't be surprised if games eventually did start to become as short as the older games, just because of how many current gen games seem to be clocking in at around 8-10 hours, when 10+ used to be the norm.

 

I was thinking of PS3 games like Resistance, PS2's God of War 2 and in a way Crackdown where I can't see how they can justify releasing it. Of course, it possible I sucked as a kid playing games, and have, maybes, got better over time.

Share this post


Link to post
Share on other sites
Matt Groening, the creator of The Simpsons, and whose life is certainly not hell, will appear in the upcoming The Simpsons Game. Groening tells Eurogamer, "They did a send-up of video games. It's a video game about video games; and I'm in the video game. I'm a boss that you have to fight at the end of the game."

Share this post


Link to post
Share on other sites
Why is it that the old games seem to last alot longer then more modern games, despite the fact that modern games are stored on 4/8/16 GBs worth of media, compared to SNES 8mb (if that).

Newer games can't get away with constant enemy re-spawning, making you replay the entire game over from scratch when you run out of lives (with a few exceptions), and feature generous save options. Old games didn't, and typically the technology wasn't there to offer all those options we have available today.

Lest we forget the rise of the Internet. You get stuck today, www.gamefaqs.com and you're back in business. You got stuck back then, your options were:

A) Play until you figured it out

B) Ask anyone you could get the attention of if they owned the game and knew how to get past that spot

C) Wait for the next issue of Nintendo Power and hope there's something in there

D) Run up your parent's phone bill calling the hotline and hoping they could help you.

Share this post


Link to post
Share on other sites

Speed runs are proof of how short some old games were if you knew exactly what you were doing. I actually find it kinda sad someone can beat Ninja Gaiden in 11 minutes just because of how hard that game is supposed to be, but clearly these people have put a lot of hours into the game.

Share this post


Link to post
Share on other sites

Super Castlevania IV is such a terrible name. It's like, they wanted to go with the SNES naming convention of upgraded NES games being "Super", but since it was the fourth game in the series - despite the fact I've been led to believe it's just an 8-bit remake in some timelines - they had to call it Castlevania IV too. Together, it looks like it's the 4th game in the Super Castlevania series. They didn't call Double Dragon IV "Super Double Dragon IV" now did they?

Share this post


Link to post
Share on other sites

yeah, it's a pretty lame name.

 

The Dracula theme and that theme that plays when you fight those 3 bosses right before him are both wonderful and certainly some of my favorites in the Castlevania series.

Share this post


Link to post
Share on other sites

NES RPGs are terrible. They've aged so poorly that they're just awful to play at this point.

 

SNES doesn't have many that stood the test of time either. FFVI is still great. Chrono Trigger has aged poorly in some respects, but is still ok. FFV is decent. Super Mario RPG was pretty good. The Lufia games are kind of by the numbers, but aren't too bad.

 

Genesis = Shining Force II, Phantasy Star IV. Genesis was light on the RPGs, but these two are definitely worth playing.

 

Saturn = Panzer Dragoon Saga, Shining Force III, the Lunar games.

Share this post


Link to post
Share on other sites
Guest Smues
Anyone name some good RPGs for

 

SNES

NES

Megadrive/Genesis

Saturn

 

Please?

 

SNES - Pretty much anything made by Squaresoft. Chrono Trigger, Secret of Mana, and Mario RPG jump to mind.

 

NES - Both Zelda games, the Dragon Warrior games, and Crystalis. (but dear god not the gameboy color remake, dear god no)

 

Megadrive/Genesis - Shining Force 1 & 2 and the phantasy star games.

 

Saturn - Shining Force III?

Share this post


Link to post
Share on other sites

I'll echo the SNES Square RPGs = gold on SNES. Chrono Trigger is superb. FFVI is a classic. FFIV is darn good but suffers from a dodgy translation; PS1 has an improved translation of it, as does the GBA version (but it's a bit glitchy). Super Mario RPG is good but super-easy. Mystic Quest is kind of meh but has good music. Other than that, I recommend checking reviews out. Earthbound is definitely an interesting title, but a lot of the ripped-straight-from-Dragon-Quest conventions are annoying--pulling up that box to do nearly anything, the limited inventory space, save points are scarce, etc. It's not really hard, it's just vastly different than the way the FF games do things. The game is so inherently absurd that the Nintendo censorship doesn't harm it at all, just makes it goofier.

 

The Breath of Fire games got a lot of praise as well, but I honestly never have been able to set aside the time to get into them.

Share this post


Link to post
Share on other sites

Back in '96 I thought Mario RPG became unnecessarily hard when it made you fight Culex to advance. It wasn't until I finally won that battle and still couldn't advance that I realized I had missed something really simple (I forget what it was - maybe a jump of some sort) to advance and that battle was optional.

Share this post


Link to post
Share on other sites
Guest
I swear there's matches on Football Manager you're not suppose to be able to win, no matter what you do.

Seriously. That game knows how to put me in a rotten mood.

Share this post


Link to post
Share on other sites
I swear there's matches on Football Manager you're not suppose to be able to win, no matter what you do.

Seriously. That game knows how to put me in a rotten mood.

 

I take it far too seriously, however I've recently managed to gain promotion to the Scottish 2nd Division with Montrose in my first season. I don't support them, I started off unemployed in what I call a 'Legacy' game to see how far I can get from nothing.

Share this post


Link to post
Share on other sites

Anyone used RPG Maker 2000, 2003 or XP before? Downloaded a copy the other day and it seems pretty decent. Just wondering if anyones made any games with it, or knows of some good sites to check out.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×