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Sonic or Mario

Sonic or Mario  

160 members have voted

  1. 1. Sonic or Mario

    • Sonic The Hedgehog
      40
    • Super Mario Bros.
      101


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Mario. Most of the platformers he starred in often brought with them new innovations in gameplay, and if not, they'd often bring something new for the series to the table.

 

The Sonic games just added new moves, and the Sonic Adventure games are far inferior to SM64/SM Sunshine.

 

Sonic Drift vs. Mario Kart? Pfft...

 

Sonic Spinball/Pinball Party vs. Mario Pinball...? Okay, Sonic, barely.

 

Super Smash Bros. vs. Sonic Battle? No contest.

 

Sonic Shuffle vs. the Mario Party series? Again, no contest.

 

All Stars > Mega Collection

 

I'll give the Sonic Advance games credit for at least being new, and Pocket Adventure is still an awesome game even if it is a slightly modified Sonic 2.

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I like Sonic more, I truely do, but Marios games have always been better.

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Guest OSIcon

Mario.

 

Besides the fact that I enjoy the regular Mario platformers a lot more than the Sonic platformers, there are such a wide variety of new and unique Mario games.

 

Most of the non-platform Sonic games are based off of non-platform Matio games (Sonic Drift and Mario Kart, Super Smash Bros. and Sonic Battle, ect). Not to mention that the Mario games tend to be better over all than the Sonic incarnations.

 

Another thing is that Sonic has a weaker supporting cast. It isn't a blow out in Mario's favor, but there is little debate that Lugi, Peach, Bowser, Wario, Yoshi, ect. are all stronger and deeper characters than Tails, Knuckles, Dr. Robotnik, ect. That's due to the fact that Nintendo has released so many more Mario-related games than Sonic games (which is actually another point in Mario's favor).

 

For me, it isn't even a contest.

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This should be a landslide win for Mario.

 

The only place that Sonic beats out Mario was the original cartoon (ABC, do not even start with that hack job X series: bleh) kicked the crap out of the Mario original cartoon (on the Super Mario Brothers show). And that's only cause Sonic's was much later.

 

In games, its Mario. Sonic may be cooler, but cool only works for so long on its own.

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Mario. Most of the platformers he starred in often brought with them new innovations in gameplay, and if not, they'd often bring something new for the series to the table.

 

The Sonic games just added new moves, and the Sonic Adventure games are far inferior to SM64/SM Sunshine.

 

Sonic Drift vs. Mario Kart? Pfft...

 

Sonic Spinball/Pinball Party vs. Mario Pinball...? Okay, Sonic, barely.

 

Super Smash Bros. vs. Sonic Battle? No contest.

 

Sonic Shuffle vs. the Mario Party series? Again, no contest.

 

All Stars > Mega Collection

 

I'll give the Sonic Advance games credit for at least being new, and Pocket Adventure is still an awesome game even if it is a slightly modified Sonic 2.

Wario Ware > Mario Party

Sonic CD > everything THE GAME IS SO GREAT THAT IT CANT BE EMULATED

Game Gear Sonic > Mario Land ITS IN COLOR!!!!!111

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Wario Ware > Mario Party

Sonic CD > everything THE GAME IS SO GREAT THAT IT CANT BE EMULATED

Game Gear Sonic > Mario Land ITS IN COLOR!!!!!111

 

All very true. Mario Land 1 wasn't very good. It was in the spirit of the old NES games, but didn't feel quite right. Plus Mario was almost impossible to see. However, Sonic 1 for GG was basically just a stripped down version of the Genesis one, while SML was somewhat original.

 

SML2 was excellent, though.

 

SML3 / Wario Land and Wario Land II were great as well. But Wario's cool in general, while Sonic's clone (Shadow) needs to carry around firearms.

 

Sonic had the better TV show.

 

Sonic had 3 of them. One was the kinda-lame but better than the Super Show one that was mainly comedy and only had Sonic and Tails. But, the other one was based on the Archie comics, which is loved by furry fans (-1), and the other was Sonic Underground (eeew.).

 

Oh, and sorry, but giant fire breathing snapping turtle > fat guy who builds robots.

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Mario.

 

I had Nintendo and Sega, but I always used Sega for their sports games, not Sonic.

 

Mario 64 was the only reason that I bought an N64.

 

Just bought Mario Golf for my Cube.

 

Mario games are just more enjoyable on the whole than Sonic games.

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Sonic Spinball was pretty terrible.

 

Super Mario 64 converted me from a lifetime-Sega fan (which wasn't that long, really, I was only 11) into a fully fledged Nintendo supporter. *Nothing* beats Mario 64. In video games, it is the end all and be all.

 

Mario wins.

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It has to be Mario. Sonic was fun but I still love playing the mario games today. I could go play a game of Super Mario World on the Snes and still feel its entertaining and looks good.

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Mario. Substance over style, people.

 

Sonic was obviously Sega's attempt to create their own personal corporate mascot who just happened to star in a run-&-jump platformer... which is pretty much a direct ripoff of what Nintendo did with Mario. Sure, Sega did try their damndest to make the Sonic games as good as they possibly could, and consequently used their best programmers and threw mountains of money into them. But it was still an artificial attempt to cash in on someone else's original idea. Shit like that is why Sega makes games for Nintendo's machines these days.

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Mario. Substance over style, people.

 

Sonic was obviously Sega's attempt to create their own personal corporate mascot who just happened to star in a run-&-jump platformer... which is pretty much a direct ripoff of what Nintendo did with Mario. Sure, Sega did try their damndest to make the Sonic games as good as they possibly could, and consequently used their best programmers and threw mountains of money into them. But it was still an artificial attempt to cash in on someone else's original idea. Shit like that is why Sega makes games for Nintendo's machines these days.

Preach on, brother Jingus!

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Sonic had the better TV show.

 

Sonic had 3 of them. One was the kinda-lame but better than the Super Show one that was mainly comedy and only had Sonic and Tails. But, the other one was based on the Archie comics, which is loved by furry fans (-1), and the other was Sonic Underground (eeew.).

And the fourth one was Sonic X, which was OK/decent.

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My mother & I were so into Mario, many years ago. I had Super Mario All-Stars, and I beat every single game.

 

 

 

 

 

As for Sonic, I always saw Sonic to be the future, simply because he lived in a futuristic environment, while Mario lived in a world called, the "Mushroom Kingdom".

 

 

 

Somic lived on a planet called "Mobius", and had this attitude thing going on. At least Sonic had a personality. Not to say that Mario & Luigi had one themselves.

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Mario definatly. I was raised on the Mario games and my loyalty stays true to him to this day.

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Mario hands down, because of the longevity.

 

I remember being 12 years old, and at the height of my mall/arcade rat era, I was watching, playing and learning how to play the arcade games, and spending almost all of my time and money in these places. There were at least five places worthy of the name arcade back then within 30 minutes of my house, and there were at least two Donkey Kong machines in all of them. As soon as the newest Donkey Kong game came out, these places got them immediately, and there were always a row of quarters/tokens on top of the game.

 

Mario Bros. was the height of that time to me, because where else could you play a game like that with a friend cut-throat style? Good times.

 

It was all over once the NES hit. The few people I knew who had one were playing SMB non-stop as if it was crack, and they couldn;t put the controller down until they got to the next world.

 

Sonic has some interesting innovations (ala the sheer speed of the game), but they were blatantly riding Nintendo's coattails. But at least Sega was able to parley that into their own successes, even though it wasn;t going to last forever. After the slash and burn abandoning of the Genesis, Saturn and Dreamcast, Sega was doomed.

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Is Super Smash Bros. really a Mario game? Seems like more of a franchise game to me.

Arguable, but the SMB-derived title, and using 3 Mario characters in the roster (even more in Melee) kinda makes it so. It seemed every new genre Sonic would invade would have already had a Mario analog out at the time.

 

Sonic was obviously Sega's attempt to create their own personal corporate mascot who just happened to star in a run-&-jump platformer... which is pretty much a direct ripoff of what Nintendo did with Mario. Sure, Sega did try their damndest to make the Sonic games as good as they possibly could, and consequently used their best programmers and threw mountains of money into them. But it was still an artificial attempt to cash in on someone else's original idea.

 

At the time, platformers were one of the most popular genres, and everybody who attempted to put out a new system wanted a mascot-driven platformer to a) show off the system's abilties b) attract a broad range players c) give their company some tangible symbols, which is part of good marketing. Having a mascot like that gives a company more stability in people's minds.

 

Unoriginal? Probably, but good business.

 

Shit like that is why Sega makes games for Nintendo's machines these days.

 

Bullshit.

 

One of the biggest fuck ups Sega ever made was launching the Saturn *without* a Sonic game (no, the sorry-ass 3D Blast which came much later doesn't count). Considering the way Sony had positioned themselves, maybe it wouldn't have made a huge difference if they had, but it would have given them an edge that Sony would not have been able to duplicate for a while.

 

After the slash and burn abandoning of the Genesis, Saturn and Dreamcast, Sega was doomed.

 

"Abandoning" of the Genesis? Yeah, they abandoned it early into the launch of the 32-bitters. It was 7 years old, had a great run, but it was time for it to be retired. What the hell are you talking about?

 

One of the other big fuck ups Sega made was trying to *not* abandon the Genesis completely, by trying to push the 32X. Virtually anyone who purchased that piece of shit ended up with ill will against them.

 

Saturn's reasons for failure have been mentioned over and over again, and those past failures and the limitations of the Dreamcast were the cause of its early demise.

 

I'd say the biggest fuck up Sega was guilty of is a little more subtle, but it's been constant throughout almost their entire run of hardware: they marketed the wrong shit.

 

Sonic they got right, but they had tons of great 1st and 2nd party games they didn't put dime one into marketing (or didn't even bring over to the US), but they'd advertise out the ass for stuff like the Taz games. Let's not forget touting one of THEEE MOOOOST FUUUUCKING BOOORING games ever made (IMO), Shenmue as their killer ap. Still, the lack of DVD format did DC in more than anything, because the DC was actually quite successful until the PS2's shadow had begun to loom over it.

 

That being said, Sega did make plenty of blatant attempts to ape Mario, certainly with the cross-genre stuff. However, since then so many of them have been very poor. I could probably name half a dozen or more bad "Sonic" games, but I'm hard pressed to come up with even one or two bad Mario games.

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