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AndrewTS

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Everything posted by AndrewTS

  1. Happens to me now and then--mainly when I've got a few smudges, but sometimes just for no apparent reason. Strangely, I've never gotten a DRE with my PS2 slim except for discs that already look shot to hell.
  2. The PS3 isn't going to be a game console, it's going to be a SUPERCOMPUTER with UNLIMITED ENTERTAINMENT POTENTIAL. It just happens to play games. It'll probably play UMD movies and PSP games as well, but Sony doesn't want to kill off the sales of the PSP before economies of scale kicks in on making those damn things.
  3. AndrewTS

    GameTap

    Very cool commercials. Basically it seems like a ROM download service, but each "game" is self-contained. No need for emulators, risky downloading of Roms that could come with spyware/viruses, no site wanting you to vote for them on a shady ranking site that with an anime porn banner on it or else you get corrupted Roms. On the downside, although you get a "free trial" you need to sign up with a credit card. It's 15 bucks a month, but since I don't have a real credit card I'll probably hold off on it a bit.
  4. Goldust managed to be one of the few comedy faces that didn't go overboard into irritating territory. I don't know if anyone else on the roster could have as good chemistry with him as Booker did, but I approve of his return. Of course, he'll obviously be heel for a while, but that likely won't last too long.
  5. Anyone know if he owns his ring name or not? IIRC, prior to signing with WWE he wrestled under "Christian Cage" but not sure if Christian became a WWF/E trademark when he signed up with them.
  6. Kameo's pretty darn good considering it was just a demo, but I'm not 100% sold on the final game yet. It's not really a Rare "collectathon", not that anyone really considers Anya an authority on the genre anyway. The multiple forms, puzzle solving, relatively little focus on precision jumping: game Informer wasn't totally off when they compared it to Zelda. However, I don't see it stacking up to Twilight Princess. However, play the game first before you label it, Anya. Say, what did you collect in Kameo? I don't remember that aspect of the demo I played, but maybe it is a different one. The whole main-character-transforms-into-multiple-creatures premise makes it sound, on paper, as derivative as anything Rare's done in the past, but considering how well the game plays so far, the art direction and apparently a decent story, I'd probably spend more time on the demo if it were longer. I agree that it makes little sense to only have *videos* of your launch titles instead of something playable.
  7. Let's see... We've got the incumbent leader in the console race: Sony. Not really promising or planning to deliver anything radically different. Have abused their power, staunchly conservative in their business models, and spends assloads of money. X-Box--the most promising challenger has plans. Lots of plans. Tons of plans and promises and little to actually show for it so far, although a decent performance this past generation. Still rather conservative, but a few "forward-thinking" ideas, and at least is trying to move beyond the status quo. Then there's the long shot...an old face that used to have more influence, and is now offering radical changes that sound pretty good on paper, but are unproven in practice. Likely they'll be drowned out by the hype of the bigger two leaders, and all of their good ideas will be engulfed at some point by the other platforms. At this point I'm leaning towards, but not committed to, the Giant DoucheBox.
  8. Someone needs to call the WWE writing staff on their idiocy! <{POST_SNAPBACK}> Like Mick Foley did a few years ago? Oh, you mean and actually keep their word? Never going to happen. <{POST_SNAPBACK}> That too.
  9. Uh, but Austin losing to the fucking Coach... that... is... beyond... stupid. You say locker room leader... I ask, where is the leadership amoung the fools coming up with this crap? Someone needs to call the WWE writing staff on their idiocy! <{POST_SNAPBACK}> Austin only calls them on their idiocy when it affects him. Otherwise he doesn't give a crap.
  10. I shall rent. And beating the crap out of Tidus is tempting.
  11. Speaks the truth. ^ Christian simply doesn't sign a new contract, but works one more date as asked. Austin walks out just prior to a PPV he's booked on. What a locker room leader.
  12. A hollow victory considering the other worthless Divas that have been hired on and the inevitability of Candice's Playboy push. But I will not be missing her, and Maria > Torrie.
  13. X6 is an annoying kind of hard. The classic versions usually had their tough sections (those platforms that drop out, the blocks that vanish/reappear), but overall weren't that bad compared to other games since you had passwords. The Zero games are nasty, though.
  14. To be fair, I didn't pick up the GC versions of SC2 until I got it really cheap, and even my PS2 version was a preplayed Movie Gallery one. I mean, how awesome can it be that I *need* a new one when the older game is still fabulous?
  15. Those Game Tap commercials are pretty cool.
  16. Well, he quit himself and wasn't released, at least. Of course, lack of details won't stop us from speculating that he quit because WWE wouldn't give him anything resembling a push even though he was getting over well by himself several times.
  17. What he said.
  18. Ours was black, but I couldn't find a decent picture of the US black one. Ironically, the original Saturn controller was a piss-poor made monstrosity just like the original X-Box one.
  19. Cuz I screwed finding images on google. Doh. EDIT: Fixed now. I kind of wish the DC one had stuck a little closer to this: Cuz the DC d-pad wasn't very good.
  20. Eh, the "sequel" thing is really kind of a misnomer, since the gameplay is vastly different, but I see what you mean. I'd say fighters, too. Yeah, you had the SF games, but almost no fighting games from that era had endured. Meanwhile, PS1 has ones that run the gamut from hilariously bad to superb. SNES' upper echelon of fighting games is quite thin. Plus, you have the 2D fighters like Guilty Gear (okay, maybe GG1 hasn't aged too well), all three Alphas, 2 Darkstalkers (slowdown aside), and the SF Collections (and remember that SNES lacks ST). Of course, Saturn smokes them both in that category. However, the 3d fighting on PS1 is still pretty good. Since I never owned the SNES Axelay, and never played UN Squadron, I forgot those. But yeah, fair to mention those. That depends on how strictly you define it. Rogue Trip definitely deserves credit since it's the spiritual successor to TM2 and is from many of the same fine folks. Destruction Derby hasn't been popular in a long time, but I know several of the games went GH and I LOVED them back in the day. Don't forget about Carmageddon, either. I had forgotten about the rarer games, I admit. I won't question the inclusion of Xenogears, but I'll say that Illusion of Gaia cancels it out, and SoulBlazer trumps it. If you include the Super Famicom games that later got decent fan-trans like Seiken Densetsu 3, Tales of Phantasia, the Langrisser games, Treasure Hunter G and Fire Emblem, I suppose the gap closes even more. So I'll conceed that maybe the case isn't so strong for the RPG genre. Well, PS1 had great 2D platformers like Metal Slug X, Castlevania SotN, Strider 2 (and a decent port of 1), Mega Man X4 and X5; it had 2.5D goodness like Klonoa, Pandemonium (hey, I liked it), and was stuffed to the brim with good 3D platformers (Ape Escape, Spyro, Jumping Flash, Tomb Raider when it didn't seem so long in the tooth. Although the sheer quality of the SNES lineup ain't bad either, since you had your Marios, CVs, Metroids, Konami IN THEIR F'N PRIME platformers, and more. Even the newer one has got more size to it than the GC controller, it's got the pressure-sensitive triggers, and the memory card ports in the controller itself. Plus, the analog stick is higher and to the left as opposed to the lower, and placed to the right digital pad. Microsoft added another analog and realized that American gamers probably would have less interest in the VMU features. Those are pretty much the main differences.
  21. Plus the concept art is XTRAXTREEEEEEEEEEME!!!!!!!~~~~ DK still looks cuddlier than a lot of British soccer hooligans, though.
  22. Captain America and the Avengers Any NBA Jam Wrestlemania: The Arcade Game Wrestlefest Mo-Cap Boxing (agreed, it's fantastic fun.) Raiden Fighters Jet Virtua Cop 3 and most of the ones mentioned here already.
  23. Bought my PS1 partly to play that. It's the 32-bit equivalent to Slam Masters, in my book.
  24. That depends. Are you happy Mike is gone? <{POST_SNAPBACK}> Yup. If it was indeed you, gracias.
  25. I'd love MS to cut the BS and say "we can't really do the X-Box 1 emulation well now, so rather than have customers put up with a sick mockery of emulation for the games, we're not making it a priority. We'll try to resolve it with a firmware upgrade (yeah, unlikely, but *shrug*), but for now, we encourage our customers to look to the future." It beats having support for 6 games that will get 360 sequels anyway.
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