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AndrewTS

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Everything posted by AndrewTS

  1. AndrewTS

    Wii

    It takes time--when you add someone in the address book they don't immediately become available.
  2. The game's hit beta. Link to Barlog's blog: http://corybarlog.blogspot.com/
  3. AndrewTS

    Wii

    either ragingfear hasn't added me or maybe something's buggy with his wiiconnect. hm.
  4. Preview from Gamespot http://www.gamespot.com/ps2/adventure/tomb...p;click=topslot
  5. A trailer for Fight For Life, which Anya believes is the worst 3D fighter of all time:
  6. Much like Nintendo treats Americans like red-headed stepchildren most of the time, Tekken 5 HD has hit the Japan PS store and is available for download now. Just in case anyone here has a Japanese PS3, you know.
  7. I wish. Great game for it's time, it was, even if it was the NBA Jam of wrestling games (hell, many of the same folks who made it were also on the NBA Jam team). Yeah, I agree with you. That's just going overboard.
  8. Well, moveset filler is found in even good wrestling games, but that is pretty funny.
  9. Like I said, though--something superficial like the gameplay engine we can consider later. Although, the key difference now is a different publisher, and it is the publisher's job to assert some degree of quality control. The Backyard games were done under the publisher Eidos. No degree of QA can polish a turd, but can make a developer strive to make a good game great, or a mediocre game to be above average.
  10. It's a little more complex than "Midway." "Midway" making it doesn't matter. "Midway" is the publisher. "Midway" themselves didn't program WM21--that was Studio Gigante or whatever the hell they called themselves. The developer of the game are the folks formerly known as Paradox Development, whose best game ever was MK Shaolin Monks. More relevantly, they made the steaming pile that was the Backyard Wrestling games. That's why the game will suck balls, not because Midway is publishing it. And it will suck balls, and I'll be telling you "I told you so." Let's save the optimism for when we see gameplay and we see working collision detection, and A.I. that isn't equivalent to a lobotomized lemming. Then we can worry about more superficial things, like the gameplay engine.
  11. Awesome. Glad to see some others finished the game (I just did the other day). Last boss(es) were thankfully a little harder than I expected (I didn't know what the hell to do on I'm ready for Phantom Hourglass. Oh, and anyone else a bit disappointed with Zant? The game is definitely more difficult than OOT...although I have literally thousands of rupees in chests all over the game that I didn't have room for...even with a Giant Wallet! I guess that's to make it easier on you if you have to recover them after using the Magic Armor, but still...
  12. AndrewTS

    Wii

    Got my replacement straps, too. It's a sturdy as I'll even need 'em, but maybe not for everyone.... If they get much thicker I won't be able to get it on. Although I honestly don't see how Nintendo can possibly warn you any more. I'm getting spammed because a bunch of people happened to be retards while playing a game. Doh.
  13. http://www.kotaku.com/gaming/hello-kitty/s...itty-224294.php No real reason to care about Sega publishing licensed games (actually, these days not much reason to care about Sega *PERIOD*), but "sharing characters?" What the hell?
  14. AndrewTS

    Wii

    Well, they'd have to work out the former with Enix. However, Paper Mario being released about a month before Super Paper Mario would be very synergistic.
  15. AndrewTS

    Wii

    VC can be a good value, depending on what you get. Mario 64 I think is worth it, because it looks better than the original, plays better with the GC controller, and you don't have to hook up your N64. Altered Beast is and was pretty much a Genesis tech demo. Graphics were good at the time and digitized speech was a rare treat. However, the gameplay itself is trumped by many superior NES games. Annoying forced-scroll crap through the entire game, you just have to collect orbs and stay alive. It's repetitive battling enemies that jump on screen really fast and rush off, while your own collision sucks, and your attacks are awkward--what is with that crouching kick? The game is like 10 minutes long, too. Sega themselves are convinced the game isn't worth any money, because it was a free pack-in, sometimes it's tossed in as compilation filler, but no one is demanding a remake (although the next gen sequel failed Sony's approval process and didn't make it out of Japan). Except for Toejam and Gunstar, all of the Sega games are just shovelware that is already available on the Sega Genesis Collection. For 20 dollars no less! Ristar, Phantasy Star IV, Comix Zone, Golden Ax, etc. with 3 save slots each, progressive scan output, and better-than-Genesis sound for 20 bones sure beats the VC price. Although honestly, there are very few Genesis games I'd pay 8 bucks for anyway.
  16. AndrewTS

    Wii

    Rayman isn't a port, it's completely original and developed from the ground-up for Wii. Other systems happen to get versions that are going to use buttons instead--not as interesting. Finally we got a VC update that is worthwhile, but NOA is patting themselves on the back like it's a "gift" or a "treat." Honestly, check the Nintendo site: http://www.nintendo.com/newsarticle?articl...4PvOL&page= Gee, golly, willikers, like it's a big deal that VC *finally* has a game that should have been a day 1 download. Yet they threw Mario Bros. on there instead, as a shameless attempt to trick people who don't know the difference into wasting Wii Points on it. And what is this 800 points for R-Type bullshit? Flat rate for each console I don't mind when the games are worth it. However, if you're going to scale the price *up* for a game percieved to be a higher value, what the fizuck is up for 800 points Altered Beast? And January 1 is Urban Champion? What a joke.
  17. That's all some people have. I'm pretty sure there is, too.
  18. Almost 90 million $s domestic, and $170 million worldwide. http://www.boxofficemojo.com/movies/?id=starskyandhutch.htm
  19. Tell me about it. There's an underground cave on the mountain I went to after clearing the ice temple...filled with ice monsters and the ice keets...and I actually didn't make it out because of constantly getting frozen trying to beat them. You take huge damage when you get frozen. Plus the baddies with flame arrows do more damage there, it appears.
  20. I think that is--she seems to be dressed up like the assasslut in Red Ninja: http://www.armchairempire.com/images/Revie...end-honor-1.jpg
  21. Gamevideos.com actually had the vid first, but now it's finally on a site whose videos, you know, "work": http://www.gametrailers.com/gamepage.php?id=3799 I've hyped it up before. It's currently only gping to be released on PS2, PSP, and Windows, has the same development team and engine as the excellent Tomb Raider Legend, and it's going to be the original Tomb Raider, ramped up with the grid-based gameplay tossed out the window. Tomb Raider Legend itself only has two gripes from most reviewers: the combat needs some polish due to some awkward gunplay, and Legend was also too short (8-10 hours on average). Some minor tweaking should take care of the combat. TR1 is a fairly long game although good controls would surely cut that down quite a bit. It appears there's much more to TRA than just a simple remake--new areas and larger versions of the old have been promised. The trailer shows that one of the coolest moments of TR1 is also intact as well. EDIT: it's being prepped for a February release, BTW. And correction on the platforms it is appearing on.
  22. AndrewTS

    Wii

    I wanted to rent DBZ even though I hated the first game and most DBZ games, mainly because of the control scheme. *Finally* a place got in Wii games to rent and all the DBZs were rented out. Oddly, my Hollywood Video, while it doesn't have Wii games, it does have PS3 games. And there's a full rack of them sitting there, not a single one being rented, right before a holiday weekend, of all things. Brilliant idea to not rent stock Wii games yet, but instead stocking games for a system maybe 5 people in the county own. I ended up renting Splinter Cell DA. Icould give my impressions once I have some good sitdown time with it (i.e. when I have my fill of Zelda for a full day).
  23. Mos def; it was a product of the same Capcom team who worked on the Oracles titles. I liked it except for the fact that you had to fuse Kinstones for EVERYTHING, and so many of them were required to progress in the game. The Gust Jar is indeed cool, but trumped by the Roc Cape (allowing you not just a jump, but a jump and GLIDE ability), itself an improvement over the Roc feather introduced in Link's Awakening. While much simpler in scope, you should give Four Swords Adventures on GC a whirl; the 1P game is still really fun even it's really made for multiplayer in mind.
  24. It was in British Columbia. http://www.answers.com/topic/acts-of-gord "Post-Gamer's Edge After Gamer's Edge closed, Gord moved to Korea for approximately 3 years to teach English to Korean students. During this period, he kept a semi-blog on his forum so friends and family members could keep in contact. Recently, Gord has moved back to Canada, and opened a LAN centre in Kelowna called PC Bang. Unfortunately, there will be no "Acts of Gord II" appearing, to prevent people coming in purely to cause trouble."
  25. How? It's assumed as long as the customer is paying the rental fee on the system, he should be able to have one game out at a time with no extra charge. Maybe if the system was returned early I could see--but even so, I'd have asked about that before keeping the game and taking it for granted. However, if the customer was keeping the game *only* for the duration of the rental period...what was he going to do with it? Since he wouldn't have had a system, I would think. Only an idiot makes assumptions about a store's policy, then acts indignant when he/she finds out it isn't the case. It's no wonder Blockbuster started instituting that "no late fee!" policy, where they just charge your credit card for the full retail price after a while (at least I think that's how it works, I don't have one near me so I never actually rented from there). Well, I've seen instances of that happen (asking for games that don't exist), and there's two situations that happen. One: the clerk calmly explains there is no such game, i.e. "Mario Kart Double Dash isn't on Playstation 2. It's made by Nintendo, and since it's their game it's only on the Nintendo Gamecube. They chose not to develop a version of the game for their competitors' systems, so you have to buy their system to play it." The parent understood this, and said that they'd call home and check if the kid had that system. Two: they don't believe the clerk and freak out, like some of the folks on that site. The former is okay, the latter isn't. Many time when clerks were tied up with a line and I was checking out the games anyway, I've offered advice to parents on games (appropriateness for age groups, the game content, the difference between the systems). Most of them are courteous and appreciate it--especially since the differences between what games run on a Playstation 1 and 2 (especially with memory cards) and the various Game Boys aren't common knowledge among non-gamers. Parents that freak out and insist another store has the game, or that the store is refusing to sell the game for some stupid reason are just idiots.
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