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Guest jenzie

all-time top three wrasslin' games

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Guest Coffey

1.) King of Colosseum II (PS2 Import)

2.) WCW Vs. NWO Revenge (N64)

3.) WWE Smackdown: Here Comes the Pain

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Guest Fishyswa

Haven't played any FP which I hear are great but...

 

1-HCTP

2-No Mercy

3-SD v Raw

 

Although World Tour probably provided the most memories and fun.

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1. No Mercy

2. HCTP

3. Fire Pro D

 

I never got into Fire Pro D as much as I should've. I could never get past the Japanese text. Still an awesome game, though. The next game on the list would probably be WCW Revenge.

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1. WCW/nWo Revenge (N64).

2. No Mercy (N64).

3. Smackdown: HCTP (PS2)

 

Seeing the Goldberg spear on Revenge for the first time was a mark-out moment. Everyone else in my household were huge marks for Goldie, so they got as much excitement out of it as I did.

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1)WWF: Attitude (PS1)

2)WWF: No Mercy (N64)

3)WWF: Raw (Snes) <Doink kicks them in the ass and they fly out of the ring for pete's sake! how can anyone not like that game>.

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Sweet, someone else liked the Royal Rumble video game. The SNES version was the best. That game actually got me interested in wrestling for the first time. Sad to say this but I loved to use Tatanka on the game, since his music ruled!

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1--No Mercy (N64)

2--WCW vs. NWO World Tour (N64)

3--(Tie) WWF Raw & Royal Rumble (SNES)

 

I've never liked the gameplay in the Smackdown series of games. They just seem too arcadic to mee and the N64 series of games were my all-time favorites.

 

I played the hell out of WWF Raw & Royal Rumble on my SNES. I dunno why I just didn't buy the games since as a kid I'd always use my one game rental a week when my mom took me to the video store on either one of those games. I also loved the "mega moves" in WWF Raw where Luna Vachon could become the 1-2-3 Kid jumping between turnbuckles, Yokozuna would cannonball into the canvas, Owen Hart would spin around like a tornado, and Doink would field goal kick people out of the ring. I also loved beating the hell out of the referee and seeing him just be like "screw this" and leave.

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WWF Raw I'd play regularly for YEARS after release.

 

Up to 4 Players

 

Tons of gameplay modes that were unmatched in the US until the n64 games

(Brawls or pinfall, survivor series tags, tornado tags, tag team tournament--which, you know, wrestling games don't feel are very important now since they don't friggin bother).

 

Royal Rumble mode + players equals a rollicking good time. Laugh at your buddy Joe after he's dumped over the top rope by 123 Kid!

 

The attributes and the ability to change them (Yoko the Cruiser!)

 

Mostly unique move sets, even if some of them were totally wrong.

 

The bucket and chair + two different attacks with them.

 

Simple, button-mashing fun gameplay

 

The manuals were great, filled with goofy bios.

 

The computer had no escape for the corner ram/9 punch combo. You could do it over and over and over and over again as a great stress reliever. Then launch the poor sap out of the ring, bash a chair over his head, choke him, beat the crap out of the referee, then sit on his chest to pin him.

 

32X version: KWANG!

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Guest Coffey
1.) King of Colosseum II (PS2 Import)

2.) WCW Vs. NWO Revenge (N64)

3.) WWE Smackdown: Here Comes the Pain?

 

The presence of KoCII seems to indicate you should know better.

 

Can't play KoC2 with three friends at the same time like we can on Smackdown.

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Anyone ever play WWF Rage in the Cage for Sega CD? 

 

I still play it, if only to watch the sweet little videos of DiBiase applying the dream, Bossman slam, etc.

 

No Sega CD anymore, but it was fun. The Cage match itself rocked for a game at the time, although the game itself was pretty much Royal Rumble with a gignormous roster.

 

Howard Finkel's intros and Superstar Voice Overs (which THQ acts like was a new feature in SvR) were very cool at the time.

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Didn't Rage in the Cage have only 1 vs 1 matches though? That's why I remember thinking that game was kind of lame at the time. WWF RAW was definitely king of the 16 bit era grapplers (discounting imports like SFPWXP, etc).

 

Saturday Night Slam Masters was pretty fun too, though it was basically Street Fighter inside a wrestling ring. Great arcade game.

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No Mercy

Super Fire Pro Wrestling X Premium

(tie)Day of Reckoning 1(haven't played 2 yet) and WCW/nWo Revenge

Edited by Masked Man of Mystery

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1. No Mercy (first ladder match, huge roster, weapons, backstage areas,CAW with a gigantic list of moves to pick from, Special referee mode, you name it, it had it, save for commentary)

2. Wrestlemania 2000 ( at least the tag matches didnt have slowdown like in no mercy)

3. WCW/nWo Revenge (The first game that got entrances right, wrestlers wore belts to ring in title mode, HUGE roster, cool arenas, tons of moves and taunts)

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1. Firepro Wrestling S: Six Man Scramble (Saturn)

2. Natsume Championship Wrestling (SNES - American version of All Japan Pro Wrestling 3-4)

3. SD!: HCTP (PS2)

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1.(tie) WWF No Mercy

1.(tie) WWE SmackDown!: Here Comes The Pain

3. WCW/NWO Revenge

 

Man, I miss the days of No Mercy, WCW/NWO: Revenge, and WrestleMania 2000 when EVERYONE on the roster was in the game. I loved playing as anyone from The Rock to Viscera.

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1. Wrestlefest: The roster may have been small, but no other game took as many of my quarters/tokens as that one. I was the king of the mountain at my local arcade the day I beat the game on one continue. DiBiase and the Warrior were perfect compliments to one another.

 

2. Mat Mania/Mania Challenge/Tag Team Wrestling (tie): Simply because I cannot make up my mind on which of the three is better than the other. Tag Team Wrestling was the first wrestling game I ever played, I had immense fun with it, and played it whenever I found it. Mat Mania/Mania Challenge were both games that were tons of fun, but once I turned the game over at a million points thanks to a simple and cheesy strategy to garner points, it became old hat. Coco Savage was one of the hardest opponents EVER.

 

3. Here Comes The Pain: Even though the game is two years old now, this was WWE/Yuke's closest attempt at getting it right. Excellent CAW, changeable rosters, and a lot of storylines that I am still finding to this day, its the best and easiest to learn wrestling game out there, IMO. I'm still making CAWs for it, and having fun raising them up. SvR was a major step backwards for this franchise, and while SvR 2006 seems to be going in the right direction, we shall see how it translates.

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