Oh HELL yeah, I should've thought of those myself. Absolutely pointless, brutally boring, needlessly difficult bullshit to clutter up an otherwise good game. Thank god they did indeed cut way back on them in the sequel, making them fairly short and inoffensive.
Agreed. While they were creepy as shit they should have made them shorter and easier to navigate through. Not damn mazes and narrow ledges that you can't even see.
I also didn't like the near the end part of Metal Gear Solid, where it seems like you're running up stairs gunning forever