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AndrewTS

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Everything posted by AndrewTS

  1. So you play through a game for that garbage? The Voiceovers make me want to kill myself after about 30 seconds. And before that... http://www.audioatrocities.com/games/starocean2/index.html But of course, the voice acting isn't the reason this series is so acclaimed, oh no. It's because of the stellar gameplay it allegedly has.
  2. Dude it cost $100. A hundred fucking dollars. The only game in the series that I've played is the first and from what I played I found it enjoyable. Since I have no patience I never got far in it. Other RPGs were very expensive at the time, too. I think Mario RPG was $70-$80, even. Clips plz. What I've heard out of that game was pretty darn bad. Even talented voice actors can suck when other things go wrong. Although I suppose I was a bit harsh there. It's not all that bad, just incredibly amateurish compared to stuff that they would do later (FFXII, DQVIII). The work in those games are excellent, despite the fact that I don't like those games!
  3. AndrewTS

    Wii

    Sensei's right. . = : does not = : "similar to" or "approximately equal to"
  4. How did he pronounce the "ASSSSSSSSSSSSSSS"? With an extended hissing sound?
  5. AndrewTS

    Wii

    See: Wii Play. I bet the Wii wrestling game will be PS2 SvR2K7, but you can use the nunchuck and wiimote to actually control diva pillow fights!
  6. There's *lots* of systems you can put in that blank, though. Except for N-Gage, 32X, and Virtual Boy.
  7. AndrewTS

    Wii

    Plus, THQ announced a while back that there will not be any more Day of Reckoning games, and basically hinted they'll stick with one series rather than doing platform specific games. DOR 1 and 2 being better doesn't really matter. Nor does the fact that since the Smackdown games were on Playstation 2, no friggin' duh they're selling better.
  8. Warsong = Langrisser (1). Langrisser I+II = compilation on PS1, NCS (Nippon Computer Systems) did a few reprints too. NCS did Moto Roader which came out on Virtual Console. So, maybe....
  9. Isn't Dragon Force Saturn? What is a GBDS? DS is just Nintendo DS. It's technically not a Game Boy. Guardian Heroes should be possible, provided Treasure has access to the original code. However, considering they ported Ikaruga but not Radiant, maybe they don't. Ironically, Treasure still has Sega ties to this day, it appears.
  10. Like I mentioned--I'm pretty sure that the voice direction and production of Sega shares heavy blame too. I can't believe anyone would hear some of those clips, say "good enough" and call it quits.
  11. All video files like this? Check Mute, try it with a different player, etc. I wouldn't recommend BS Player, unless you find a free download of the Pro version. It uses adware. Try Media Player Classic. You can get it from File Hippo.com. It even plays DVD movies.
  12. I agree with 2GOLD, despite liking Buffy.
  13. Since it seems no one else is going to say it... lol
  14. Yeah--I'm hoping for a PS2 port, or if not, a peripheral to play PSP games on PS2. However, knowing Sony, they'd release it for PS3. At the cost of 120 bucks.
  15. I firmly believe Whedon got the job because... A) Some exec who never saw Buffy heard about the show 2nd hand from an intern, and said, "Oh, how about that Buffy guy?" B) When Whedon was offered it, he took it pretty much as a joke, and figured he could do anything with it and still end up with a better movie than someone else would pump out. Then he realized he had no clue on how to make it work. So, this is not shocking at all. IMO, Whedon had no idea how to make the movie not suck and has given up.
  16. Silent Hill Origins was originally going to be a remake, but later it was changed to a prequel. It's being designed by Climax, and it using a Resident Evil-ish behind the back view. There's tons of trailers and gameplay vids online. http://www.youtube.com/results?search_quer...p;search=Search The game is conspicuous by it's absense at Gamer's Day. The game's producer has considered a PS2 port of it at some point, but by the lack of news on the title recently is a bit frustrating.
  17. BACK ON TOPIC, folks: 66) They have produced some of the most awful English game dubs ever. Bad voice acting is somewhat of a staple in Japanese imports, even when the companies responsible are some of the best in the business. Capcom's own Resident Evil is a prime example. Most people tend to blame the actors, but that's not always valid. Voice direction, sound production, and writing all play huge parts. Almost no company gets it right the first try. Square's early efforts were pretty awful (FFX), but have improved remarkably. However, even know not everything goes right. See: Mena Suvari's cough-syrupy performance of Aeris in Kingdom Hearts 2, making just about everyone with a pair of ears clamor for Mandy Moore to return to the role, even though all the talent was there to have made it good. Of course, not every company that's been doing the job for a long time gets any better. Sega's been English-dubbing games since the days of the Sega CD, and they *still* suck at it for the most part. I present to you Exhibit A. Not enough? Have some more! Exhibit B Exhibit C Exhibit D Exhibit E Exhibit F 67) They bent over for EA Sports to give them special privileges. Remember those funky Electronic Arts cartridges for the Genesis? That looked like no other carts? Why is that? Well, if you're familiar with NES history, you'll know a number of companies produced unlicensed NES cartridges, i.e. they were not manufactured by Nintendo themselves, thus did not get slapped with the Nintendo Seal of Quality. Camerica, Tengen, Color Dreams/Wisdom Tree, and others got into the act, with several different methods used to bypass the lockouts. Well, did any of them get official endorsements from Nintendo? Naw. But after EA decided to make their own cartridges that worked on the Genesis, without any Sega endorsements or approvals, they rubbed it in Sega's faces. So Sega pretty much just took it, hence the funky carts. Of course, maybe Sega's official stance wasn't to pursue these on legal grounds (I don't know of any actions taking against CodeMasters for their unlicensed carts), but Sega never gave them or any other such company an official license. Sega-16 Article / Interview with Kevin McGrath. 68) They can't properly emulate a huge portion of their own games. With Virtual Console, XBox Live Arcade, and the Playstation Store all featuring classic game titles, classics from every era have been hitting the download services. However, each time Sega throws another piece of Genesis shovelware out there, the questions are asked "Where's NiGHTs? Where's Panzer Dragoon Saga? Where's Eternal Champions CD?" And so on. Well, the simple fact is...it isn't just that Sega doesn't care (because they don't, incidentally), but it's that they can't. Sega doesn't know how to properly emulate Sega CD games and Saturn games on current hardware. Sonic CD wasn't implemented into Sonic Mega Collection for this reason (although it was attempted, as hackers had uncovered). It's also presumed why the Saturn Sonic Jam lacked it as well, even though the video clips from it were included. All of the Saturn and Sega CD games that have been emulated on current hardware (original Panzer Dragoon in Orta, Sonic CD and Sonic R in Sonic Gems, Virtua Cop 2 in the Sega Smash Pack) had been made possible from Sega reverse-engineering the original code from the PC versions--something they have been unable to do with the Sega CD/Saturn games, for some reason. If Sega had access to the original code of the games, this wouldn't be a problem (which allowed the Lunar remakes to be made). It's not that Sega can't possibly do it...but they're too cheap to invest in the R&D necessary to pull it off.
  18. I presume this is why Star Ocean 3 seems to be so bitter. (LOL SPOILYRZ)
  19. I feel your pain, Rant.
  20. VPW2
  21. Valkyrie Profile Final Fantasy Tactics: Lion War (with new translation!) Castlevania: Dracula X Chronicles Silent Hill Origins Between these titles, the Mega Mans (which are getting really cheap these days), and some good fighters, I'm considering picking up a PSP at some point in the future. But I'm putting it off as long as possible, like when Sony makes a redesigned, cheaper PSP with better battery life and a non-crappy d-pad. Maybe they'll make some good original games for this thing some day.
  22. the sketch bug was fixed a long time ago in later versions of the SNES FF3 carts. I've never heard of it appearing on the PS1 version (not that it could damage the disc anyway). The bug is so well-known that I'd say there's no damn chance of it being a problem. They can't possibly overlook it. Besides--sketch/control kind of sucks, save for using Control to get Lores. Relm's a million times better being used as a powerful magic caster. And the Fanatic's Tower with MagiMaster at the top? Duh. Life3 FTW. However, fighting Intangirs and Wrexsoul is going to suck serious ass without that trick. The actual dialogue/text better be basically the same as the Ted Woolsey original. If it gets major re-writes, Squenix is a bunch of filthy sons-of-licentious-howlers.
  23. AndrewTS

    Wii

    It will be a port of Smackdown vs. Raw 07 I'm betting.
  24. That's placeholder music. 1up's Jeremy Parish confirmed that.
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