AndrewTS
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Ha!
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Are you saying you want to see Matt Striker in a skirt? Or as a dominatrix?
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Does that mean that the Spirit Squad used to be punk rockers?
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Y2Jerk should feud with this guy.
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Nanos and Shuffles are both flash-based, unlike every other iPod, which are hard-drive based. Don't rapidly skip through tracks, either. The cache on harddrive based models can only hold about 23 minutes of music at a time. Rapidly skipping tracks can cause hard drive spin-up and kill it sooner. If you have a Nano, do not charge it while it is in a casing. That seems to be the reason that the screens are blowing out--it's overheating. Apple will replace nanos that have the screens blow out (when the screens have dark black markings under the screen and are unusable), for the time being at least.
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Renegade and I would say that's a resounding "no." However, there's plenty of people who would disagree with us. You're going to be hack hack hack hacking away with the chain/blades for a hell of a long time, though.
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That's not bad for a new model, although you can get refurbs from the online apple store (under the Special Deals section in apple.com/store), and you can find stuff like a 20 gig for $170, and it comes with a 1 year warranty. I did tech for iPods for a few months, and that replacement seemed to be total luck. Out of Warranty means out of warranty, and without an APP Apple typically won't do anything unless it's simply a battery replacement. "surely someone knows of a good way to get scratches out. " GIYF- http://www.google.com/search?hl=en&q=ipod+scratch+removal
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Link: http://www.defunctgames.com/freezeframe/freezeframe-56.php4
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Disco wasn't in WCW vs. the World. There was a knockoff of Shamrock called Sherlock though. Full roster is on Gamefaqs, along with the true identities (click on Information Guide). http://www.gamefaqs.com/console/psx/game/199287.html
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It looks like Diehard Gamefan magazine is back...in spirit. I found an odd mag called Hardcore Gamer Magazine. One of the editors, Alicia Ashby, is a friend of a friend, and Jeremy Peeples (often-time GameFAQs contributor) also takes part. The cover art looked darn familiar. Terry Wolfinger is the art director. I'm not sure if any of the old staff is back (definitely no E. Storm or Nick Rox), but real names plus wacky avatars are featured, including a Monitaur on steroids. The layouts are very GF-ish, and it covers some weird-ass imports...and has a cosplay section.
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I'm at 44%. It may not be a particularly long game, but it's a total blast regardless.
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WCW vs. the World was "based" on Virtual Pro Wrestling. Actually, it was about the only time Asmik/THQ converted over one of the Japanese games. For Virtual Pro Wrestling 64 and Virtual Pro Wrestling 2, the US games came first, and the Japanese games were enhanced versions. VPW64 was an enhanced WCW vs. nWo. VPW2 was based on the engine for Wrestlemania 2000, but was a vastly different game. Giant has a huge fro in WCW vs. the World because...he's really supposed to be Andre.
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...and I thought this was going to be dull. At first I had a few dumb guys I got in the back with ease, but now I'm running into firefights with a dozen guys wielding assault rifles, sniper rifles, and grenades. Lara has some Matrix-y style moves, as well as her old backflip, side-jumps, as well as a few (mostly useless) melee attacks. Fortunately, you can use the assault rifle (I think you can get the sniper, but usually they're up too high for me to try to collect it). Ammo is limited for those, but you have unlimited ammo for your standard handguns. I had a high speed bike chase where I was shooting enemies and avoiding obstacles to catch up with a truck (which launched crates at me). Now I'm in a playable flashback sequence.
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Well, I got it. Here's my first impressions. The full title (according to the box and start up screens) is "Lara Croft Tomb Raider Legend." Kind of clunky. Mediocre intro, featuring models of Lara that look halfway between the previous version and the revamp. Gamestart...flashback sequence.... Okay, into the game. We see Lara jumping from cliffside to cliffside--slick animation, gorgeous scenery (waterfalls, mist below). Graphics look great for PS2. The jumping/climbing controls aren't too different from the 3D POPs. Here you hold the analog stick to swing around a bar (unlike holding a button in PoP). When you jump for a ledge/rope/handhold, one press of X grabs. You have to press it again after grabbing to climb the ledge (instead of just holding up to climb on it) Unlike PoP, you can grab with one hand (but you'll need to then grab it with the second using a button tap), and also jump, while hanging, over to another handhold along the same wall (which you couldn't do without wall running in PoP, which seemed a bit silly). Maybe it's just me still dialing in the controls, but grabbing a rope from a jump seems a tad tricky. You can center the camera with L2, but you have to be lined up just right or you may miss it. It seems pickier than PoP. You use the d-pad to switch between gadgets, such as the flashlight ("personal light source" rather, which acts like one). You have a grapple hook you can use to snag certain grapple-points (think like Metroid Prime). Combat is okay. Not perfect, but okay. Overall, it has met my expectations as far as the basic gameplay/controls. It's going to be hard to compete with excitement of the PoPs, but I'm still very early into the game.
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I'll have it later today. I almost never get anything on the "ship" date in my area.
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The OAO RAW thread for April 10, 2006
AndrewTS replied to Open the Muggy Gate's topic in The WWE Folder
Your clothes talk to you? -
The OAO RAW thread for April 10, 2006
AndrewTS replied to Open the Muggy Gate's topic in The WWE Folder
Trishie James ass shot. Awesome. -
The OAO RAW thread for April 10, 2006
AndrewTS replied to Open the Muggy Gate's topic in The WWE Folder
Anglesault was banned again. Yay! -
Excellent rant, Coffey. Yukes continues to piss away the franchise on presentation over gameplay.
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The OAO RAW thread for April 10, 2006
AndrewTS replied to Open the Muggy Gate's topic in The WWE Folder
they really using it as his interview theme... -
in celebration of the new Tomb Raider game... http://www.eurogamer.net/article.php?article_id=62901
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The game ships this coming Tuesday. Reviews are extremely positive, although it seems the game has some shortcomings in the replay and length department. Of course, the same can be said for the new PoP games, and that didnt' affect my enjoyment of them at all. In-Depth Review of the 360 version: http://www.eurogamer.net/article.php?article_id=63793 The game is coming out on PC, XBox, Gamecube, PS2, PSP, and Xbox 360--although the Gamecube version isn't until Fall (it was only recently announced; I don't know if there will be any new features).
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A friend got an MP3 player that requires him to put SP2 on his computer. However, he's on dial up. I'm looking to download it and burn it to a CD, but I'd have use the version for networks (MS wants you to use windows frackin update for a single computer; network version is 255 MB, and even MS says its much more bloated than what is needed for a single home computer). You have the option to order a CD for it from MS for free...but it's 4-6 weeks for delivery and you'd have to pay for shipping. Any links to a smaller download just needed for a home PC?
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"I guess showing respect for guys trying their best is just out of the question." What does that have to do with Cena? How do fans know if an injury is legit? WWE fakes on-camera injuries all the time. Fans at home hear the announcers go into their "Owen voices" when a guy gets a blister on his foot, but live crowds would only get a replay on the titantron. Ever since WWE decide to "work" the X, even that could be faked. WWE jerks fans around sometimes with the "okay, THIS is real...even though it isn't" BS. If you really despise a guy, though, the best thing you can do is to not react at all. OTOH, it's easier to pump in fake heat than cover up boos.