Jump to content
TSM Forums
Sign in to follow this  
Anya

First image from Mortal Kombat Deception!

Recommended Posts

What? Running and dial-a-combos? Yeah, they are in to quicken the pace...and it worked. It's what makes MK3's gameplay superior to MK II.

 

While the movement is, overall, smoother than MK2, I wouldn't call MK3's gameplay superior, because it snubs real combos in favor of the dials.

 

And no, those aren't good things. Running's use is very limited. You can't use it to rush all around the screen. You use it to run in and DAC. That's it. Isn't like dashing where you can dash forward and back, mix it up with foot games. EVERYBODY runs the same, so you don't have variety like one dash going over fireballs, another can be used to do special run-only special moves.

 

Is holding a run button hard for YOU? The run button should be a minor thing. What's the big deal?

 

The makers of the game made it a big deal, and I don't feel it helped MK3's gameplay much, let alone made it superior to MKII's.

 

The run button itself is a clunky concept. Rather than using the round wheel, Williams/Midway decides to make an octagonal wheel for no other reason to be different.

 

You're slipping though, Sakura--I'd think you'd point out that the double-tap is used for certain special moves--which I'd counter by suggesting altering move motions or having triple-taps activate it (like in Tekken).

 

Plus, I get a kick out of the fact that these fiercesome fighters can't jog 20 yards without having to take a break to recover.

 

Also, yeah, the robots are sooo cool. "Help, there are guys in motocross gear attacking me! In bright primary colors! (well, at least Smoke made sense)"

Share this post


Link to post
Share on other sites

Andrew....I'm not sure how much of that I agree with......but it was still one of the funniest damn things I read. Good job man.

 

*if you'd like to vote for Andrew dial 1-866-IDOL01.*

Share this post


Link to post
Share on other sites
Guest Askewniverse
Running, dial-a-combos and the modern, almost futuristic setting of MK3 make it the best. The robots are cool!

I loathe those damn dial-a-combos. If it weren't for the running and dial-a-combos, the CPU probably wouldn't be able to beat me, and I'm not even good at MK games. Jade in particular, is really fucking annoying. I don't even try to fire off a projectile against her anymore.

Share this post


Link to post
Share on other sites
While the movement is, overall, smoother than MK2, I wouldn't call MK3's gameplay superior, because it snubs real combos in favor of the dials.

 

 

There's plenty of "real" combos in MK3. In fact there's more options for juggles in MK3 than II.

 

 

 

Running's use is very limited.  You can't use it to rush all around the screen.  You use it to run in and DAC.  That's it.  Isn't like dashing where you can dash forward and back, mix it up with foot games.  EVERYBODY runs the same, so you don't have variety like one dash going over fireballs, another can be used to do special run-only special moves.

 

 

Wait..are you saying...OMG.....Mortal Kombat isn't deep!? I had no idea! What's next? Sub-Zero is blue???

 

You're preaching to the choir.

 

 

Rather than using the round wheel, Williams/Midway decides to make an octagonal wheel for no other reason to be different.

 

 

I think the idea behind the run and block buttons are to be simple. It is weird, but oh well. It's not like using a button for it is hard.

 

 

Also, yeah, the robots are sooo cool.  "Help, there are guys in motocross gear attacking me!  In bright primary colors! (well, at least Smoke made sense)"

 

 

That's right. Don't forget their funny hair made of wires.

Share this post


Link to post
Share on other sites
Andrew....I'm not sure how much of that I agree with......but it was still one of the funniest damn things I read. Good job man.

 

*if you'd like to vote for Andrew dial 1-866-IDOL01.*

Thank you, *bows*

 

There's plenty of "real" combos in MK3. In fact there's more options for juggles in MK3 than II.

 

Unless you turn the dials off, which is only an option in a horrible glitchy and buggy version of MK3, they're overshadowed by tap-a-rama. Because players will revert to those rather than combos that take actual effort.

 

Also, I hate how normal punches and kicks in MK drain your life meter, instead of doing no damage. Yeah, yeah, favoring "aggressive" play, but if you slant the game too far into "aggressive" you lose much of what gives fighting games substance. Defense is an essential part of fighting games

 

Wait..are you saying...OMG.....Mortal Kombat isn't deep!? I had no idea! What's next? Sub-Zero is blue???

 

You're preaching to the choir.

 

So, somehow this means that MK3 doesn't suck because it finally includes an element of gameplay that were in many other fighting games, but when they put it in they do a lousy job of it?

 

Granted, I'm disappointed it look Street Fighter all the way to 3 to finally implement dashes, but Capcom was doing a little of testing of gameplay elements in Darkstalkers (no, Hunter Chains don't exactly thrill me either).

 

I think the idea behind the run and block buttons are to be simple. It is weird, but oh well. It's not like using a button for it is hard.

 

No, just awkward and silly. The standard way isn't any harder.

Share this post


Link to post
Share on other sites
Umm........what exactly is a dial-a-combo? And what the hell is a Juggle combo?

And how the hell do I unlock Smoke in SNES MK3?

Dial-A-Combo: When you're close to an opponent, and hit a fast combination of buttons like "HK, HK, < + HK."

 

Juggles are knocking around an opponent while he/she is airborne and helpless.

 

For example you might run in with a dial a combo (HP, HP, down + LP, down + HP), then jump kick the guy who was just popped up into the air, and follow it up with a fireball in midair.

 

Granted, I haven't played it in about 4 years so I could be wrong on the exactness, but I think that's a Kabal combo.

 

As for Smoke....

 

You can either enter the Smoke code by itself, or I think you can enable him from the cheat menus.

Share this post


Link to post
Share on other sites

MK II's juggles are either really simple 2-3 hit stuff or need a corner to work. MK3 is more juggle friendly so you see far more of them. I see like 3 times as many "real combos" in MK3 than in MK II. The dial-a-combos just add to the game, they don't make juggling any less prelavant. They don't overshadow or replace juggles because they often start in different places or have different purposes. If I'm robot Smoke and I hit you with a jump kick what good is a dial-a-combo going to do? Or after Reptile's Forceball or after Kitana's Fan Lift? The chains and juggles are too different to overshadow each other, they're both an important part of the game that you see all the time. There's also the chains that launch the opponent in the air and lead to a juggle. Stryker, Kabal, Reptile, Ermac...a bunch of characters have some crazy, skill based stuff after them. MK3 has a much greater emphasis on "real" combos than MK II. If you don't see a lot of them you're just not playing anyone decent.

 

 

Why wouldn't punches and kicks drain your life meter?

 

 

MK3's running isn't lousy, it's just really simple. They did exactly what they set out to do with it. MK3 isn't very deep, but it's still a lot of fun. So it doesn't suck.

 

 

Besides their BMX gear and hair, the robots are also cool for a number of reasons. I like their voices. When they lose and are dizzy they look really cool. The whole chest compartment thing is funny. All of them have entertaining movesets(and all of them have bread and butter strats that involve juggling....).

 

The MK3 robots are the best robots in fighting game history!

Share this post


Link to post
Share on other sites
Guest Askewniverse
The MK3 robots are the best robots in fighting game history!

That's not really saying much. How many cyborgs have there been in fighting games?

Share this post


Link to post
Share on other sites

I got Ultra Vortek, this MK clone for Jaguar today. It's pretty weird. There are "Poopalities" where you turn the opponent into a giant steaming pile of shit.....

Share this post


Link to post
Share on other sites

I love how DA pokes fun at itself.

 

Within Cage's story:

 

"Johnny Cage, fed up with storylines of his movies always involving him dying and then coming back to life again..."

 

I also just unlocked Blaze, who is prooving to be pretty cool since he shares the same fighting style as Kano, who I've been unbeatable as so far.

 

UYI

Share this post


Link to post
Share on other sites

Jesus christ. I put in all of those codes from the menu's in MK3.

First of all it seemed that whenever I turned on 2x Damage, 30 Credits, and 1 Button Fatalities the computer decided to up it's difficulty to EXTREMELY FUCKING HARD! Oh my god.

Second of all there were a lot of rounds where there character would just bow during FINISH HIM and I could run around and attack them for about 15 seconds. Or we'd both just stop and pose until it declared the winner.

Share this post


Link to post
Share on other sites

I just had a discussion with someone over the difficulty of MK, and it seems that there really is little difference between the easiest level and the hardest, so it doesn't really matter what you play on, as the computer will just decide to be impossible at times.

 

UYI

Share this post


Link to post
Share on other sites

Yeah, I can't prove it, but I've been convinced for years the difficulty settings are meaningless(especially in the MK3 games).

 

The AI is all based on patterns. You jump, they do an air fireball. You throw, they throw you back. And so on. It's really annoying. You can take advantage of it though. With enough time you memorize all the patterns and can predict how the CPU will react. You get this "feel" for it that makes it a lot easier. In the MK3 games there's a lot of little tricks you can use. One of the best is getting just a little outside sweep range and just walking back and forth slowly. The CPU will follow you, back and forth, back and forth, forever without ever attacking you. It's hard to explain but once you get a feel for it you can do it every time. They never learn. You can just let time run out and win. It's funny to see. I use it whenever I get mad at the impossible endurance matches MKT has.

 

 

MK4 and DA's AI is actually not bad, especially DA.

Share this post


Link to post
Share on other sites

Good god. I just played a friend tonight and I swear MK is one of the easiest games to get "cheap" in. Just keep jump kicking and sweeping and such. It gets hard to defend.

 

Anyways I rented DA. I've only played it with a friend thus far. But so far I've noticed it's quite a bit different than the other MK's and the Fatalities seem a little harder to do to me(mainly b/c the FAQ I have doesn't give distances).

Share this post


Link to post
Share on other sites

For Fatalities, it works best to switch to 'Fatality mode' by hitting L1, the same way you'd change your fighting style. It doesn't matter what style you're in, when it says 'FINISH HIM!', hit L1 then pull off the combination. You can be anywhere you want and the computer will just morph both players to the right position and display the Fatality.

 

Check out Movado's, Kung Lao's, Cyrax's and Sub-Zero's.

 

On an unrelated note, I couldn't sleep last night and decided to just switch on the TV for a little while at about 2am. Predator was on and I was surprised the resemblances Cyrax and Sektor's original models bare to the Predator. Coincidence or not, I'd say Ed Boon recieved some inspiration from the design of that character.

 

UYI

Share this post


Link to post
Share on other sites

Yeah I managed to do a couple of them on normal mode. But some I kind of had trouble with. Oh well.

Oh and by the way......what mode should I be playing on? Can I unlock things in regular tournament mode? Or do I need to play Konquest mode to unlock everything.

 

Sakura since you know so much about MK and things surrounding MK. Why did they choose to go with a K in everything? I mean I know b/c it's Mortal Kombat.......but why Kombat and not Combat?

Share this post


Link to post
Share on other sites
On an unrelated note, I couldn't sleep last night and decided to just switch on the TV for a little while at about 2am. Predator was on and I was surprised the resemblances Cyrax and Sektor's original models bare to the Predator. Coincidence or not, I'd say Ed Boon recieved some inspiration from the design of that character.

 

UYI

cyrax-01.jpg

 

Sort of.

 

However, I'd say this guy looks far more like Predator.

 

With that shot of him and Spinal's skull, I think it's even more obvious.

Share this post


Link to post
Share on other sites
Yeah I managed to do a couple of them on normal mode. But some I kind of had trouble with. Oh well.

Oh and by the way......what mode should I be playing on? Can I unlock things in regular tournament mode? Or do I need to play Konquest mode to unlock everything.

By either going through Konquest or Arcade mode, you can only be awarded Koins, you can't actually unlock anything (except by completing all 218 missions on Konquest, by which you unlock the ability to play as Blaze and Mokap, both of which must also be paid for in the Krypt).

 

The Koins you earn in either mode can be used in the Kyrpt to unlock anything and everything in the game, there are some great FAQs over at GameFAQs that detail the best Koffins to unlock (i.e. the ones with secret characters and arenas etc.).

 

UYI

Share this post


Link to post
Share on other sites
On an unrelated note, I couldn't sleep last night and decided to just switch on the TV for a little while at about 2am. Predator was on and I was surprised the resemblances Cyrax and Sektor's original models bare to the Predator. Coincidence or not, I'd say Ed Boon recieved some inspiration from the design of that character.

 

UYI

cyrax-01.jpg

 

Sort of.

 

However, I'd say this guy looks far more like Predator.

 

With that shot of him and Spinal's skull, I think it's even more obvious.

Ah, Fulgore from Killer Instinct. Indeed he does bare a greater resemblance to Predator than Cyrax/Sektor do.

 

I owned a Megadrive back in the day, so I never got to play the first Killer Instinct. Was it released before or after Mortal Kombat 3 (the game by which Cyrax & Sektor debuted)??

 

UYI

Share this post


Link to post
Share on other sites

The Killer Instinct arcade game came out in 1994, while the arcade MK3 came out in 1995.

 

Oddly, neither one duplicated the dreadlocks...

 

Sub-Zero's new look makes me expect ninja turtles in the game.

Share this post


Link to post
Share on other sites

The Cyrax/Predator thing isn't a coincidence. John Tobias admitted he ripped off Predator. Check out Cyrax's self destruct fatality....

 

He also admitted Kabal is a "tribute" to the Tuskan Raiders in Star Wars.

 

A lot of MK is inspired by other stuff. The whole idea of the original was a take on movies like Enter the Dragon and Big Trouble in Little China.

 

And Cage's original design is based on Jean Claude Van Dam from Bloodsport, who was going to actually play the role(but he ended up turning it down).

 

 

 

The K in Kombat is just to have something unique for their brand name, I guess.

Share this post


Link to post
Share on other sites
The Cyrax/Predator thing isn't a coincidence. John Tobias admitted he ripped off Predator. Check out Cyrax's self destruct fatality....

 

*slaps forehead*

 

Can't believe I forgot that...it's even activated the same way.

 

The K in Kombat is just to have something unique for their brand name, I guess.

 

Plus the K makes it easier to trademark. "Mortal combat" is an expression, which might have made it harder to TM. "Mortal Kombat" on the other hand is different.

 

I got Ultra Vortek, this MK clone for Jaguar today. It's pretty weird. There are "Poopalities" where you turn the opponent into a giant steaming pile of shit.....

 

New rule for video games: if you resort to jokes like that, your game usually is a steaming pile itself (see also: BMX XXX).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×