Lightning Flik 0 Report post Posted November 5, 2004 I couldn't find the old thread so shut up about it, ok? This is the new Rumble Roses thread. Deal with it. Wrestling sells merchandise and sex can sell just about anything, which is why Konami's alluring new grappling title Rumble Roses could be a veritable goldmine when it hits American shores later next month. Running on what seems to be a modified version of the engine that powered last year's WWE SmackDown! Here Comes the Pain, this brand new wrestling title from the renowned development studio Yuke's definitely has some talent behind it; but it also leaves us with some questions. Previously only available for play at the various trade shows held throughout the year (E3, TGS, Konami's Gamer Day, etc), Rumble Roses has quickly become one of the PlayStation 2's most talked about games that people know almost nothing about. Luckily that's about to change. As our pals at Konami have hooked us up with playable build of Rumble Roses so that we can finally sit down and play it without an army of single guys waiting in line behind us. Formerly known as WWX: Rumble Rose, the game has a pretty straightforward concept: take control of a beautiful woman and beat the living snot out of another grappling hottie until there's just one winner. More traditional fans may want to take note, however, that Rumble Roses isn't about fighting your way through a multitude of battle royals, cage matches, or Texas Tornado bouts -- it's about finding an excuse to wrestle around with a bunch of half-naked mat vixens who would just as soon do stretching exercises and ride horses than fight. Not afraid to exude a heavy dose of sexuality, there's an incredible amount of skin to be seen here -- with a default selection of wrestlers that could easily supplant the WWE divas as the hottest women in sports entertainment. Each character is completely different too, with a nice assortment of fetish stereotypes that are both incredibly humorous and disturbingly realistic. Naughty nurse Anesthesia, for example, comes waltzing to the ring in a barely-there medical outfit complete with a short skirt, lacy stockings, and a thermometer planted firmly between her unmentionables. World Champion Evil Rose, on the other hand, swings down on her vine in an S&M dominatrix getup before breaking into a revealing stripper routine. There are plenty of other young women to select from as well -- whether it's the star of the game and all-around nice girl Reiko Hinomoto or the Van Halen teacher of your dreams Miss Spencer, there's plenty of choices. Either way, Rumble Roses has a little something for everyone regardless of their personal preferences. The biggest mistake that someone could make regarding Rumble Roses, however, is that it has nothing else besides eye candy. Because unlike similar fan-service games like Dead or Alive Xtreme Beach Volleyball or just about anything with the word "Princess" in it, Rumble Roses offers a somewhat substantial helping of gameplay mechanics. Borrowing very heavily from the SmackDown franchise in a multitude of ways, it plays a lot like that series does; only dumbed down a bit to keep things light. At first, the controller setup is a little difficult to get used to for a longtime SmackDown player like myself; as literally everything on the pad has been reversed. The Square button, for instance, is now used as the strike, while the Triangle key unleashes a grapple. Alternatively, the X key is mapped as the running button and the circle is used for pinning and exiting the ring. Players can also block and counter with the L1 button, but it's a whole lot harder to do so than in SmackDown. In fact, Rumble Roses as a whole it a lot more difficult than SmackDown is, despite the fact that it doesn't offer as many moves to select from. Granted, players will still have the same double-directional functionality that's found in THQ's title when it comes to moves, but there aren't as many to maneuvers to select from. Even so, each character's repertoire is pretty extensive and completely unique to that girl; which is a feat that none of the SmackDown titles has ever been able to claim. Additionally, the enemy AI in Rumble Roses is pretty brutal -- and will kick your sweet little ass on a regular basis. When it's turned all the way up to the hard difficulty setting, beating the CPU is literally a workout; with more struggling and button mashing than any other title I've played in recent memory. What makes the game cool, though, is the care and precision that the developers have taken in showing the onscreen action. Each of the nearly two-dozen playable characters (half of which are hidden) are made up of 10,000 polygons apiece, with carefully planted camera angles in suggestive (and hilarious) positions every time a move is performed. Luckily, these aren't the moves you'll find in your typical female wrestling match either. You'll have Michinoku Drivers, jumping moonsaults, and all sorts of other impressive and powerful maneuvers. When playing, flashbacks of the Jumping Bomb Angels frequently rush to my mind. As an added bonus, Rumble Roses also features a few appealing extra gameplay options. The dirtiest of which (and the one most likely to be used by IGN Xbox Editor-in-Chief Douglass C. Perry between his waxings) is the mud-wrestling match -- complete with bathing suits, splashes, and ladders for some the old high-flying superhurt. There's also an interesting option available during the exhibition mode that allows players to complete specific types of challenges (ala the EA sports model) to unlock additional points for each girl's Face and Heel rating. These ratings, when raised to 100%, allow the girls to earn a shot at the championship belt later on down the line. Some of these challenges include making it through a bout without using any weapons (yes there are weapons) or to use a specific finisher in order to win. There's even a storyline mode with full voice-overs and genuine character development -- though our version of the game didn't have this entirely working yet. There are a few small points of concern that I have, though, all of which I hope will be fixed by release time. The first of such problems is the fact that you aren't aloud to remap the buttons on your controller; the options menu only allowed me to adjust the difficulty settings, the music level, and a few other minor tidbits. It's a minor issue for sure, but the more customization I have the better. While another one of my apprehensions are the vocals found in the story mode. Entirely bad, rushed, and prematurely cutoff, the voices definitely need some work. And finally, there's the execution of grappling itself -- occasionally there are some slight pauses between transitions from grapple to maneuver, some of which last as long as a second a half. It's kind of awkward to the flow of the match. But the good news is that the build I have isn't one of the most recent, so I'm hopeful that these setbacks are just placeholder. On the whole, though, I'm interested to see how Rumble Roses turns out. While I was playing, the entire office gathered around my desk (yes, even the married guys) to see what all the hubbub was about and most left pretty entertained. Though it's pretty much a given that this probably won't supplant THQ's SmackDown franchise as THE wrestling game to own this holiday season (and it's not really meant to), what we've played so far is a whole lot of fun -- which is definitely a good sign. To check out some of the action for yourselves, click on our media page below for a nice selection of hi-res movies taken directly from our disc. In it, you'll find a couple of cool entrances, a few rough and tumble wrestling matches, and a good old fashioned mud-splashed grudge fight. We'll be back with more next week. See you then. This is spoiler full, hence all is spoiler text. Read at own risk. Rumble Roses is a wrestling game that prominently features hot, freakish, cute, and extremely well endowed women who all under-dress for the fighting occasion. Co-developed by Konami TYO and Yukes, Rumble Roses is based off the Smackdown engine and should satisfy those fans of more in-depth wrestling games who happen to be looking for a new diversion. But what of the gamer that's just chasing the jiggle? How will he be satisfied? In addition to exhibition play, Rumble Roses also features a genuine story mode. Before delving into it, understand that this particular story mode is not a career or a season, but rather a series of fights that play out like a typical...fighting game. Cutscenes are breakup the action before and after fights. In this way, Rumble Roses' story can be more accurately likened to Dead or Alive: Hardcore's, or Street Fighter II's than it can be to Smackdown or Def Jam or Tiger Woods. When beginning a story, players are asked to choose between 10 available characters. After completing the story mode with any of the 10 girls, you can unlock that character's alternate, which can also be played through the story mode. This creates a total of 20 stories to experience. The alternates of a character are always the exact opposites of that character. The hero Reiko, for instance, begins as a good girl. After completing the game her alternate character Rowdy Reiko becomes available. Rowdy Reiko is the skankier, feistier, blonder Reiko who has been worn down by years of wrestling. Conversely, a character that begins evil like Evil Rose (pretty descriptive name for a woman that wears a devil's outfit and sounds like she has a bull sleeping in her face) has an alternate persona that's good. There are also costume variations for the different personas, too. This creates quite a bit of variety. For the sake of simplicity, we started our trek through the story mode as Reiko, the game's protagonist. We begin our adventure by sensually stretching in a training room while we pray to our dead mother, Kamikaze Rose, who apparently perished while wrestling in this very country we've returned to. We've come here not to seek vengeance or understanding, but to find our sister and win glory and honor for our family, proving to everyone (dead mom included), that we are the greatest wrestler in the world. We are Reiko and they will fear us! Right after this cutscene, Reiko starts her first match. Even with all the training room aerobics behind us, we hoped that we'd be able to practice a few moves or spar or something, instead we were immediately dropped into the first match so fast that we didn't even get a chance to see the first punch knock us down. When you play, it'd be smart to prepare by first trying a few rounds of versus or exhibition. For us, it wasn't so bad since we're accustomed to Smackdown and didn't have too big of a problem reversing our styles and using quick triangle + direction taps to initiate specific types of holds and then direction + button taps to initiate moves within those specific types of holds. If it weren't for our naturally dorky preparedness, our first opponent might have triumphed. As it stood, the laughably intimidating Candy Cane found herself the subject of a royal beating. In Rumble Roses, if you work a specific zone enough with submission moves (body, leg, arm, and head submissions), you'll actually deplete a meter. If there's nothing left in the meter the next time you put on a hold, you'll win. Capitalizing on Reiko's powerful submissions, we managed to snap Candy's little chicken legs just after the first minute of the match went by. If Candy Cane hadn't come to the brawl dressed like a Hit Me Baby One More Time Brittany Spears doll, we wouldn't have repeatedly hit her in the face. Live and learn. With this match over, we found ourselves immediately propelled into the next non-interactive cutscene. If you happen to lose at any point during the storyline, don't stress it because it's always possible to continue. Obviously we won because we're "Reiko, the greatest," so we got to meet Evil Rose for the first time. This cross between Voldo and an S&M psyche ward patient wears too much red vinyl and has extremely floppy breasts. There's also some sort of dull electricity that flows through her head. She mutters something inane and then insists, "Go home...Rei...ko..oww!" The conversations are absolutely hilarious. Before we got a chance to appreciate more of them, we suddenly appeared in the middle of a mud pit ready to fight Aisha, the ultra-tanned bad chick with bleached blonde hair and a nasty disposition. This right about when you start to ask yourself, "What the hell is going on? What happened to the arena and Evil Rose and all that nonsense?" Then you start to realize the simple truth behind Rumble Roses: no one cares what's happening because there are breasts on-screen. Frankly, we found ourselves in a mud fight and we didn't have to deal with the devil with floppy breasts, so what does sense matter? In the mud, the two combatants exchange their normal attire for bikinis, which makes the professional wrestling all that much more respectable. If you win this one, you're confronted by some gold medal winning girl called Matoko or Makoko, but everyone calls her the Judo Babe. She just wants to, "Do this! Fight! Fight! Fight!" Alright then... In response, Reiko psyches herself up and yelps, "Fight!" But we don't actually fight. Instead, we just appear in a ring away from all the mud and find ourselves confronted by a very seductive nurse named Anesthesia. Don't try figuring it out because this game rocks. Anesthesia giggles, says something prophetic and then insists our mom isn't looking down on us from heaven, but is probably looking up at us from hell, right alongside our horrible sister. Oh yeah, she's a charmer, so we jump in and toss out the beat down. Reiko can put Anesthesia's head through the mat by building up her humiliation meter (easily done if you bust out the right, revealing moves) and then initiating an L2 bound humiliating finisher. Even after winning, Reiko gets cheated by Anesthesia, when she gets up and kicks our hero in the back of the head. Then the big floppy breasted chick in the red devil suit appears and starts making weird noises. It makes like zero sense, but it's totally awesome. Immediately following this Reiko fights Dixie Clements the Cow Girl, simply because that's the thing a girl does when she meets a Texan. "They say wrestlers from Texas are some of the best." Reiko is a nice girl, so she compliments Dixie. Since the storyline is different for every character in the game, if we would have played as the backward peasant Aigle, we'd have heard, "Cowgirl have magnificent teats. But my sheep have more magnificent teats." No, we are not kidding. To beat Dixie Clements the Cow Girl, Reiko just has to focus on specific damage points, while building the all powerful humiliation and lethal moves finishers. Dixie is a pretty standard cow, so no gamer should have much trouble beating the spots off her. By this point we've actually progressed far into the singleplayer game. It always progresses like a typical fighter, and while this doesn't afford much leeway for unlockable powers, moves, combos, and so forth, it does keep the action fast. And if the action weren't fast, we might be a little surprised when a meaner, uglier version of the Judo Babe suddenly shows up screaming, "Reiko...must...die!" Well, we guess those are fighting words! Under our control, Reiko pretty much kills her, but Judo Babe ultimately remembers that she's not a bad person. By this point we wouldn't be surprised if the Enterprise landed and Picard got out and fought Reiko. Instead, we speak with that crazy nurse Anesthesia again. But she walks off and so we find ourselves looking at old wobbly breast, who happened to show up once more. Are you confused yet? You should be! Rumble Roses is hilarious. It's obviously not meant to be serious. It's just plain crazy. Still, it would be nice if there were a bit more depth to the story mode, like using the humiliation and lethal finishers to determine how the whole thing plays out. For instance, if we were to lethally finish some people, maybe Anesthesia wouldn't reappear. Since it's linear, she shows up and reveals some revelations and huge plot spoilers *cough* CYBORGS *cough*, then you have to fight the first part of the final boss, Lady X *cough* CYBORG *cough*. Lady X is the perfect wrestler created from the genetic material of other wrestlers... But what relation is she to you? You'll have to play to find out. We played and it was pretty funny, especially since after kicking her ass we got to watch a cutscene of Reiko kneeing Lady X in the face and shouting "Die!" Very amusing, that. Frankly, we don't know what Shakespeare was thinking. All he had to do to write something entertaining was use scantily clad women, some mud, and a lot of cyborgs and evil nurses, and floppy breasted devil chicks. Then, at the end of the play he could have his main character Reiko (who always dreamt of being a world champion Rumble Rose), look up to the heavens and say, "Mom, did you see? I'm no longer your sweet little girl..." I've just killed a cyborg. Again, completing the story with any character unlocks their alternate persona. Reiko's is Rowdy Reiko, but there are still 19 other girls to choose from. Alternate have storylines all their own, but it seems they only come into play at the very beginning and very end of the game -- the middle is just made of matches. Anyway, after you win with Reiko you can play again with the bad Reiko, who's very dirty and happens to be a platinum blonde leathery chick in charge of the Road Warriors. According to her, whether she wins or loses she's riding down the highway to hell. She's queen Cobra, leader of the Road Warriors, after all! Yes, this story is brilliant. So there you have some insights into the game. Rumble Roses drops: Tuesday, November 9 For Japan: February 2005 ...why do I have the feeling we are so going to get fucked over in terms of everything? Please talk about the game in here instead of talking about it in the SD vs. RAW thread. Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted November 5, 2004 Yukes: Okay, we've been coasting on the same ol' wrestling engine with minor tweaks thanks to the WWE license. So let's see if we can pull it off with b00bi35! Insightful, I know. "Borrowing very heavily from the SmackDown franchise in a multitude of ways, it plays a lot like that series does; only dumbed down a bit to keep things light. In fact, Rumble Roses as a whole it a lot more difficult than SmackDown is, despite the fact that it doesn't offer as many moves to select from. Granted, players will still have the same double-directional functionality that's found in THQ's title when it comes to moves, but there aren't as many to maneuvers to select from." Sounds like a "casual" wrestling title, even more so than the vastly overrated HCTP. Share this post Link to post Share on other sites
Downhome 0 Report post Posted November 5, 2004 I bet this thread makes it to 1,000 replies! Share this post Link to post Share on other sites
Use Your Illusion 0 Report post Posted November 5, 2004 Sounds......interesting. Share this post Link to post Share on other sites
USC Wuz Robbed! 0 Report post Posted November 5, 2004 I'd actually get it if I could create my own fighter, and it doesn't sound like it, so this is a must miss for me. (Yes I like women's wrestling... especially Japanese women's wrestling) Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 5, 2004 From the previews I've read, a lot of people favored this over SD vs. RAW. Just for gameplay. I don't know, but I want to find out how good it is. ...as for storyline, yes even I'm going "ok, that's seriously wacked." Share this post Link to post Share on other sites
Ced 0 Report post Posted November 5, 2004 I'm actually going to bump Rumble Roses ahead of SD v Raw on my rental list since I already know what to expect out of WWE's game for the most part. Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 5, 2004 Ced has a point on why I'm also renting Rumble Roses before SD vs. RAW. I'll also admit that I would like to see the humiliation moves. I'm not going to lie about it. Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted November 7, 2004 Interesting note: a bud put down a preorder for RR, and according to Gamestop, it's supposed to retail for $29.99 USD. Nice. Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 7, 2004 Only $30? Hm. That's kinda low for a brand new game. Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted November 8, 2004 Only $30? Hm. That's kinda low for a brand new game. With no CAW or license, I guess they want to make it a pretty good value to interest folks. If it works out well, they may put in a CAW and highly expanded options in a follow up, at least IMO. Apparently, Konami is working on a Def Jam-ish approach by presenting an "alternative" approach to a wrestling game, only with b00bi35 instead of rappers. Share this post Link to post Share on other sites
Downhome 0 Report post Posted November 8, 2004 Only $30? If it gets pretty good reviews I'll pick it up for sure now. Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 8, 2004 Apparently, Konami is working on a Def Jam-ish approach by presenting an "alternative" approach to a wrestling game, only with b00bi35 instead of rappers. I would actually say more along the lines of a fighting game. Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted November 8, 2004 Apparently, Konami is working on a Def Jam-ish approach by presenting an "alternative" approach to a wrestling game, only with b00bi35 instead of rappers. I would actually say more along the lines of a fighting game. DJV was still a wrestling game at its heart. FfNY is more of a fighter, though. Likewise, this will probably play more similar to the SD games than anything else, but will likely still have a play style different enough from them to be worth checking ou t. Share this post Link to post Share on other sites
Ced 0 Report post Posted November 8, 2004 Huh...thirty bucks, you say? I may just have to upgrade RR to a buy if the reviews are kind enough. BTW, I rented SD! vs Raw and I was right. It's a glorified upgrade. Though I dig the create a belt option. Bow before the $3.50 Champion, baby. Share this post Link to post Share on other sites
Vyce 0 Report post Posted November 8, 2004 Hmm. Frankly, the very low number of playable characters (only two dozen total, and half of them you have to unlock) and no CAW mode are what's keeping me from getting this. But......30 bucks isn't bad. Huh......Now I have to decide whether to get this now or wait till the price drops to something like 20 bucks.... Share this post Link to post Share on other sites
starvenger 0 Report post Posted November 8, 2004 I'll probably give this a flyer if the wrestling is decent. Story-wise it seems more or less like Tekken, so nothing special there I guess. No CAW sucks though. Isn't that almost mandatory in wrestling games? Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 8, 2004 Actually although there is a limited roster, you also have their opposite side to them as well. Which means a new set of outfit and personality as well. And DJV didn't have a CAW in the first game as well. Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 8, 2004 Females may have a place in Vince McMahon's World Wrestling Entertainment, but they will forever take a backseat to the men. For those who have diva fever, you should be eagerly anticipating Konami's Rumble Roses. As an added bonus, the game seems to possess as much skill as it does sex appeal. Hissing Kitties The character list includes a total of 20-plus female warriors. That means you'll get to ogle and drool at 40, erm, fists bouncing around the ring. Many characters need to be unlocked, but that should come as no surprise. These gals are designed every bit as painstakingly as those in Dead or Alive or any fighting series, except they all have their own unique gimmicks on top of their individual proportions and features. Almost every fantasy personality your dirty little mind can think of is fulfilled by one of the wrestlers. Are you like Diamond Dave in that you're hot for teacher? Then pick Miss Spenser, with her prim and proper outfit. Aisha looks like Britney Spears, but her attitude is a little closer to bad-girl Pink. These personas extend out to the girls' ring entrances. For example, the ninja of the group, Bloody Shadow, appears from out of thin air onto the stage. There, she's atop an elephant-sized frog, and then does a massive swan dive into the ring. Anesthesia, the naughty nurse, sits in a doctor's chair mid-ring and does a little self-checkup using a thermometer and a stethoscope. Okay, it's not as kinky as some of you perverts think, but it still keeps with the wrestler's character. Entrance music is done by some of Konami's best Bemani composers -- including famed sound designer Akira Yamaoka. Bedtime Stories Story mode also takes full advantage of the characters' traits. I played through as Miss Spenser, the teacher. Her motivation is finding a truant student of hers, who just happens to be Candy Cane -- the punk-rocker with a guitar and red pigtails who wears a sexy plaid skirt. She finally confronts her, but Candy is not willing to leave the competition. This leads to a mud-wrestling match between the two. Miss Spenser won, and Candy still wasn't cooperating -- instead choosing to run away. Later, Miss Spenser found pop star Aisha in the ring, and asked for her autograph "for one of my students." This led to some fighting words, followed, of course, by some fighting. After winning, she has an innuendo-filled conversation with Anesthesia in the back hallway. Back in the ring, Miss Spenser breaks up a match between Candy Cane and an innocent-looking judo gal, sending Candy to the back and taking her place in the fight. High Heels Wrestlers are either faces or heels -- also known as good or bad girls. You have the power to strengthen their convictions or make them do a complete 180. During exhibition matches, you can set three "Engagements." These are tasks you try to complete to swing the female's scales toward faceness or heeldom. One face Engagement is to not attack a downed opponent -- tougher than it sounds, but the reward is 30% face boost. Other Engagements are to do five taunts in a match (using the right stick), not going to the outside, or hitting a certain amount of finishing moves. In-Ring Fling I guess I should actually talk about the gameplay mechanics, instead of fawning over the girls some more. Rumble Roses has a fighting engine that's surprisingly respectable. Fans of the SmackDown series will pick it up right away, though some of the buttons are mapped into different positions. You can Irish Whip, jump off the top turnbuckle, or take things outside the ring just like any wrestling game. Sections of the body -- head, body, arms, legs -- have their own health bar. You can wear them down with strikes, grapples, or submission moves. Get the meter drained all the way for a submission victory. Also, while you're working the girl over, her humiliation meter builds up. Once full, you can execute "Humiliation" moves -- such as issuing an embarrassing spanking barrage that hurts the feelings more than the flesh. Other finishing moves exist, as well. Rumble Roses expands on DOA Beach Volleyball's idea of letting guys play with sexy character models. You can even let out the voyeur in you by going to gallery mode and manipulating the camera to view every nook and cranny of these lovely ladies. At its heart, though, it's a real wrestling game -- just one that replaces sweaty men with panting lasses and replaces blood with mud. Sounds like a pretty good tradeoff to me. Apparently GameSpy thinks highly of it and thinks only the game engine is behind the competition. Not bad, if I say so. Share this post Link to post Share on other sites
Downhome 0 Report post Posted November 9, 2004 And now, time for reviews. PSM Magazine: 12/1/2004 - 7 out of 10 - 70.0% IGN: http://ps2.ign.com/articles/564/564312p1.html 9.0 Presentation Rumble Roses doesn't apologize for being over the top and goes full-fledged with its concept. Load times are pretty fast too, and the story is campy fun. 9.0 Graphics The amount of detail of each lady is unprecedented for a wrestling game and the hilarious animations are definitely worth mentioning. Now if only there was more variety in the environments. 6.5 Sound The licensed soundtrack fits the girls perfectly and each of them have full voice-over. Sadly for them, the quality of the vocals isn't very good. It is pretty funny, though. 7.5 Gameplay This is SmackDown's engine through and through but it's been severely dumbed down for mainstream audiences. Still, the mechanics are extremely solid if not somewhat simplistic. 7.0 Lasting Appeal Yuke's has included eleven different ladies with both good and evil variations as well as two main gameplay modes and limited deviations. Two-player is a blast but the game should have supported more. 7.8 OVERALL: (out of 10 / not an average) Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 9, 2004 No offense DH, but I don't trust IGN's review system at all anymore. I rather use Gamerankings.com for that type of stuff. Share this post Link to post Share on other sites
Downhome 0 Report post Posted November 9, 2004 No offense? I'm just posting released reviews. Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 9, 2004 No offense? I'm just posting released reviews. IGN reviews are the most posted ones I see, hence I feel people have a favoritism or something to them... *shrugs* Share this post Link to post Share on other sites
Downhome 0 Report post Posted November 11, 2004 And here is another score. Gamespy: 11/9/2004 3.5 out of 5 70.0% Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 11, 2004 Might I point out that most complain about lack of matches and not so good voice acting? I'm still trying to figure out how RR gets these grades, yet I've read both reviews and both suggest the game is better than 70-79 grading. Oh well... Someone rent the damn thing and let me know how it plays... Share this post Link to post Share on other sites
Ced 0 Report post Posted November 11, 2004 Still waiting to see if my local GameCrazy will put it out on rental. They put Gallop Racer 2004 out on the rental wall, so Rumble Roses has a chance in hell...plus they have the great "cut up your Blockbuster card for a free rental" deal that I've managed to abuse every month or two without anybody catching on. Share this post Link to post Share on other sites
starvenger 0 Report post Posted November 12, 2004 If you're looking to buy, RR is $35 at Fry's this week... Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted November 12, 2004 Could some one please tell me when 70-80% became a bad score? I wouldn't count on being able to rent it around here for a week or so (SD vs. Raw took until second Friday after release), but it looks like it is worth a shot. I'm bored with SD vs. Raw, so I may opt to return it to Hollywood Video and see if maybe they'll shock me and have RR in. Share this post Link to post Share on other sites
Lightning Flik 0 Report post Posted November 12, 2004 (edited) Could some one please tell me when 70-80% became a bad score? You see... 70-79 wouldn't be bad if that hadn't become the standard bearer of "meh, it's ok" for every fucking review. How review scores work nowadays in video gaming review: Lower than 70% mean it ain't worth looking at, highly flawed. 70-79% means it is worth considering for a rental. 80-85% means it is actually worth your rental possible rental. 85-90% means it is worth considering a perchase. 90-95% means it is highly worth purchasing. 95%+ means if you don't own it, there is something wrong with you. That is a major reason why if I ever do plan to do my own reviews of games, I will not use that damned rating systems of % or score, or crap. It's totally fucked up. Edited November 12, 2004 by Lightning Flik Share this post Link to post Share on other sites
AndrewTS 0 Report post Posted November 12, 2004 Could some one please tell me when 70-80% became a bad score? You see... 70-79 wouldn't be bad if that hadn't become the standard bearer of "meh, it's ok" for every fucking review. It isn't, though. See how the same exact game's rating differs on various gaming sites and magazines. Ratchet and Clank 3 getting a 10 means it is a good game, but the rating itself is meaningless. I've rented/played/owned plenty of games in the 60-70% range that I've liked a lot and felt were good games. Of course, stupid ADD-ridden casual gamers would rather not have to *read* a review, and rather look a single score, or maybe breakdown by categories. Share this post Link to post Share on other sites