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ragingfear79

Smackdown VS Raw 2006

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Guest shaqaustin34
Like when you say do cenas five kuncle shuffle and it immediately switches to a camera angle/cut scene showing the opponent lying perfectly in the middle of the ring, no matter where you originated the move at, this also happens with RVDS off the ropes handspring moonsault.

 

That's exactly what I am talking about, and they do that for most of the moves in the game and I hate it, because it takes the realism away.

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I can't say for sure if I'll be interested in another WWE game until you can do Armageddon Hell in a Cell and other matches involving at least 6 players (like a Rumble with 24 CPUs) online.

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I hope the stamina system makes it so after a 20 minute Hell in a Cell match, you're fucking exhasted.

 

I also would really like to a system in a Smackdown game (or any future wrestling game really) in which you could program an ally/enemy system. Not just to decide who would run in on your matches, but also if you were playing as Triple H in Royal Rumble and Flair was in the ring as well he would tend to assist you in elimanations and double teams. And if Batista were to come in he would gun right for me because its in his AI. Just some kind of program to include storyline stables and feuds in matches so its not just random wrestlers attacking everybody. If one could apply that to the story mode as well, that would be awesome.

 

And I hope they bring back the option to play as both wrestlers in tag matches in exibition mode. It sucks that you can only do that when playing in season.

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Guys let's speculate about the rosters and the storylines. How many wrestlers did the last game have? He said it'll be a slightly bigger so I'm thinking they surprise us and give us like 10 more guys and 5 more legends.

 

The storylines I think start around Survivor Series. Randy Orton is feuding with HHH. If you are Batista you will probably get more and more problems with HHH and eventually you turn on him or you decide to go to Smackdown!. I think they will have a story where you can join Evolution as well. Barbed Wire Steel Cage storyline?

 

Also one thing I never liked was that the cards always had three matches on them, even on PPV cards and it doesn't feel right. Also it would be cool if they put Kurt Angle Invitational's and Masterlock Challenges in the game.

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Like when you say do cenas five kuncle shuffle and it immediately switches to a camera angle/cut scene showing the opponent lying perfectly in the middle of the ring, no matter where you originated the move at, this also happens with RVDS off the ropes handspring moonsault.

 

That's exactly what I am talking about, and they do that for most of the moves in the game and I hate it, because it takes the realism away.

 

That's only done for about five or so moves in the game, and most of them are specific to a character. IIRC, Ric Flairs knee drop, Austin's forearm drop, Cena's 5KS, Jericho's Lionsault and the Rock's People's Elbow; and the Handspring as mentioned above. None of the top rope moves [ie: Five Star] are cut-scenes that move the wrestler to the centre of the ring like that, they're animations.

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I'd also like to see the ability to interfere in ANY match you want instead of just ones that're part of your storyline. Alternatively, I'd also like to see the ability to call for interference in ANY of your matches if you have stablemates/tag team partners who are available.

 

A drafting option would be cool as well. The ability to set the rosters, heel/face sides, etc before beginning a season a la HCTP as well [can't remember if that was in SD vs Raw or not..]

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In HCTP you could make stables but it didn't really have much effect on your career. Yeah you could create DX or something like that in a storyline but after the story was over the stable forgot about you.

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I hope the stamina system makes it so after a 20 minute Hell in a Cell match, you're fucking exhasted.

 

I also would really like to a system in a Smackdown game (or any future wrestling game really) in which you could program an ally/enemy system. Not just to decide who would run in on your matches, but also if you were playing as Triple H in Royal Rumble and Flair was in the ring as well he would tend to assist you in elimanations and double teams. And if Batista were to come in he would gun right for me because its in his AI. Just some kind of program to include storyline stables and feuds in matches so its not just random wrestlers attacking everybody. If one could apply that to the story mode as well, that would be awesome.

 

And I hope they bring back the option to play as both wrestlers in tag matches in exibition mode. It sucks that you can only do that when playing in season.

 

Hopefully those features will be in the first Smackdown game for the PS3. That kind of AI would be easier to place in a next-gen system, I would think.

 

And I agree about the tag team mode, it was fun to play as your partner as well as yourself.

 

And I also agree about the stables. If you are going to take the time and create a stable, you should be able to use it AT ANY TIME. Exhibition, Story Mode, anytime. Let your partner do a run-in and let your opponent deal with it... or also have your opponent's stable members come down to make the save... Make it more like the 80s and 90s, when wrestling was fun, dammit.

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While we're apparently getting a more realistic cage match, hopefully they'll fix HIAC also. It desperately needs changes. Everyone's biggest complaint is that if you throw your opponent off the top, he gets right back up usually. That must be fixed. Although it's not the biggest concern, it'd be nice to have the actually four 'trapdoors' on top of the Cell instead of just two. And I never really liked the automatic cut-scene move of putting someone through the trapdoor. A powerbomb doesn't necessarily have to bring you down with your opponent. Finally, the space between the cage and ring is too small, and not just because of the huge space between the ring and guardrails. In the past three games, it's been the exact same HIAC match. Sure, there's a few nice grapples outside the ring that allow you to throw your opponent into the cage and such, but when will we be able to do real moves and other punches/kicks outside the ring? And having weapons inside the cell would be good, too.

 

For season, I really hope they allow roster changes just like HCTP. Last year's season got way too repetitive with the same roster and stories over and over again.

Edited by Aero

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Guest Coffey

I hope they fix all the glitches where you can just randomly walk off or be pushed off of high places. It's annoying to lose a match because after hitting a move your characters animation makes them take a step or two back, thus falling to their doom off the HiaC.

 

My biggest gripe, however, is how stupid the A.I. was in Elimination Chambers. I didn't really play Raw Vs. Smackdown too much but in Here Comes the Pain the computer will just randomly climb to the top of the Chamber and leap to their death for no reason. It allowed for ungratifying victories.

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I hope they fix all the glitches where you can just randomly walk off or be pushed off of high places. It's annoying to lose a match because after hitting a move your characters animation makes them take a step or two back, thus falling to their doom off the HiaC.

 

My biggest gripe, however, is how stupid the A.I. was in Elimination Chambers. I didn't really play Raw Vs. Smackdown too much but in Here Comes the Pain the computer will just randomly climb to the top of the Chamber and leap to their death for no reason. It allowed for ungratifying victories.

 

Yeah, there was something wrong with jumping from high places and completely missing your oppenent. I want to do stuff from top of the chamber, not lose the match.

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Guest shaqaustin34
Like when you say do cenas five kuncle shuffle and it immediately switches to a camera angle/cut scene showing the opponent lying perfectly in the middle of the ring, no matter where you originated the move at, this also happens with RVDS off the ropes handspring moonsault.

 

That's exactly what I am talking about, and they do that for most of the moves in the game and I hate it, because it takes the realism away.

 

That's only done for about five or so moves in the game, and most of them are specific to a character. IIRC, Ric Flairs knee drop, Austin's forearm drop, Cena's 5KS, Jericho's Lionsault and the Rock's People's Elbow; and the Handspring as mentioned above. None of the top rope moves [ie: Five Star] are cut-scenes that move the wrestler to the centre of the ring like that, they're animations.

 

 

 

 

I am talking about if you are doing a top rope move (like the frog splash of Five Star) and your aiming at the head, the arm or wherever you are aiming at it will connect to the stomach, and I don't whether that's called animation or cut scenes but I hate it and it just does not feel real.

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I am talking about if you are doing a top rope move (like the frog splash of Five Star) and your aiming at the head, the arm or wherever you are aiming at it will connect to the stomach, and I don't whether that's called animation or cut scenes but I hate it and it just does not feel real.

 

a] you can't "aim" for body parts via top rope moves, and b] i like that it shifts your character to hit the move properly, wtf would be the point of doing, say, a legdrop across a guys ankle?

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I could also do without any of the "divas" as playable characters. Managers, fine. Taking up slots on the roster is a no-no, in my book.

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And I hope they bring back the option to play as both wrestlers in tag matches in exibition mode. It sucks that you can only do that when playing in season.

 

 

You can do that in Exhibition too... Just set everyone on your team to "Player One" or whatever player you happen to be.

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And I hope they bring back the option to play as both wrestlers in tag matches in exibition mode. It sucks that you can only do that when playing in season.

 

 

You can do that in Exhibition too... Just set everyone on your team to "Player One" or whatever player you happen to be.

 

Oh, well thank you then.

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It would be cool that if you are 20 minutes in a HIAC match it takes fucking long for you to get up and one move turns around the match. I also think if you are going to have a HIAC match your health needs to be higher because you go into a HIAC match different then how you go into a normal singles match.

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A bit of interesting new info:

 

http://www.thq.co.uk/games/product/WWE+Sma...rodPlatform=ps2

 

From the most successful wrestling game series of all-time comes the ultimate achievement in sports entertainment - WWE SmackDown! Vs. Raw 2006.

 

Enter the ring for the fight of your life against top WWE™ Superstars and if you're good enough, the Championship. WWE SmackDown! Vs. Raw 2006 will redefine the wrestling genre by delivering the deepest and most realistic wrestling experience ever, whilst remaining easy enough for casual gamers to pick up and play. New high-resolution textures and, for the first time in the series, motion-capture technology will bring WWE™ programming to life like never before. The improved fighting system will bring a new level of realism and tactical thinking to matches, while the enhanced online mode will create the first ever virtual WWE™ Championship on PS2.

 

An amazing 100 different match types to challenge your wrestling skill and from the halls of immortality, a new roster of celebrated WWE™ Legends. Lace up your boots for the definitive wrestling experience that is WWE SmackDown! Vs. Raw 2006!

Amazing Realism - New high-resolution textures and for the 1st time in the series, motion-capture technology bring WWE™ programming to life like never before

 

Improved Fighting System - Revolutionary momentum system adds increased depth with less complexity, while the all-new stamina system brings a new level of realism and strategy to matches

 

Enhanced Online Mode - Defend your belt online against anyone to gain prestige in a virtual WWE™ Championship (monthly and career leader boards with permanent ID system to tracks all your vital stats)

 

Best Ever Season Mode - 2 full seasons to play without story repetition and for the first time ever, superstar specific story lines and VO for your own character

 

100 Different Match Types - Fulfill your fantasy in 3 ways then watch WWE™ divas rip off each others costumes (nurse, school girl, french maid). Buried-Alive Match, Bar Brawl, Backstage Area and others

 

Unprecedented Attention To Detail - Ability to play possum, sleeper hold submission system, Create-An-Entrance, fully customizable 3D locker room (first time ever in 3D), 3 levels of blood and more

 

New WWE™ Legends - A new roster of some of your favourite legends of all-time

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Guest Fishyswa

I hope Create-An-Entrance implies they actually developed it beyond music, movie, animation.

 

Motion-capture scares me because I'm thinking everything will be a bit flatter and they'll be cutting back on moves as well. Hopefully they go all the way with it and we still get some holy shit moves.

 

HIAC needs improvement desperately. There shouldn't be a door for starters, I see no reason weapons can't be brought out, and not being able to do anything but a bunch of generic grapples while a guy's outside is just dumb. Make the space bigger or just make it a regular area, replace the door with breakable panels, and hell let them be used as weapons. The top need's fixing too, make 4 big panels over the ring that all break, and when they break, just let the guy fly down, don't cut scene to the end of some move I didn't do. The stupid bounce needs to go too, you can't throw a guy off and then do a flying move without killing yourself because he's never facing up. I wouldn't mind some cartoonish bounce animation if he actually landed usefully, but otherwise scrap it and just make it a more accentuated fall bump.

 

Aside from that, more stuff in create-a-mode, I haven't had gripes with gameplay for a while, I'd really just like to see them build on the content like moves, clothes, hairs and such, and perfect the match types.

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Guest Zarock

The playing possum ability and the sleeper hold submission system confuse me. Can anybody explain to me what those will entail, please?

 

Also, the "Fulfill your fantasy in 3 ways" made me chuckle.

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I'm assuming "playing possum" means you may be able to remain laying on your back after being knocked down even if you're strong enough to recover, but be able to get up in a split-second's notice, say when an opponent is attemping to do a top rope move.

 

(--which was in many of the AKI games via the analog stick trick.

 

Create-an-entrance I see probably allowing you to select a walk, an entrance pose, a ring entry, an in-ring pose, lighting, pyro, etc.

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• Best Ever Season Mode - 2 full seasons to play without story repetition and for the first time ever, superstar specific story lines and VO for your own character

 

It sounds great, but I don't want to get my hopes up. They promise an amazing season mode each year. So far, HCTP was the only one to really deliver for me, but it had its flaws of course.

 

Three levels of blood sounds really cool. I assume the first level is just a minor cut on the head, nose, or eye, then the second is about the same as the last game, and third should be an insane blade job ala Eddie Guerrero or Cena at the past two Judgment Days. One feature that would be cool would be that if the blood got that severe, you could leave blood stains all over the mat. Nothing that's completely necessary by any means, but it would be awesome.

 

Bar Room Brawls. They could definitely be fun, but how many times do we even see them in WWE? I remember the APA having a series of unofficial brawls in 2000 and then there was the official one at Vengeance 03. It's not exactly necessary. If they're going through the trouble to make these brawls and french maid matches, please just let us have real 30-60 minute iron man matches and be able to edit ring outs for submission matches and what not.

 

What's the fully customizable 3D locker room? It sounds kind of like a create-a-backstage area similar to create-a-park in the Tony Hawk series, which could be really interesting, but they'd have to allow quite a variety of weapons and interactive pieces to be available to use, not just lockers, chairs, and a box to throw your opponent into.

Edited by Aero

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• Best Ever Season Mode - 2 full seasons to play without story repetition and for the first time ever, superstar specific story lines and VO for your own character

 

Fuck. That makes it sound like another season mode where you HAVE to use a CAW.

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I don't mind using only a CAW in Season Mode, that's all I do use. However, I better be able to make my trusty Incredible Hulk CAW and make him look somewhat decent or I'll be pissed.

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• Best Ever Season Mode - 2 full seasons to play without story repetition and for the first time ever, superstar specific story lines and VO for your own character

 

Fuck. That makes it sound like another season mode where you HAVE to use a CAW.

I think that means that whoever you pick (a superstar not a CAW) will have a vocieover, remember in SD VS RAW 1, whichever superstar you picked, didnt have a voice, but scrolling text doing the talking for you.

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My main problem with the voiceovers is that when people phone it in on their recording sessions, it just kills the experience (I'm looking at YOU, Rene Dupree). Hopefully they can make their VOs all come out decent this time around.

 

The three degrees of blood sounds great. Nothing like having a chairshot start the crimson then just having the blood flow after a few minutes. The three different outfits for the Bra & Panties match doesn't do jack for me, though I've had it in for the B&P match ever since it debuted.

 

I'm having hope that the create-an-entrance will be great. I also hope that THQ decides to change up the custom themes since I'm not a big fan of any of them.

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