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The One and Only Smackdown! HCTP Thread

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I don't have to play the game to point out the flaws you fool, I can read about the flaws from a review or reviews of the game.  However when I play the game I can see even more for myself, the pros and cons of the game.  Huge logic flaws in season mode is a BIG flaw and its sad that all the wrestling games have had them.  You can hear all about the HCTP storyline logic flaws on the ps2.ign.com review.  Entrance music for the old time wrestlers should be there because many people want to see it.  Please stop with the stupid comments, you are making a joke out of yourself.

And yet, didn't IGN give it like a 9.1? Just to ask...

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I rely on reviews for facts about the game, based on the reviews I decide whether to play the game, because I don't want to spend money on a game that I don't know if it will be good or not. I want to hear if it is good or not first so I can get a good idea and then decide whether to rent/buy the game.

 

Ugh. Who cares? if you don't like the way the game looks, fine don't buy it. Don't give us essays as to why you THINK the game is bad.

 

And this isn't why I think the game is bad. This is WHY the game is bad in several aspects. Stating facts and not opinions is not what I think. The negative as well as the positives (which have been mentioned on this thread) should be made known to people so they can decide whether to play/rent/buy the game or not and I am just stating the negatives that people may not have heard yet.

Stop saying bad stuff about the game. You havn't played it yet.

 

It's coming out tomorrow (10/28) at 1:00 PM at gamestop. Damn I can't wait.

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Hey guys, what's up here at GameFAQs?  OMg!@@$@%%&~!

 

I know, I ashamed for being involved in (causing?) the wreck this thread is turning into. Let's face it, the highpoint was the koi discussion B-)

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Have they changed the selling in the Hell in the Cell mode? i.e. guys getting knocked off the top of the cell, only to no-sell it and pop up after a second?

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Does the Season Mode difficulty determine how much money you get for each match?

 

Basicly, if you start on easy, will it give you less money than if you do the Season Mode on hard?

 

Does the ref actually count the pin and everything out loud?

 

Also, does George "The Animal" Steele have his "eat the turnbuckle" deal?

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Guest Mindless_Aggression
Does the Season Mode difficulty determine how much money you get for each match?

 

Basicly, if you start on easy, will it give you less money than if you do the Season Mode on hard?

 

Does the ref actually count the pin and everything out loud?

 

Also, does George "The Animal" Steele have his "eat the turnbuckle" deal?

Will someone answer this poor man's question?! He's flooding gamefaqs with it too. :lol:

 

Either that or it's a really weird coincidence that someone with the name Downhome is begging someone to answer the same set of questions, heh.

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Kingpk, how dumb can you get?  I am basing my stuff on FACTS that I got off of ps2.ign.com, these are not my opinions.  Triple H looks like SHIT in the game, I have seen a closeup photo of him from the game and he looks like Val Venis, which is ridiculous.  There is no entrance music for the legends, another fact, and this is completely unacceptable.  And there are huge logic flaws in the storyline system which were mentioned in the ps2.ign.com review.  The ps2.ign.com review also mentions clipping problems, which is another flaw in the game.  I just hope that when a wrestler is in the process of doing a move on another wrestler, you can hit the wrestler who is doing the move onto the other wrestler and he will sell it.  This has never been done before in the Smackdown series I believe and if it isn't done here, it is a huge flaw that kills the gameplay.

This is my last word on the subject, I swear.

 

And after all that, IGN AND Gamespot STILL gave it a score of 9.

 

My order has left Louisville, KY and is on the road East and then Northeast.

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Does the Season Mode difficulty determine how much money you get for each match?

 

Basicly, if you start on easy, will it give you less money than if you do the Season Mode on hard?

 

Does the ref actually count the pin and everything out loud?

 

Also, does George "The Animal" Steele have his "eat the turnbuckle" deal?

Will someone answer this poor man's question?! He's flooding gamefaqs with it too. :lol:

 

Either that or it's a really weird coincidence that someone with the name Downhome is begging someone to answer the same set of questions, heh.

i want 2 no DOoD@!~~!!!!!!!!!!!111!!!!!!!

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Kingpk, how dumb can you get?  I am basing my stuff on FACTS that I got off of ps2.ign.com, these are not my opinions.  Triple H looks like SHIT in the game, I have seen a closeup photo of him from the game and he looks like Val Venis, which is ridiculous.  There is no entrance music for the legends, another fact, and this is completely unacceptable.  And there are huge logic flaws in the storyline system which were mentioned in the ps2.ign.com review.  The ps2.ign.com review also mentions clipping problems, which is another flaw in the game.  I just hope that when a wrestler is in the process of doing a move on another wrestler, you can hit the wrestler who is doing the move onto the other wrestler and he will sell it.  This has never been done before in the Smackdown series I believe and if it isn't done here, it is a huge flaw that kills the gameplay.

This is my last word on the subject, I swear.

 

And after all that, IGN AND Gamespot STILL gave it a score of 9.

 

My order has left Louisville, KY and is on the road East and then Northeast.

Hell, the PSW (I believe that's the name of it) UK magazine gave it a 10/10 score.

 

Just about everyone I've talked to that have played it now have nothing but great things to say about it, with a few going so far to say that it's the best US wrestling game of all time hands down and some saying that there is now no need for them to import wrestling games.

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Am I pathetic for pumping my fist when I saw that my order had shipped? 

 

Don't answer that.

 

Mine hasn't shipped yet. :(

 

When did you order yours? I ordered mine last Tuesday (10/21). On my status page, I do have a tracking number, but still an "Open" transaction.

Day before you, actually. I'll bet it's shipped by now, or you're going to get it from a different carrier (mine is UPS)

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Guest Coffey

After playing this game for about five hours today, I have to take the other stance on the game. The last Smackdown game was better. This game isn't close to No Mercy. It's nothing but button mashing.

 

Button mash and hope for a reversal, button mash to escape a pin, button mash to escape a submission, button mash to apply pressure on a submission, button mash to rip off clothes.

 

It's frustrating. Not only that, but they changed all of the controls. The engine is too fast to have a No Mercy type reversal system. I know that I'm not fast enough to reverse a grapple or striking move by pressing either L2 or R2, because the animation moves too quickly. Usually when you go on the defense, you stay on the defense, until you lose.

 

This is just what I've come in contact with.

 

A lot of the specials are dramatic and beautifully animated, but some still suck. Rhyno's Gore for example.

 

Trying to figure out the new grappling system sucks. It's kind of like Legends of Wrestling. You press circle to grapple, but each direction gives you different moves. For example, left + circle is "signature" moves, then after you hit left + circle to grab them, you put them in a headlock. Once in a headlock, then you hit a direction and circle again to do a "signature" move. That is when your grapple gets reversed and you get beat to death.

 

That new body specific damage meter thing? It's not really that great. Basically, every move you take or miss does damage to you. It's realistic for awhile, but when you miss two moves and then give up to a fucking chinlock it sucks.

 

The elimination chamber is ok. It's cool how you can climb it and everything, but I hate how the camera angle zooms out so everyone can see. Not much you can do about that though.

 

Don't bother with the Bra & Panties shit. It's just button mashing. The entire match. "Press Button Repeatedly!!"

 

Submission match? "Press Button Repeatedly!!" Actually, it's cool when you work over a body part.

 

I haven't seen much in the weight detection. I was Sean O'Haire and I manhandled Rikishi for the entire match. Of course, then he just hit a special and won.

 

I haven't seen anyone reach for the ropes yet either.

 

You have to unlock most of the legends. Both LoD members, Old Taker & Snuka come to mind. You start with some like Sheik and Piper though.

 

Basically, it's a decent game, but I feel a little let down. Especially after I enjoyed the last one so much. Maybe I just need to play it more to get the hang of it better. Having all the new systems in the game along with the constant button mashing (which makes your hands hurt quickly) and the redesigning of the control scheme made this game hard for me to pick up.

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Trying to figure out the new grappling system sucks. It's kind of like Legends of Wrestling. You press circle to grapple, but each direction gives you different moves. For example, left + circle is "signature" moves, then after you hit left + circle to grab them, you put them in a headlock. Once in a headlock, then you hit a direction and circle again to do a "signature" move. That is when your grapple gets reversed and you get beat to death.

Fair enough, but I think the grapple system is set up like Fire Pro's (if you've ever played it) where you wear down your opponent with weak moves and build up to the stronger ones (Signature are the strongest, I'll bet).

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Trying to figure out the new grappling system sucks. It's kind of like Legends of Wrestling. You press circle to grapple, but each direction gives you different moves. For example, left + circle is "signature" moves, then after you hit left + circle to grab them, you put them in a headlock. Once in a headlock, then you hit a direction and circle again to do a "signature" move. That is when your grapple gets reversed and you get beat to death.

Fair enough, but I think the grapple system is set up like Fire Pro's (if you've ever played it) where you wear down your opponent with weak moves and build up to the stronger ones (Signature are the strongest, I'll bet).

Me likey!

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Guest Coffey

It's not like that at all. I like Fire Pro....

Just picking up your opponent becomes a hassle.

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I'm under the impression that the "button mashing" deal, in terms of the submissions, is pretty strategic.

 

I don't know for myself, I'm just repeating what I've heard.

 

If you do it at the start of the match, both people who press the button (to escape or to submit) it's about equal, and can really get rough. However, say if you work over on your opponent, it gets easier for you to make them submit and it gets much harder on them.

 

If that's true, I love this entire idea.

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Guest Coffey

Actually, it's not really strategic. There are two different ends to the meter. Escape & Submit. You button mash to attempt to move the arrow closer to your side. If no one gets to the end, the move is just released. Next time a move is applied however, the arrow is close to where it left off. So, you do sort of wear them down, but they give up eventually regardless of the meter anyway.

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Actually, it's not really strategic. There are two different ends to the meter. Escape & Submit. You button mash to attempt to move the arrow closer to your side. If no one gets to the end, the move is just released. Next time a move is applied however, the arrow is close to where it left off. So, you do sort of wear them down, but they give up eventually regardless of the meter anyway.

But doesn't the strategy come in by being forced to wear down the other guy with different types of moves on that body part and the such.

 

Meaning, if you do moves on that body part over and over again, once you have to do the submission deal, it's easier to get them to submit.

 

I'll post a mini-review tomorrow night myself, for anyone who gives a piss.

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Guest Coffey

Well, when you work over a certain body part, it just moves the arrow closer to submit.

 

The button mashing part is just random. It's like, on the defensive end, you just have to give up because there is no reason for you to continue mashing the buttons. You can move the arrow closer to your side, but by that time your body part is already fucked so you're going to give up anyway.

 

It's like the submission system clashes with the location specific damage system.

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I personaly predict that I'll love the entire submission deal.

 

I'd much rather it be like this, than just the old "slap on the submission and just hope they submit" deal.

 

I've always said that I want a game where the guy doing the move has to do some work to get the guy to submit, just as the guy having it done to them have to do some work to keep from quiting.

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Guest Coffey

I'm not thinking ya'll are grasping how much button mashing is really in this game. Imagine playing against a five year old kid in a fighting game at the arcade. See how he plays? Now do that, but try to do it ten times faster, and on a controller. I don't want to press buttons real fast or repeatedly to do something so mundane.

 

Even if you don't button mash, you can get your opponent to give up eventually because the body part just becomes so worn down. The mashing just makes it faster. Of course, if you don't mash, they get out of each move quicker so it does less damage.

 

It's actually pretty tough to bust someone open. It doesn't happen too often. So far I've had the most success with HHH's Pedigree.

 

Also, there are tons of different versions of each move. Like 25 powerbombs, 3 pedigrees, 3 Stunners, etc.

 

I haven't tried the season mode or create yet because I never got around to freeing up some space on my buddies memory card.

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Guest Coffey

I couldn't tell ya. I haven't really explored the create yet. You probably have to unlock shit again though, seeing as how you have to unlock Legends.

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Here is the big question though...

 

...is it possible to create a perfect Liger?

I think it is unrealistic to expect the poor man knows EVERYTHING there is to know about the game after playing it only a few hours.

 

Coffey's review has me a little put off. I never saw what warranted a change in controls in the first place, as I liked SYM's control system.

 

What difficulty have you been playing mostly on, Coff?

 

UYI

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